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by bgbennyboy
Mon Oct 23, 2006 11:24 am
Forum: Game Archive
Topic: CSI 3 Dimensions of Murder
Replies: 1
Views: 1650

I made a .langdb editor a few months ago, you can get it here.

I'll post the langdb specs in the wiki sometime soon.
by bgbennyboy
Tue Apr 18, 2006 6:07 pm
Forum: Compressed files and methods
Topic: Encrypted file - any ideas?
Replies: 16
Views: 9223

Thanks for having a look at this Strobe. :) I think the image corruption is a seperate issue from the encoded headers - it may just be something implemented in the image decoder since the font files (which are also dds' have it too).
by bgbennyboy
Sun Apr 16, 2006 7:46 pm
Forum: Compressed files and methods
Topic: Encrypted file - any ideas?
Replies: 16
Views: 9223

Sorry, yes I forgot to mention that the dds images have that corruption, its very odd - see this thread for more information.

I dont know if the corruption is related to the encrypted file headers. The dds (dxtc) files are the only ones that have this extra encryption.
by bgbennyboy
Sun Apr 16, 2006 12:17 am
Forum: Compressed files and methods
Topic: Encrypted file - any ideas?
Replies: 16
Views: 9223

I can certainly post more bone files, unfortunately the file that I've already posted is the only one common to both games. I've uploaded some more here

If you want to look at any more, Bone can be downloaded here and the .ttarch archive can be unpacked with my dumper here.
by bgbennyboy
Sat Apr 15, 2006 4:12 pm
Forum: Compressed files and methods
Topic: Encrypted file - any ideas?
Replies: 16
Views: 9223

Encrypted file - any ideas?

Here is a file from the game Bone: Out from Boneville and here is a file from CSI: 3 dimensions of murder. Both games are by the same developer and I'm pretty sure that the data for both files is the same. The Bone file though, is encrypted - the CSI one isnt. If you xor the file from Bone with FF,...
by bgbennyboy
Mon Mar 27, 2006 4:26 pm
Forum: Code Talk
Topic: Psychonauts PS2 .PAK Archive
Replies: 2
Views: 3793

Psychonauts PS2 .PAK Archive

Psychonauts PS2 version has only one resource file - a 3.26GB Resource.Pak file. I am the author of Psychonauts Explorer and have tried to decipher the file format on a number of occasions, I have failed at every attempt. I'm posting an archive cutter zip and my notes in the hope that someone else w...
by bgbennyboy
Sun Oct 16, 2005 12:05 am
Forum: Code Talk
Topic: PS2 Texture Help
Replies: 0
Views: 2259

PS2 Texture Help

I've been trying to display the images from the PS2 version of Psychonauts. The Pc and Xbox versions use dds images both with and without headers. The PS2 images are set out like a Psychonauts headerless dds image, but I cant work out what format the pixel data is in. Please see my posts about the P...