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Search found 42 matches
- Sat Jul 28, 2018 8:43 pm
- Forum: 3D/2D models
- Topic: King of Fighters All Stars
- Replies: 25
- Views: 13843
Re: King of Fighters All Stars
That's cool (and quick). I got hold of the files, but can't seem to get the model from the mesh-file, even using Unity Studio 0.5.0.0 Is there somewhere, I can find a run-down of "the usual Unity Studio method"? (I'm a noob, i know). Thank you. Yeah, I've been waiting for this game since ...
- Wed Jul 25, 2018 4:59 pm
- Forum: 3D/2D models
- Topic: King of Fighters All Stars
- Replies: 25
- Views: 13843
King of Fighters All Stars
Managed to rip the models of the new KOF game for phones using the usual Unity Studio method. https://i.imgur.com/yqQEYry.jpg Because you're allowed to download every files once you open the game, this means you can basically just run the app once, ask for it to DL all the data and rip it without mu...
- Sat Jun 30, 2018 10:36 pm
- Forum: 3D/2D models
- Topic: Kof XIV Steam Edition
- Replies: 16
- Views: 9564
Re: Kof XIV Steam Edition
So are this game's models actually able to be ripped at all? Been some time since the game's release and I've only seen a few models online here and there...
- Wed Jun 13, 2018 3:24 pm
- Forum: 3D/2D models
- Topic: Need help with Dragon Ball Legends
- Replies: 18
- Views: 10592
Re: Need help with Dragon Ball Legends
Hmm. So the game actually uses mesh coloring instead of actual colored textures. The same happens with Xenoverse models, so funny to see Bamco doing this for every actual Dragon Ball game they make lol. The easiest way to color the model would probably be to just color the actual textures in Photos...
- Tue Jun 12, 2018 3:04 pm
- Forum: 3D/2D models
- Topic: Idolmaster (DereSte) 3d site
- Replies: 260
- Views: 132706
Re: Idolmaster (DereSte) 3d site
I decrypted The Idolm@ster Platinum stars PS4 files. https://i.imgur.com/UxHI6fa.png Examples of polycount: https://i.imgur.com/vwDq0BV.png https://i.imgur.com/yzF1BkE.png OH MY GOD YES!!!! Amazing job Daemon!!! Were you able to extract the textures too or did you only extract the models?
- Sun Jun 10, 2018 4:05 am
- Forum: 3D/2D models
- Topic: Need help with Dragon Ball Legends
- Replies: 18
- Views: 10592
Re: Need help with Dragon Ball Legends
Hmm. So the game actually uses mesh coloring instead of actual colored textures. The same happens with Xenoverse models, so funny to see Bamco doing this for every actual Dragon Ball game they make lol. The easiest way to color the model would probably be to just color the actual textures in Photosh...
- Sun Jun 10, 2018 4:00 am
- Forum: 3D/2D models
- Topic: Detroit: Become Human
- Replies: 16
- Views: 11790
Re: Detroit: Become Human
Why do you want to put the game on an external HDD. I have the disc copy with an blu ray drive on my PC. I'm in the process of copying the files from the disc to my PC. Much easier than trying to get it off your PS4. Is that really an actual working method to be able to extract all of the game's da...
- Fri Jun 08, 2018 10:42 pm
- Forum: 3D/2D models
- Topic: Need help with Dragon Ball Legends
- Replies: 18
- Views: 10592
Re: Need help with Dragon Ball Legends
Happy to report I got it working! Turns out I was doing the right thing by looking into the cache, it just took some trial and error to get everything to ACTUALLY download. I ended up having to re-click Download All a few times, dick around in the battles a few times, etc., and all of the files sho...
- Mon Jun 04, 2018 12:35 pm
- Forum: 3D/2D models
- Topic: Need help with Dragon Ball Legends
- Replies: 18
- Views: 10592
Re: Need help with Dragon Ball Legends
Hmm... for what you're telling me, it may be not your fault but Bluestack's. Since I didn't use that emulator in my life, I don't know how the extraction method works on it, but maybe the method you use in Bluestacks to extract files in other games doesn't work with Legends' files at all. Again, sin...
- Mon Jun 04, 2018 1:37 am
- Forum: 3D/2D models
- Topic: Need help with Dragon Ball Legends
- Replies: 18
- Views: 10592
Re: Need help with Dragon Ball Legends
Could you please upload some assets so people in here can check if they can do something?
Also, did you try Unity Studio or AssetStudio? iirc they have an option to import bundles, but seeing how you already used a bunch of Unity tools I'm guessing you probably have tried with these.
Also, did you try Unity Studio or AssetStudio? iirc they have an option to import bundles, but seeing how you already used a bunch of Unity tools I'm guessing you probably have tried with these.
- Sat Jun 02, 2018 11:24 pm
- Forum: 3D/2D models
- Topic: Detroit: Become Human
- Replies: 16
- Views: 11790
Detroit: Become Human
Opening this thread to see if someone is interested in this game's models.
Anyone planning on creating a tool for this game whenever the files get dumped?
Anyone planning on creating a tool for this game whenever the files get dumped?
- Mon May 21, 2018 3:36 pm
- Forum: Tutorials
- Topic: Mobile Game Asset Download
- Replies: 304
- Views: 191147
Re: Mobile Game Asset Download
I ain't getting any links in Fiddler with Bluestacks though. It's like it doesn't detect anything Bluestacks does, the game downloads the model data but Fiddler doesn't say where that data came from.chrrox wrote:the game works in bluestacks.
- Sat May 19, 2018 3:51 am
- Forum: Tutorials
- Topic: Mobile Game Asset Download
- Replies: 304
- Views: 191147
Re: Mobile Game Asset Download
Does anyone know how to get models from Uta Macross Smartphone Deculture? Kinda desperate since the game won't work in Nox
- Fri May 18, 2018 3:20 am
- Forum: 3D/2D models
- Topic: Idolmaster (DereSte) 3d site
- Replies: 260
- Views: 132706
Re: Idolmaster (DereSte) 3d site
What's the new manifest for Million Live Theater Days and SideM LIVE ON ST@GE?
- Fri May 11, 2018 10:38 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 102018
Re: Final Fantasy Dissidia NT PS4 tools
Ok, that worked. Thank you so much!demonslayerx8 wrote:you want to drag it by the p_ten100_2p1c_default.g1m