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by Turfster
Sun Jan 08, 2006 6:23 pm
Forum: Game Archive
Topic: Nonpacked Archive Editing
Replies: 32
Views: 10234

OK, the new version (2.0) is up now.
Now supports reinjecting multiple files at once.
by Turfster
Fri Jan 06, 2006 8:53 pm
Forum: Game Archive
Topic: Nonpacked Archive Editing
Replies: 32
Views: 10234

I'll add some multiple file selection stuff this weekend if I find the time.
by Turfster
Fri Jan 06, 2006 8:26 pm
Forum: Game Archive
Topic: Nonpacked Archive Editing
Replies: 32
Views: 10234

OK, this log *should* work (it works here).
Don't forget you need to open dialog.h2o again (not the log like in your screenshot).
by Turfster
Fri Jan 06, 2006 6:57 pm
Forum: Game Archive
Topic: Nonpacked Archive Editing
Replies: 32
Views: 10234

The attached rar contains an *old* log file.

Code: Select all

.\Dialogue0000DFB0.ogg 8247
Re-rip the file to create a new one, which should look like the bit I pasted in my previous post.
by Turfster
Fri Jan 06, 2006 5:10 pm
Forum: Game Archive
Topic: Nonpacked Archive Editing
Replies: 32
Views: 10234

Okai, now extracts perfect, but i have a new error xD. "File size does not match log file size or not a File Stripper log file" The file it's the same of the example: 59227545 bytes Any idea? Uh... you didn't delete the old log file before trying the new build? The log files for the curre...
by Turfster
Fri Jan 06, 2006 1:49 pm
Forum: Game Archive
Topic: Nonpacked Archive Editing
Replies: 32
Views: 10234

Huh, weird, I can't reproduce it on any of my PCs...
OK, I fixed just about the only thing it could be (selecting fixed dir without actually specifying a directory in the options) and made it a little more verbose.
Try the new build. If it still gives access violations, I have no idea why.
by Turfster
Fri Jan 06, 2006 12:29 pm
Forum: Game Archive
Topic: Nonpacked Archive Editing
Replies: 32
Views: 10234

I'm trying the 1.6...but all time it's "access violation at adress xxx.xxxx.xxx" "Read of adress fffffff" Weird, it works fine here for every file I tried it on. When exactly did you get the error? I've upped a new build with a few more bugs fixed and a different way of handling...
by Turfster
Fri Jan 06, 2006 2:29 am
Forum: Game Archive
Topic: Nonpacked Archive Editing
Replies: 32
Views: 10234

2pulposo - How for you it did be possible to press file with weight 50 into one small RAR? :eek: :eek: It's a file containing zeroes, so it compresses well ;) I've upped a new version (1.6) to the site which should fix the problems with the previous version (unless I missed something, that is. The ...
by Turfster
Thu Jan 05, 2006 10:22 pm
Forum: Game Archive
Topic: Nonpacked Archive Editing
Replies: 32
Views: 10234

The file needs to have the same name and size as the reinjected one, including position({filename}[8 digit hexvalue].ext).
by Turfster
Thu Jan 05, 2006 12:03 am
Forum: Game Archive
Topic: Nonpacked Archive Editing
Replies: 32
Views: 10234

I had something in my code archive that should do what you want.
It's up on my site (Generic file ripper and re-injector).
I haven't looked at the code for ages, so if it doesn't work the way it should, drop me a line.
by Turfster
Wed Dec 21, 2005 12:09 am
Forum: Compressed files and methods
Topic: Encrypted/compressed formats
Replies: 30
Views: 18198

Prince of persia : the two thrones is another starforce game.
by Turfster
Tue Dec 20, 2005 1:41 am
Forum: Code Talk
Topic: help request P o Persia - Two Thrones music sb0 conversion
Replies: 15
Views: 19884

I let the compressed audio streams rest for a moment (it was that or go mad...) and turned to the actual data files. I've managed to uncompress the BIN files (at least, it seems to give good valid data for the few I've tried that were actually compressed), so I can start working on the actual data f...
by Turfster
Mon Dec 19, 2005 10:07 pm
Forum: Game Archive
Topic: Prince of persia the two thrones-extracted but how do I... ?
Replies: 13
Views: 8498

My russian is a bit rusty, but I think he's saying that it supports big/fat extraction, but not the BF sound extraction ;)
by Turfster
Mon Dec 19, 2005 4:18 am
Forum: Game Archive
Topic: Prince of persia the two thrones-extracted but how do I... ?
Replies: 13
Views: 8498

VAG's tools have the unfortunate tendency of gluing files together when they shouldn't. The same thing happens with the new tool, I'm afraid.
I just wish he'd respond to my email :|
by Turfster
Fri Dec 16, 2005 10:42 pm
Forum: Code Talk
Topic: help request P o Persia - Two Thrones music sb0 conversion
Replies: 15
Views: 19884

Got the Xbox code from Benjamin Gorman (see the psychonauts explorer 1.2 source), PS2 ADPCM is basically XA ADPCM with a larger set of delta's, as far as I've been able to figure out.