Actually, there's already a blender script for 2.92.
mariokart64n came along and coded a python script that lets you import base game .erfs (Vengeance, Mercenaries, and Black Knight).
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- Mon Apr 12, 2021 2:46 am
- Forum: 3D/2D models
- Topic: MechWarrior 4: MekTek File Encryption Breaking
- Replies: 7
- Views: 1340
- Sun Apr 11, 2021 6:36 pm
- Forum: 3D/2D models
- Topic: MechWarrior 4: MekTek File Encryption Breaking
- Replies: 7
- Views: 1340
Re: MechWarrior 4: MekTek File Encryption Breaking
I actually made a topic about this (this and the .erf files in general) a while back, you can find it here:
viewtopic.php?f=16&t=23560&hilit=mechwarrior
viewtopic.php?f=16&t=23560&hilit=mechwarrior
- Thu Apr 01, 2021 11:50 am
- Forum: 3D/2D models
- Topic: KurtzPel - encryption key issue
- Replies: 5
- Views: 2322
Re: KurtzPel - encryption key issue
Try this
0x38D519D3867059256FFEAA9C7F575787EF2C048D38BF5C33CD1798A445570EE3
According to the topic, that should be the key.
0x38D519D3867059256FFEAA9C7F575787EF2C048D38BF5C33CD1798A445570EE3
According to the topic, that should be the key.
- Mon Mar 29, 2021 9:35 pm
- Forum: 3D/2D models
- Topic: Metal Gear Solid 2 (PS2) Noesis Plugin (Models, Anims)
- Replies: 15
- Views: 3634
Re: Metal Gear Solid 2 (PS2) Noesis Plugin (Models, Anims)
And just to clarify, this also happens with the Prototype Ray too.
And in the Prototype's case, it also seems to be missing textures.
https://imgur.com/a/tg48XBG
And in the Prototype's case, it also seems to be missing textures.
https://imgur.com/a/tg48XBG
- Mon Mar 29, 2021 4:25 pm
- Forum: 3D/2D models
- Topic: Metal Gear Solid 2 (PS2) Noesis Plugin (Models, Anims)
- Replies: 15
- Views: 3634
Re: Metal Gear Solid 2 (PS2) Noesis Plugin (Models, Anims)
Just wanted to let you know about something
For some reason, the textures on the Mass Produced Ray seem to display weirdly in Noesis (mostly an invisible texture issue.)
https://imgur.com/a/mYWSGle
For some reason, the textures on the Mass Produced Ray seem to display weirdly in Noesis (mostly an invisible texture issue.)
https://imgur.com/a/mYWSGle
- Sun Mar 28, 2021 1:08 am
- Forum: 3D/2D models
- Topic: Metal Gear Solid (PS1) Noesis Plugin (Models, Anims)
- Replies: 7
- Views: 1835
Re: Metal Gear Solid (PS1) Noesis Plugin (Models, Anims)
Alright, good to know
I'll see if I can just put the textures in blender then.
I'll see if I can just put the textures in blender then.
- Sun Mar 28, 2021 12:51 am
- Forum: 3D/2D models
- Topic: Metal Gear Solid (PS1) Noesis Plugin (Models, Anims)
- Replies: 7
- Views: 1835
Re: Metal Gear Solid (PS1) Noesis Plugin (Models, Anims)
I've been trying it with the PC version, so that could be why.
- Sun Mar 28, 2021 12:24 am
- Forum: 3D/2D models
- Topic: Metal Gear Solid (PS1) Noesis Plugin (Models, Anims)
- Replies: 7
- Views: 1835
Re: Metal Gear Solid (PS1) Noesis Plugin (Models, Anims)
I do need some help with the plugin though.
How exactly do I get the textures to auto-apply?
I put the .dar that contains REX's textures in the same place I put the model files, but they don't seem to be applying.
How exactly do I get the textures to auto-apply?
I put the .dar that contains REX's textures in the same place I put the model files, but they don't seem to be applying.
- Sun Mar 28, 2021 12:00 am
- Forum: 3D/2D models
- Topic: Metal Gear Solid (PS1) Noesis Plugin (Models, Anims)
- Replies: 7
- Views: 1835
Re: Metal Gear Solid (PS1) Noesis Plugin (Models, Anims)
I'm gonna have some fun getting Metal Gear REX.
- Sat Mar 27, 2021 5:27 pm
- Forum: 3D/2D models
- Topic: Help needed with Hex2Obj/MechWarrior 4
- Replies: 42
- Views: 6587
Re: Help needed with Hex2Obj/MechWarrior 4
Bumping this.
I just want to ask, how should decryption of the mektek files be done?
The data is definitely encrypted, since none of the methods from the comtype scanner worked.
I just want to ask, how should decryption of the mektek files be done?
The data is definitely encrypted, since none of the methods from the comtype scanner worked.
- Sun Mar 14, 2021 6:27 pm
- Forum: 3D/2D models
- Topic: Help needed with Hex2Obj/MechWarrior 4
- Replies: 42
- Views: 6587
Re: Help needed with Hex2Obj/MechWarrior 4
I figure that I might as well share the results I got from the comtype scanner. I've attached the files with the closest file size, so that you can take a look and see if there is anything of note. There may be some junk files (files with no significant data), but if you come across those, just igno...
- Sat Mar 13, 2021 4:26 pm
- Forum: 3D/2D models
- Topic: Help needed with Hex2Obj/MechWarrior 4
- Replies: 42
- Views: 6587
Re: Help needed with Hex2Obj/MechWarrior 4
After going through the outputted files from the comtype program, none of them seem to have worked, so it's definitely encrypted data.
- Sat Mar 13, 2021 5:34 am
- Forum: 3D/2D models
- Topic: Help needed with Hex2Obj/MechWarrior 4
- Replies: 42
- Views: 6587
Re: Help needed with Hex2Obj/MechWarrior 4
I've got some new information.
I managed to find unencrypted versions of certain mechs, which I believe will provide potential reference for decryption.
Make sure to match up the right encrypted and decrypted files though, they have the same names so that should be easy.
I managed to find unencrypted versions of certain mechs, which I believe will provide potential reference for decryption.
Make sure to match up the right encrypted and decrypted files though, they have the same names so that should be easy.
- Fri Mar 12, 2021 10:41 pm
- Forum: 3D/2D models
- Topic: Help needed with Hex2Obj/MechWarrior 4
- Replies: 42
- Views: 6587
Re: Help needed with Hex2Obj/MechWarrior 4
Just wanna bump this with some info. Here's the file I attached earlier with ONLY the encrypted ERFs. If anyone wants to take a crack at decryption, just download the file. According to a post on the forums that I found, a potential key for decryption could be this: NV12NV24YV12UYVYYUY2AI44AI88AYUVA...
- Fri Mar 12, 2021 7:02 pm
- Forum: 3D/2D models
- Topic: Help needed with Hex2Obj/MechWarrior 4
- Replies: 42
- Views: 6587
Re: Help needed with Hex2Obj/MechWarrior 4
Alright, works for both the normal parts and cockpits now.
Though I do want to ask, can anyone here take a look at the encrypted files and see if you can decrypt them?
It's the last thing that I wanted to ask for.
Though I do want to ask, can anyone here take a look at the encrypted files and see if you can decrypt them?
It's the last thing that I wanted to ask for.