Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 83 matches
- Thu Nov 20, 2003 9:34 am
- Forum: News
- Topic: OpenMex version 0.2 (Alpha 2) released
- Replies: 6
- Views: 5014
Well ofcourse, you are making these programs free to the public and in your own spare time. Take your time. Everyone is patient and you are doing great work. Have fun with it, and as time goes on, the program keeps getting better and better. ;) Once again if I can help any more with the metal gear f...
- Tue Nov 18, 2003 9:57 pm
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
- Thu Nov 13, 2003 9:38 am
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
- Mon Nov 10, 2003 2:22 am
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
OK, lets try this again, shall we?
VOX.ZIP
I hope its alright now. Nothing went wrong this time, so it should be ok, unless its the ZIPPING process that was screwy
VOX.ZIP
I hope its alright now. Nothing went wrong this time, so it should be ok, unless its the ZIPPING process that was screwy
- Sat Nov 08, 2003 1:12 pm
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
Hmm... might I need to upload it again? It was uploaded while my webspace was s***, maybe problems occurred. Then my space got all reliable on me, and I proceeded to upload demo.dat which you say is ok. SO, I will surely do that tomorrow. Holy crap, its 4am. Guess I should go. I'll be lucky to get u...
- Thu Nov 06, 2003 10:52 am
- Forum: News
- Topic: OpenMex version 0.2 (Alpha 2) released
- Replies: 6
- Views: 5014
I understand. It's no problem. I'm just happy if you download them and keep the files for a while and atleast try to figure them out. If there's anything else you might need, be sure to let me know what to look for, and I could get you something perhaps more useful. Afterall, I don't know what these...
- Thu Nov 06, 2003 10:46 am
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
Heh, pretty cool. So you can sort of see some of the file - maybe enough to find the format without getting the whole file? Neat idea. Error in zip file huh? Hmm.... I don't know why.... You can probably get a download accellerator. I'm really sorry about this. They are HUGE files, I can not help it...
- Wed Nov 05, 2003 5:56 am
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
FINALLY! (739MB)
Uploading the next one. It will be done by the end of tomorrow or so. So I'll edit this post to include it. Just be sure to check late tomorrow, or early Thursday.![Smile :)](images/smilies/[colon]).gif)
Uploading the next one. It will be done by the end of tomorrow or so. So I'll edit this post to include it. Just be sure to check late tomorrow, or early Thursday.
![Smile :)](images/smilies/[colon]).gif)
- Tue Nov 04, 2003 2:46 am
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
Ok, my webspace is back in action now. Uploading vox (again) now. Will be done later (and I hope you don't mind if I post again to let you know). And as far as the formats being tricky go, I was hoping you would have come across other tricky games too, but, I don't know. This game maybe was designed...
- Thu Oct 30, 2003 11:30 pm
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
:mrgreen: I inspired you to make a new program! 8) Well, I have two more huge files to send, but since it is too risky for it to take too long, I will upload them individually zipped. I have two in a zip folder right now, but that is 1.5 Gb. Too risky IMO. Uploading right now. I'll let you know when...
- Tue Oct 28, 2003 9:32 pm
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
Uh oh... I wonder what this means.... Oh dear, could it be that Konami was actually so clever to make MGS2 not even possible to be hacked? Or a real headacke to do so? An interesting note is that all files in the PAC folder can be played in Windows Media Player. They are all the videos in the game (...
- Tue Oct 28, 2003 9:19 am
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
- Sun Oct 26, 2003 7:45 pm
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
Good good. :) I just got up, uploading vox.dat. I'm 'resuming' download since it got cut off yesterday. Does that really work? Anyway, it says it will take 16 hours, so, I should have it uploaded for you before 3am. After you get all these, if that's not enough, let me know. I am also curious where ...
- Sat Oct 25, 2003 11:59 am
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
Do you need ALL of them? Or atleast that gives you the best chances to figure the game files out, huh? Here are two more, and let me know when you get these, and if I can delete them once you got them. bgm.dat (292MB) This has GOT to be music. movie.dat (291MB) I would guess cinemas, the visual port...
- Sat Oct 25, 2003 12:50 am
- Forum: Troubleshooting
- Topic: Can MultiEx Open Game Archives That Aren't Supported?
- Replies: 32
- Views: 16564
Ok, my webspace is sorted out, but, maybe I should upload the smaller files for you to check out. Vox.dat is going to take over 15 hours to upload, and I don't know how long it will take to download. That should have dialog in it. So, I am going to upload one or two other files instead, so you have ...