Ah, i see
I'll do that later then (since I'm busy right now.)
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Search found 50 matches
- Mon Mar 08, 2021 4:44 pm
- Forum: 3D/2D models
- Topic: Help needed with Hex2Obj/MechWarrior 4
- Replies: 42
- Views: 6587
- Mon Mar 08, 2021 3:30 pm
- Forum: 3D/2D models
- Topic: Help needed with Hex2Obj/MechWarrior 4
- Replies: 42
- Views: 6587
Re: Help needed with Hex2Obj/MechWarrior 4
1 last quick note though
- @aat10 is also the name of the models texture file.
- The submeshes are most likely the LODs.
- @aat10 is also the name of the models texture file.
- The submeshes are most likely the LODs.
- Mon Mar 08, 2021 2:36 pm
- Forum: 3D/2D models
- Topic: Help needed with Hex2Obj/MechWarrior 4
- Replies: 42
- Views: 6587
Re: Help needed with Hex2Obj/MechWarrior 4
I'm a bit confused as to where I put in the information.
Would you mind showing me where I put it in?
Would you mind showing me where I put it in?
- Mon Mar 08, 2021 2:21 pm
- Forum: 3D/2D models
- Topic: Help needed with Hex2Obj/MechWarrior 4
- Replies: 42
- Views: 6587
Re: Help needed with Hex2Obj/MechWarrior 4
Thanks for the help shakotay.
I'll see if I can use this as an example to extract the other pieces.
I'll see if I can use this as an example to extract the other pieces.
- Mon Mar 08, 2021 12:28 am
- Forum: 3D/2D models
- Topic: Help needed with Hex2Obj/MechWarrior 4
- Replies: 42
- Views: 6587
Help needed with Hex2Obj/MechWarrior 4
So, I need some help with Hex2Obj. Lately I've been trying to extract the models of the mechs from their .erf files, with mixed results. I decided to try out/learn Hex2Obj, and while I've managed to get a relatively good understanding of the program and other hex stuff, I'm unable to find the info I...