Unity Assets Explorer
Version 1.2 (29.01.2013)
Authors: AlphaTwentyThree, Haoose, OLEGator84
Unity Assets Explorer is used to view the contents of Assets-files (Unity 3D engine)
Allows you to: Extract all files, extract one file (from context menu), convert tex-files into a picture format DDS (on extraction), import the changed DDS-images to the archive.
http://yadi.sk/d/pQCvUUC02D3aY (Old version)
Latest version: https://www.dropbox.com/s/2qorsfd50ixvn ... plorer.exe
Enjoy =)
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Unity Assets Explorer [v 1.2]
- Haoose
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Unity Assets Explorer [v 1.2]
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Last edited by Haoose on Tue Jan 29, 2013 4:29 pm, edited 6 times in total.
- FinalBlast
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Re: Unity Assets Explorer
"The resource you are trying access belongs to an account that has been suspended" reupload needed.
Still I love you people for this!
Still I love you people for this!
- delutto
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- Haoose
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Re: Unity Assets Explorer
How to work with the program:
1. Open Assets-file in program. To do this, click "Open assets-file" and select file.
2. Program will read the file and a list of files in the window.
3. To extract all the files you can use button "Extract All". Would extract the files in the program folder (the folder with the name of opened assets-file)
4. To extract a single file, select it in the list, click the right mouse button and choose "Extract This File".
5. To convert tex-files to DDS-files (when extracting), you must checked "convert TEX to DDS". (Works with extraction of all files, and extract a single file)
6. To import into the archive changed DDS-image:
a) Extract image from the archive (with converting it into the DDS-format).
b) Edit it in a photo editor. Make sure that saved it in the right format (the same as the original), and that the file size is the size of the original file.
c) Put the modified image to the same location where the original image was extracted.
d) Find in window of program tex-file, click the right mouse button and select "Import This File from DDS". Image imported into assets-file in place of the original picture.
e) To save the new assets-file, click "Save as Assets-file"
Sorry for bad english =)
1. Open Assets-file in program. To do this, click "Open assets-file" and select file.
2. Program will read the file and a list of files in the window.
3. To extract all the files you can use button "Extract All". Would extract the files in the program folder (the folder with the name of opened assets-file)
4. To extract a single file, select it in the list, click the right mouse button and choose "Extract This File".
5. To convert tex-files to DDS-files (when extracting), you must checked "convert TEX to DDS". (Works with extraction of all files, and extract a single file)
6. To import into the archive changed DDS-image:
a) Extract image from the archive (with converting it into the DDS-format).
b) Edit it in a photo editor. Make sure that saved it in the right format (the same as the original), and that the file size is the size of the original file.
c) Put the modified image to the same location where the original image was extracted.
d) Find in window of program tex-file, click the right mouse button and select "Import This File from DDS". Image imported into assets-file in place of the original picture.
e) To save the new assets-file, click "Save as Assets-file"
Sorry for bad english =)
- Haoose
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Re: Unity Assets Explorer [v 1.1]
Unity Assets Explorer
Version 1.1 (26.01.2013)
* Added three types of files from the game Tiny Troopers.
* Added sorting by type.
* Added possibility to import any file (file size should match the original.)
* Added display of the name of an open file in program.
Version 1.1 (26.01.2013)
* Added three types of files from the game Tiny Troopers.
* Added sorting by type.
* Added possibility to import any file (file size should match the original.)
* Added display of the name of an open file in program.
Re: Unity Assets Explorer [v 1.1]
Great work You have my thanks.
But, there are some problems with .assets files extracted from Webplayers. (crash)
But, there are some problems with .assets files extracted from Webplayers. (crash)
- Haoose
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Re: Unity Assets Explorer [v 1.1]
In version 1.2 will be added to the import feature larger file size than the original! Localization of games based on this engine is now possible!
The new version is currently in beta (testing).
Coming soon...
The new version is currently in beta (testing).
Coming soon...
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Re: Unity Assets Explorer [v 1.1]
i know it can sound strange, but what good game running Unity Engine ?
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
- Haoose
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Re: Unity Assets Explorer [v 1.1]
One Late Night, Tiny Troopers, Shad'O, CYPHER: Cyberpunk Text Adventure, Thomas Was Alone, The Good Life, ...
http://en.wikipedia.org/wiki/Unity_%28g ... ne%29#Uses
http://en.wikipedia.org/wiki/Unity_%28g ... ne%29#Uses
Last edited by Haoose on Sun Jan 27, 2013 7:02 am, edited 1 time in total.
- delutto
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Re: Unity Assets Explorer [v 1.1]
Wow! What great news!Haoose wrote:In version 1.2 will be added to the import feature larger file size than the original! Localization of games based on this engine is now possible!
The new version is currently in beta (testing).
Coming soon...
Waiting for 1.2 release.
Thank you!
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Re: Unity Assets Explorer [v 1.1]
thank you so much, you are a god among men. Also, the explorer seems to have problems reading some of the files and exporting images from final fantasy theatrythm
- Haoose
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Re: Unity Assets Explorer [v 1.1]
aaronindhouse, iOs?
Program was created to work with Assets-files Unity standalone PC version. (3.5, 4)
Most likely on iOS and other platforms Assets-files have other file-format.
Program was created to work with Assets-files Unity standalone PC version. (3.5, 4)
Most likely on iOS and other platforms Assets-files have other file-format.