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Star Wars: Bounty Hunter *.ds2
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- double-veteran
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Star Wars: Bounty Hunter *.ds2
The contents of this post was deleted because of possible forum rules violation.
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
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- double-veteran
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Re: Star Wars: Bounty Hunter *.ds2
The contents of this post was deleted because of possible forum rules violation.
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
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- double-veteran
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Re: Star Wars: Bounty Hunter *.ds2
Here's the script I've written so far, but there are files inside the header list that actually aren't available. How can I test if a file is there and if not, continue to the next i?
Edit: Only six files are missing - of course it's possible to create fake files but would be nice to have a "skip file" option.
These files are missing:
ce_normal_01.ds2
ce_normal_03.ds2
ge_normal_07.ds2
ge_normal_10.ds2
ge_normal_11.ds2
ge_normal_12.ds2
Code: Select all
get FILES long
reverselong FILES
set CURR 0x20
goto CURR 0
for i = 0 < FILES
get NAME string 0
math CURR += 0x100
log MEMORY_FILE CURR 0x60 0
math CURR += 0x60
open FDSE NAME 1
get SIZE asize 1
math SIZE -= 0x80
append
log MEMORY_FILE 0x80 SIZE 1
append
string NAME -= 3
string NAME += "dsp"
get MSIZE asize MEMORY_FILE
log NAME 0 MSIZE MEMORY_FILE
goto CURR
next i
These files are missing:
ce_normal_01.ds2
ce_normal_03.ds2
ge_normal_07.ds2
ge_normal_10.ds2
ge_normal_11.ds2
ge_normal_12.ds2
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
- aluigi
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Re: Star Wars: Bounty Hunter *.ds2
uhmmm the bms language doesn't implement this possibility, although would cost me nothing to implement a solution in quickbms (maybe the same I adopted for findloc).
so a 0.4.2a version? :)
so a 0.4.2a version? :)
- aluigi
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Re: Star Wars: Bounty Hunter *.ds2
well this customization was enough good so I have just implemented it in version 0.4.2a just released.
example:
example:
Code: Select all
for
get FNAME line # file with the names of the files to open one-per-line
open FDSE FNAME 1 EXIST
if EXIST == 0
print "the file %FNAME% doesn't exist"
else
print "the file %FNAME% exists"
endif
next
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- double-veteran
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Re: Star Wars: Bounty Hunter *.ds2
YOU'RE MY HERO LUIGI!!!
Thanks a lot for this really useful option!
Thanks a lot for this really useful option!
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks