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Search found 97 matches
- Sat Feb 18, 2023 6:49 pm
- Forum: Graphic file formats
- Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
- Replies: 45
- Views: 2828
Re: [PSX] Thrill Kill : Images Extractions / Insertions
Simple raw image.
Use MummGGtool to open it.
- Thu Jan 05, 2023 1:59 pm
- Forum: Graphic file formats
- Topic: [PS2]Gun Survivor 3:Dino Stalker (*.pig) texture
- Replies: 6
- Views: 544
Re: [PS2]Gun Survivor 3:Dino Stalker (*.pig) texture
Use mummggtool.
Search in the forum.
Search in the forum.
- Tue Dec 20, 2022 3:09 pm
- Forum: Game Archive
- Topic: James Bond 007: Agent Under Fire - CHK / XBC / NGC archives
- Replies: 5
- Views: 504
Re: James Bond 007: Agent Under Fire - CHK / XBC / NGC archives
#James Bond 007 Everything or Nothing maybe under fire # script for QuickBMS http://aluigi.org/papers.htm#quickbms # # initially coded by Alugi, further documentation of .chk file and expansion of functionality by N/A set INCLUDEARCHIVENAME 0 //boolean to avoid name conflicts if unpacking 2 or more...
- Mon Sep 19, 2022 11:09 pm
- Forum: Game Localization
- Topic: Help with .kslt textures
- Replies: 9
- Views: 678
Re: Help with .kslt textures
for both?
png and bmp, without alteration?
png and bmp, without alteration?
- Mon Sep 19, 2022 8:27 pm
- Forum: Game Localization
- Topic: Help with .kslt textures
- Replies: 9
- Views: 678
Re: Help with .kslt textures
Did you tried to export as bmp?
and import as well?
try to export and them import, without any modification.
is the first thing you have to do is eliminate the errors.
and import as well?
try to export and them import, without any modification.
is the first thing you have to do is eliminate the errors.
- Mon Sep 19, 2022 1:33 pm
- Forum: Game Localization
- Topic: Help with .kslt textures
- Replies: 9
- Views: 678
Re: Help with .kslt textures
Hi,
Try this version.
Put all files in the same folder.
https://drive.google.com/file/d/13mRS1f ... sp=sharing
Try this version.
Put all files in the same folder.
https://drive.google.com/file/d/13mRS1f ... sp=sharing
- Mon Sep 19, 2022 4:43 am
- Forum: Game Localization
- Topic: Help with .kslt textures
- Replies: 9
- Views: 678
Re: Help with .kslt textures
Use mummggtool
Its allow you to extract and reimport dxt5
Its allow you to extract and reimport dxt5
- Wed Aug 31, 2022 5:31 pm
- Forum: Game Localization
- Topic: NFS The Run (PS3) Translation (sb/toc)
- Replies: 1
- Views: 398
- Fri Aug 26, 2022 1:58 am
- Forum: Game Localization
- Topic: Shakedown: Hawaii help with localization (BFP file)
- Replies: 10
- Views: 1548
- Sun Aug 21, 2022 6:04 pm
- Forum: Graphic file formats
- Topic: Ghostbusters The Video Game (2009) POD5 Files
- Replies: 6
- Views: 614
Re: Ghostbusters The Video Game (2009) POD5 Files
Try this, from aluigi. to unpack. to repack just use the reimport commando Quickbms.exe -G -w -r -r and select the same script you used to unpack. # POD5 (script 0.2) # The Walking Dead Survival Instinct # Country Dance 2 # Silent Hill Book of Memories # script for QuickBMS http://quickbms.aluigi.or...
- Wed Aug 10, 2022 4:29 am
- Forum: General game tools
- Topic: [RABATTINI] Tools collection on github
- Replies: 0
- Views: 1095
[RABATTINI] Tools collection on github
Hello there! I have decided to share my collection of tools and scripts on github. I'm not very active here, as I am on zenhax, so I decided to gather my tools and scripts on github, not all of them, but there are a lot of things that can help someone. Link to my github repository --> https://github...
- Sun Aug 07, 2022 2:37 am
- Forum: Game Archive
- Topic: 黎明之海 .axpk archive
- Replies: 3
- Views: 537
Re: .axpk archive
pack with unity files. idstring "AXPK" getdstring UNK 0x18 get ini_offset long get entries long goto ini_offset get file basename for rip = 1 to entries get offset long get size long get zeros long math i += 1 String FILENAME P "%file%_%i%.dat" log filename OFFSET SIZE next rip
- Fri Jul 29, 2022 1:08 am
- Forum: 3D/2D models
- Topic: Gungrave (PS2) .ysn .ytx
- Replies: 3
- Views: 411
Re: Gungrave (PS2) .ysn .ytx
Well, i did not get the .ysn seems to be a hash file. however. use this script to extract all textures from YTX The pallet of color is the offset 0X10 findloc OFFSET LONGLONG 0X0000000200000030 0 "" 0 math i = 0 get file basename do goto OFFSET get DUMMY long findloc NEXT_OFFSET LONGLONG 0...
- Thu Jul 07, 2022 5:53 am
- Forum: 3D/2D models
- Topic: BLOOD+ One Night Kiss (PS2) .TME texture format
- Replies: 3
- Views: 635
Re: BLOOD+ One Night Kiss (PS2) .TME texture format
256x256 8bpp
pallete color is in final of the file, aproximadely offset 0x100D0
- Fri Jul 01, 2022 9:20 pm
- Forum: Graphic file formats
- Topic: Superstar (old mobile game) - Compressed PNG
- Replies: 3
- Views: 484
Re: Compressed PNG
I made a simple script tool in python.
I converted it to executable for easier handling.
just click on the program and choose the file you want to reverse png.
25mb i know, sorry, its the conversor.
But the tool works!
https://mega.nz/file/yAZSQZQZ#oHuo3ehyM ... PE62BBMv8E
I converted it to executable for easier handling.
just click on the program and choose the file you want to reverse png.
25mb i know, sorry, its the conversor.
But the tool works!
https://mega.nz/file/yAZSQZQZ#oHuo3ehyM ... PE62BBMv8E