Here is a Noesis script to import models from this game.
Website: http://asker.pmang.com/
archive extractor here
viewtopic.php?f=10&t=12234&p=100637#p100637
Currently Supported
Mesh, Normals, Uv's, Bones, Weights, Skeleton, Materials.
Todo
Apply textures (Bug in noesis python)
This image is diffuse only
models have diffuse normal and spec maps and some have a mask texture.
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Asker Online (MMO)
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Asker Online (MMO)
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Re: Asker Online (MMO)
I tried registering an account, but it's painful and I can't get past the iPin or whatever.
Soooo, I tried the other way and I get this error:
No idea wtf this says.
Any thoughts?
Soooo, I tried the other way and I get this error:
No idea wtf this says.
Any thoughts?
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Re: Asker Online (MMO)
Updated with auto texture loading.
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Re: Asker Online (MMO)
many thanks for this wonderful share, the models look terrible, keep working like that chrrox, take care buddy.
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Re: Asker Online (MMO)
Nice work! There are some great models in this, thanks chrrox. Any chance of supporting the static meshes? (vmesh, vcolmesh)
Re: Asker Online (MMO)
How to open animation file and import 3ds max or blender?
Does it impossible?
Does it impossible?
Re: Asker Online (MMO)
Can someone send me ONLY the file name and path of the examples in this post?
I think that the launcher it's not downloading all the files, I have many with 0 size in the folder Data. And the only models to view are simple mobs.
I think that the launcher it's not downloading all the files, I have many with 0 size in the folder Data. And the only models to view are simple mobs.
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Re: Asker Online (MMO)
Sorry for posting on an old thread. I have recently been researching Vision Engine.
Most of the time the animations are havok pack(or Tag) files which are not available in Havok Studio, but have been converted successfully!
Successful examples include Sword Legend 3, Sword Legend Online, and 仙侠世界2.
Most likely, since this game is also Vision Engine, it can be converted. If anyone has a client and is interested in animating please PM me. *EDIT
Only some files, file was provided. The game is on the Vision Engine, but it was a completely normal havok file, probably because it is an older game.
Some files are normal havok files, but some need to be modified. Also, it seems that the naming conventions for characters and animations are not always set properly.
Most of the time the animations are havok pack(or Tag) files which are not available in Havok Studio, but have been converted successfully!
Successful examples include Sword Legend 3, Sword Legend Online, and 仙侠世界2.
Most likely, since this game is also Vision Engine, it can be converted. If anyone has a client and is interested in animating please PM me. *EDIT
Only some files, file was provided. The game is on the Vision Engine, but it was a completely normal havok file, probably because it is an older game.
Some files are normal havok files, but some need to be modified. Also, it seems that the naming conventions for characters and animations are not always set properly.
You do not have the required permissions to view the files attached to this post.