Thats what i was thinking but im also confused on the nodes to use to unpack the channels or if I should do this in a photo editor then put them back into blender?
Edit- Here are the textures I have - https://imgur.com/gallery/2pFppgf
Thats what i was thinking but im also confused on the nodes to use to unpack the channels or if I should do this in a photo editor then put them back into blender?
from here you can just plug R, G, B and A accordingly, for heads A (alpha) is usually subsurface mask, also depending on the types of texture you'd need to set color space to non-color from sRGBKluhez wrote: ↑Thu Jul 08, 2021 7:58 pm Thats what i was thinking but im also confused on the nodes to use to unpack the channels or if I should do this in a photo editor then put them back into blender?
Edit- Here are the textures I have - https://imgur.com/gallery/2pFppgf
If you know the UID of the prop Yes. if not then you gotta dump and start looking. there should be a list of characters/weapons id list somewhere in this thread its not finished tho
Highly unlikely, we can't even extract the rigs the game uses for currentlyPeteBroccoli wrote: ↑Thu Jul 15, 2021 3:17 am Apologies if this is the incorrect place to ask but, does anyone know if animations are also going to be able to be/are already extracted?
Ubisoft recently rereleased the old outbreak event packs for a limited time. These skins likely use they same body template as the Default, which have been transcribed somewhere in this forum, making it easy to dump all textures/recolorations related to the default body mesh. Dekiroz probably already had theses if he had dumped Hibana's UID near to when the event released.Ankhati wrote: ↑Sat Jul 17, 2021 1:08 pm I have the steam version. I hope someone can answer my noob questions when I start.
one thing I wondered. on p3dm there is model named "Hibana (Decontamination)", I cant find this model in the game client?
All the skins seems to be the same mesh with a re color texture.
it certainly doesn't take 20 minutes to install python, the installer even has a nice GUI you can just click 'next' on almost all pages, sharing game assets on this forum is prohibited.
sorry random quote so you (hopefully) get a notifTushkan wrote: .
floxay wrote: ↑Sat Jul 17, 2021 4:01 pmit certainly doesn't take 20 minutes to install python, the installer even has a nice GUI you can just click 'next' on almost all pages, sharing game assets on this forum is prohibited.
sorry random quote so you (hopefully) get a notifTushkan wrote: .
a few UV maps seem to be incorrect in places, noticed it on a submesh of Thunderbird and Thermite so far
Thermite:
Blender:
In game:
Any idea what could cause this?