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Search found 35 matches

by petventh18
Tue Oct 09, 2018 2:41 am
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

@shakotay2 Thanks for the script... It make it a lot easier for noobie me :) Although I couldn't get the CMD version of the tool to work at all. I place the prev folder with some .mesh inside of it. But it just won't do anything when click or drag a mesh file to it. I made sure to rename the path in...
by petventh18
Sat Oct 06, 2018 3:59 am
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

There do seem to be some text recording the asset names but not every package outputs them, and some of these info is in json format which makes it so annoying/difficult to read. Yep you're correct the tool names them automatically using the orders of their chunks. Ah I c... thanks for clearing tha...
by petventh18
Fri Oct 05, 2018 11:48 pm
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

...here's some simple script for beginners with some Noesis/python knowledge: http://forum.xentax.com/viewtopic.php?f=16&t=9534&p=141865&hilit=snowman#p141865 (ah, see, there's some math with the face indices buffer, feel free to ask, why, that's a matter of the format, not of python).....
by petventh18
Fri Oct 05, 2018 8:04 pm
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

But didn't you plan to create a Noesis script? I've only started learning C# language a year ago (so still super noob when come to program languages)... And when I tried python script along with some example plugin from other games and some tutorial on Youtube... it's basically a nightmare for noob...
by petventh18
Fri Oct 05, 2018 1:26 am
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

Is possible, but generally that splitting results in random submeshes (SMs). It's just kind a luck that the static models seem to have roundabout 500 faces clusters here, imho. So for characters it's more sensefull to insert those lines manually, as there's aren't so many SMs, head, upper body, low...
by petventh18
Thu Oct 04, 2018 5:59 am
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

Here's the structure of the header from offset 0x90: long Vcount long TrixCount long MtlGroupCount long Voffset // 6 floats for bounding box before vertex data long NormalOffset long NULL long UVoffset // 3 floats before UV data long NULL long NULL long FIoffset long MtlGroupOffset So the face indi...
by petventh18
Thu Oct 04, 2018 5:56 am
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

Might be senseful to manually insert some g SM_x lines into the MakeObj_log.obj in case there's submeshes. Is that how you split the mesh into multiple parts? Such as cloth, hair, head, face, etc? Because I noticed the Make_obj-JX3.exe tool combined all of them into one mesh while Hex2Obj had them ...
by petventh18
Thu Oct 04, 2018 5:37 am
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

I just import it into Max and inverted the normals. Oh yeah you're right nvm, your model SS was from 3d software... so I was being dumb again. But can you tell me how you got the start address and count and then the FVF Size? I watch some youtube video on how to use Hex2Obj but i kept getting diffe...
by petventh18
Thu Oct 04, 2018 5:28 am
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

You need version 0.24e to handle unsigned shorts. viewtopic.php?p=142434#p142434 Oh lol stupid me... I reread shakotay2 post and he did mentioned it... I was being dumb... But yeah after I used version 0.24e this is what I got... https://i.imgur.com/71E5FWS.png It look like some backcurling happeni...
by petventh18
Thu Oct 04, 2018 5:16 am
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

http://i68.tinypic.com/awyrfs.jpg It seems that the model needs proper scaling to get the perfect mesh. I put everything that appear on your screenshot but I don't have the same thing... Can you give me some pointer? https://i.imgur.com/mdE3Okr.png I don't have a checkbox right after the dropbox &q...
by petventh18
Wed Oct 03, 2018 9:00 pm
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

Well it's just an issue resulting from the illegal extensions. I've improved the code for determining them, especially more accurately for the mesh files so you might need to run the lastest version on all packages again. Sorry about that. Oh thank you for the update. well, I'm not a fan of writing...
by petventh18
Tue Oct 02, 2018 7:53 pm
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

Here's a x86 release of the tool: Place them in the dir of the dat/idx files and double-click the .bat to run the program in batch command. It'll log all text info into one corresponding file(.txt or .json) for convenience of reading. Oh thanks so much, work like a charm... I tested and worked on m...
by petventh18
Mon Oct 01, 2018 9:23 pm
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

You can use this BMS script to unpack the chunks as a first step: datUnpack.rar Just select the dat file as input and leave the rest to the script. No time to dig into the format. Sorry about that. Hi Bigchillghost, thanks for the script... I kept running into these issues running out of memory so ...
by petventh18
Mon Oct 01, 2018 7:05 pm
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

Re: JX3 HD Remake 剑网3 (.dat files)

Hi thanks a lot guys... I've used the datUnpack.bms script and got a lot of chunks .dat files from it. There's like 250+ folders with their respective .dat files from the game. So it's gonna take a while to find where the models are. I'll upload some samples to here and see if anyone can make sense ...
by petventh18
Fri Sep 28, 2018 12:26 am
Forum: 3D/2D models
Topic: JX3 HD Remake 剑网3 (.dat files)
Replies: 92
Views: 26141

JX3 HD Remake 剑网3 (.dat files)

EDITED (10/3/2018): Just put this out there so if anyone can write a Noesis/Max plugin to import/export this game then here's some mode samples 3MB (https://drive.google.com/open?id=1hrUJMHmhhwtitut79mpaYLtPD7NvzE9M)... Here's the full folder with everything extracted 743MB ==> https://drive.google....