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by aluigi
Sat Jan 07, 2006 7:22 pm
Forum: Code Talk
Topic: dec to hex conversor
Replies: 3
Views: 2970

http://aluigi.altervista.org/mytoolz.htm#calcc

If you want to convert a file or a hex dump in multiple formats you can find other tools in that same page (like byte2c, hex2byte, byte2hex and so on).
by aluigi
Fri Jan 06, 2006 6:00 pm
Forum: Game Archive
Topic: Dat file from nexusTK
Replies: 12
Views: 6500

Anyway if somebody is curious, the format is the following: 4 bytes = number of files (the final is NULL, just a delimiter due to the method used for calculating the file size (next_offset - prev_offset)) for each file: 4 bytes = absolute offset X bytes = filename, NULL terminated little endian form...
by aluigi
Thu Jan 05, 2006 9:52 pm
Forum: Audio file formats
Topic: Audio formats
Replies: 15
Views: 18772

Why don't you just tell all of us first what the method for encoding is, and THEN write a decoder for him? I have seen you lurk at this forum for a long time (you may be invisible to others, but not to me) and you refuse to help people here. Tread lightly, friend. Agree with you. Personally I hate ...
by aluigi
Thu Jan 05, 2006 9:40 pm
Forum: Compressed files and methods
Topic: Unknown Compression Method
Replies: 13
Views: 8400

For help on LZO, try to use minilzo (available on the same website): len = lzo1x_decompress_safe(in, len, out, outsz, LZO1X_MEM_DECOMPRESS); where in is the buffer containing the compressed data, len is the lenght of this data, out is the output buffer which will contain the decompressed data and ou...
by aluigi
Mon Jan 02, 2006 10:04 pm
Forum: Code Talk
Topic: File Analyst
Replies: 21
Views: 10190

Rahly: will this tool be open source and portable to other platforms other than Win32? About the question of Strobe, making that type of program (search using xor, plus, less and other operations) is very simple but how many programs use these simple types of encoding and how we know what keyword to...
by aluigi
Mon Dec 26, 2005 11:07 pm
Forum: Compressed files and methods
Topic: Encrypted/compressed formats
Replies: 30
Views: 18152

I have seen the new section in the wiki and it is really excellent 8-) Having all the "strange" compression/encryption algorithms collected and documented in one page is really useful. I have found only one problem while I wanted to add the .tntfolder and some other formats to the page, in...
by aluigi
Tue Dec 20, 2005 6:47 pm
Forum: Audio file formats
Topic: Audio formats
Replies: 15
Views: 18772

Excellent idea. I admit that I have started to watch more deeply the audio formats (algorithms) only in the last days so I'm still a newbie in this field. Let's start with some links. Xbox ADPCM: Used for some of the audio data contained in the XWB archives available mainly on the Xbox console for g...
by aluigi
Sat Dec 17, 2005 2:39 pm
Forum: Game Archive
Topic: Question about one new game and two not that new.
Replies: 11
Views: 8912

I didn't resist and wrote a xbox adpcm to wave converter 8-)

http://aluigi.altervista.org/papers.htm#others-file

So also the users of any other operating system can hear this files.
by aluigi
Sat Dec 17, 2005 2:37 pm
Forum: Game Archive
Topic: EVE Online .stuff files
Replies: 5
Views: 3387

I wrote an extractor many time ago:

http://aluigi.altervista.org/papers.htm#others-file

(search "eve online")
by aluigi
Fri Dec 16, 2005 11:25 pm
Forum: Old posts
Topic: Train Driver 2005 - .ja files (Complete archive attached)
Replies: 30
Views: 32636

That's bad, means the game uses encryption or other types of compression. Unfortunately only zlib and another small number of libraries allows to know if a piece of data is correctly compressed with that algorithm. I have written a simple tool which uses many algorithms for unpacking data but it can...
by aluigi
Fri Dec 16, 2005 11:02 pm
Forum: Code Talk
Topic: WinMerge PE .dll .exe comparison plugin
Replies: 4
Views: 4227

Comparing 2 executables is not so simple, but I think that the first step is being sure that the executables are in plain-text (aka not encrypted/compressed) so you must launch them and dump the process memory (although this is probably not enough with some rare strongly encrypted files). Then you m...
by aluigi
Fri Dec 16, 2005 10:24 pm
Forum: Old posts
Topic: Train Driver 2005 - .ja files (Complete archive attached)
Replies: 30
Views: 32636

If something is compressed with zlib within the file you can check it by yourself with Offzip: http://aluigi.altervista.org/mytoolz.htm#offzip create a temp folder and then type: offzip -a yourfile.dat temp 0 and if finds nothing: offzip -z -15 -a yourfile.dat temp 0 (the tool supports also other se...
by aluigi
Fri Dec 16, 2005 10:10 pm
Forum: Code Talk
Topic: help request P o Persia - Two Thrones music sb0 conversion
Replies: 15
Views: 19877

and I'm pretty sure it's some form of 4bit ADPCM compression, but then I'm completely stuck. I've tried running the data through Benjamin Haisch's xbox adpcm decoder and I've tried to decode it using a PS2 adpcm decoder, but both gave pretty useless output files. Any ideas/insights/help are/is welc...
by aluigi
Tue Dec 13, 2005 10:22 pm
Forum: Game Archive
Topic: Jack Orlando (Directors Cut) Music & Video
Replies: 11
Views: 3694

john_doe wrote: As already mentioned, it's the standard ADPCM algorithm, nothing fancy.
As far as I know exist tons of ADPCM algorithms, about what you refer?
by aluigi
Tue Dec 13, 2005 6:40 pm
Forum: Old posts
Topic: RTL Games (Ski Racing 2005, Alpine Skiing 2006 etc)
Replies: 19
Views: 15088

No good news, unfortunately.
I have just finished that experimental program (about 23 compression algorithms supported at the moment) and have found nothing about the compression used by the game.