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MGS3 - CMDL Format

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ratanegra
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MGS3 - CMDL Format

Post by ratanegra »

In the Metal Gear Solid 3 - HD Collection, PS3 version, the audio, video, textures and models can be extracted with psarc.exe.
The textures are compressed in .gtf format (variable), but for models i can not find any software or script to convert these models to obj, 3ds or dae, for example ...

If anyone is interested, I show some screenshots of a sample model.

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us/slot/animals-an_scorpion/cache/_ps3/00313a93.cmdl
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us/slot/animals-an_scorpion/cache/00313a93.mdc
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us/slot/animals-an_scorpion/cache/00313a93.mtar
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us/slot/animals-an_scorpion/cache/00313a93.mtsq
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us/slot/animals-an_scorpion/cache/00313a93.tri
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If anyone needs more information, please ask me.
Thank you very much!

note: This version has been remastered by Bluepoint Games (Bluepoint Games
Last edited by ratanegra on Sun Jun 17, 2012 7:14 pm, edited 1 time in total.
finale00
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Re: MGS3 - CMDL Format

Post by finale00 »

Well, it doesn't look obfuscated at least lol
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