I fixed NUNS again, pretty confident in my parser now, your model is now working
SCRIPT UPDATED TO VERSION 1.2.0
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Search found 286 matches
- Tue Apr 07, 2020 5:07 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
- Mon Apr 06, 2020 3:48 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
You're sure that you followed the instructions correctly ? If so I need a few samples to look into it
- Wed Apr 01, 2020 11:34 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
You don't need it, it's a python debugger that I use when developping my scripts.
- Tue Mar 31, 2020 8:46 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
SCRIPT UPDATED DOA6 facial animations are now extracted correctly. Put the new parameter at the top "bDOA6FaceAnims" to True and load them as any other animation file. Don't forget to put it to False for all the other animations or you'll have some deformed meshes. https://s5.gifyu.com/im...
- Tue Mar 31, 2020 12:49 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
got a 404 errorngovandang wrote: ↑Tue Mar 31, 2020 12:13 pm Here is sample for NUNS problems
https://file.io/NJzRsh
- Tue Mar 31, 2020 10:48 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
This error happens when the skeleton is not detected so you either did not follow my instructions or you have other stuff in you folder which is loaded as a skeleton. Put your 3 files in a new folder, do the steps I told above with the script I attached and it'll work
- Mon Mar 30, 2020 10:40 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Just grab the attached script. Put the fmt_g1m.py inside in the Noesis/noesisvxxx/plugins/python folder https://s5.gifyu.com/images/17b16a858a85e0303.png Then open Noesis. Click file, open and choose the file with "default" in its name https://s5.gifyu.com/images/2f5f1f50c30131389.png Open...
- Mon Mar 30, 2020 9:23 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Ok I OPEN the G1M files in NOESIS but keep geting error. how do I send pictures. Cethleann is used when you need to extract the g1m/g1t files from the game archives. Since you already have them you don't need to use it. Now for your g1m files, you have a game for which the skeleton is contained in ...
- Mon Mar 30, 2020 6:35 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
I pushed a small update with a new parameter "bOnlyLoadG1MS". If that parameter is set to True only the skeleton and the driver shapes will be loaded, which can be useful to quickly check animations especially on models which take a long time to load. Combined with that trick https://forum...
- Mon Mar 30, 2020 6:01 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
most of Nioh g1ms open come with different errors the other which is fine to open, take much time to load Hope I am not using it wrong way Didn't know that Nioh used NUNS. Send me your samples, I only had those two dissidia models who had that chunk to work with so I'm not surprised. They worked be...
- Mon Mar 30, 2020 12:36 am
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144912
Re: Cethleann - The Koei Swiss Army Knife
https://cdn.discordapp.com/attachments/493271104916553729/693926205581164585/unknown.png So I tried the tool with AOT2 and PW4, and trying to put in the tools commands, but I'm not sure if I'm doing it right? :? One thing I noticed is I put in the directory for my external hard drive (E:) but it's ...
- Sun Mar 29, 2020 10:46 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
The irony that after all this time, I've not figure out were are the animation on NT :lol: . But, I doubt I will use them, but those are an interesting one, do you think they're used on fights? If you extracted the game using Cethleann the animations should be in the "character" folder. F...
- Sun Mar 29, 2020 5:06 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
SCRIPT UPDATED While looking at the DOA face animations I noticed that some animations had bones which only had 1 keyframe so they were ignored by my parser as my interpolation assumed they were at least 2 keyframes. Animations with every bone having only 1 frame are used when you just want to put ...
- Sat Mar 28, 2020 11:11 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Greate work! Testing on DOA6 (PC), body animations are ok, only have some trouble with Face animations. Precisely I was talking with someone about these yesterday. I really don't know why they're so broken, facial anims work for FETH and Dissidia and they use the same format... This will be the nex...
- Fri Mar 27, 2020 6:55 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169506
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
It looks like it's a physics thing again, models without physics seem to work fine but those with give an error. Yeah, they used a new NUNO version. SCRIPT UPDATED Added NUNOv32 support. Most models from OPPW4 should now import correctly, you can use Yretenai's tools to reconstruct the G1T files. I...