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by PeterZ
Wed Oct 06, 2021 4:06 pm
Forum: 3D/2D models
Topic: Ring of Elysium Noesis script
Replies: 15
Views: 3778

Ring of Elysium Noesis script

https://i.imgur.com/oUhfArY.png Based on this zaramot's script: https://forum.xentax.com/viewtopic.php?f=16&t=20691&start=15#p159658 I rewrite this Noesis script to support skeleton loading. Usage: Since skeleton are stored in "Ring of Elysium\SFC\Actors.sfc", you should unpack th...
by PeterZ
Wed Sep 29, 2021 9:28 am
Forum: 3D/2D models
Topic: MMO Black Desert Online
Replies: 132
Views: 80452

Re: MMO Black Desert Online

what tool can extract files from paz? https://www.undertow.club/downloads/black-desert-online-paz-files-browser.2893/ thx man , but this tool can only extract like 50% of model files , many of them are missing and dun even hv a PAB so... im using korea server file btw Well, I downloaded steam Versi...
by PeterZ
Wed Sep 29, 2021 8:21 am
Forum: 3D/2D models
Topic: Deathloop model importer
Replies: 24
Views: 7596

Re: Deathloop model importer

Im trying to import the maps from map_wharf_04_0.resources but every time i try to import the .bwm it says in blender "Map files must be imported directly from the game files". What do i do Im exporting the unpacked files into a folder in my downloads, i tried moving the .bwm to the game ...
by PeterZ
Wed Sep 29, 2021 8:03 am
Forum: 3D/2D models
Topic: Deathloop model importer
Replies: 24
Views: 7596

Re: Deathloop model importer

I used "\generated\basemodel\models\character\player\juliana\_asset\body_a01\tech\f_juliana_head_a01.bmd6model" and didn't see the issue while vertex groups are unnamed. Okay, I've probably stumbled onto some sort of recompiled meshes :oops:. Importing from the path you wrote results in c...
by PeterZ
Tue Sep 28, 2021 7:20 pm
Forum: 3D/2D models
Topic: Black Desert Online (PAB, PAC, PAA) importers
Replies: 14
Views: 1953

Re: Black Desert Online (PAB, PAC, PAA) importers

it worked thanks , but for pac only, paa still not working Screenshot (239).jpg for pad it says file can not be previewed Could you please upload samples(pac,pab&paa) ok here https://drive.google.com/drive/folders/1ASIIZ2hWLenD4dGPEGJIcV2VrGscNfhU?usp=sharing Noesis shows error because it read ...
by PeterZ
Tue Sep 28, 2021 5:46 am
Forum: 3D/2D models
Topic: MMO Black Desert Online
Replies: 132
Views: 80452

Re: MMO Black Desert Online

wansf wrote: Tue Sep 28, 2021 12:28 am what tool can extract files from paz?
https://www.undertow.club/downloads/bla ... wser.2893/
by PeterZ
Mon Sep 27, 2021 6:00 pm
Forum: 3D/2D models
Topic: MMO Black Desert Online
Replies: 132
Views: 80452

Re: MMO Black Desert Online

ImageImage
V4: Handedness is swapped in Noesis. You guys now can export models and anims as is shown in the game directly from Noesis.
by PeterZ
Mon Sep 27, 2021 3:07 pm
Forum: 3D/2D models
Topic: Black Desert Online (PAB, PAC, PAA) importers
Replies: 14
Views: 1953

Re: Black Desert Online (PAB, PAC, PAA) importers

ahmed120 wrote: Sun Sep 26, 2021 9:25 pm
48464385 wrote: Sun Sep 26, 2021 4:35 pm Btw, the model and animation are flipped in Y-Axis. But,I have no idea how to fix it.
it worked thanks , but for pac only, paa still not working
Screenshot (239).jpg

for pad it says file can not be previewed
Could you please upload samples(pac,pab&paa)
by PeterZ
Mon Sep 27, 2021 1:25 pm
Forum: 3D/2D models
Topic: Deathloop model importer
Replies: 24
Views: 7596

Re: Deathloop model importer

Heya, thanks for writing the script! Here are some issues that I've found: Hair meshes on complex hair don't import correctly https://i.imgur.com/YtGaLpE.png And another thing that I've found is that imported meshes have basically unnamed vertex groups i.e.: Here's what the skeleton bone names look...
by PeterZ
Mon Sep 27, 2021 11:04 am
Forum: 3D/2D models
Topic: Deathloop model importer
Replies: 24
Views: 7596

Re: Deathloop model importer

thanks for all the updates! it'd seem there are a few .bwm files which cannot be imported, pasting a few console logs below: Reading C:\Users\user\Desktop\DEATHLOOP\extracts\maps\campaign\upper_antenna\upper_antenna_p\upper_antenna_p.bwm... C:\Users\user\Desktop\DEATHLOOP\extracts\maps\campaign\upp...
by PeterZ
Sun Sep 26, 2021 4:35 pm
Forum: 3D/2D models
Topic: Black Desert Online (PAB, PAC, PAA) importers
Replies: 14
Views: 1953

Re: Black Desert Online (PAB, PAC, PAA) importers

Btw, the model and animation are flipped in Y-Axis. But,I have no idea how to fix it.
by PeterZ
Sun Sep 26, 2021 2:54 pm
Forum: 3D/2D models
Topic: Black Desert Online (PAB, PAC, PAA) importers
Replies: 14
Views: 1953

Re: Black Desert Online (PAB, PAC, PAA) importers

i get this https://imgur.com/ztTXtfi https://forum.xentax.com/viewtopic.php?f=16&t=10909&start=60#p173564 As I said,You need to extract "core321.zip" to folder "noesis\plugins\python\core321.zip\" manually. Otherwise,Noesis may have "IOError: zipimport" I did b...
by PeterZ
Thu Sep 23, 2021 9:52 am
Forum: 3D/2D models
Topic: Quake Champions \ World War Z Tool
Replies: 34
Views: 9971

Re: Quake Champions \ World War Z Tool

Are you still giving this tool some updates perhaps? Not working on it actively. Working on other games atm. I might return to this format later. I want to continue developing this World War Z tool and make a blender/Noesis script instead. Is there anyone who could share with a template? It's pain ...
by PeterZ
Thu Sep 23, 2021 6:45 am
Forum: 3D/2D models
Topic: Black Desert Online (PAB, PAC, PAA) importers
Replies: 14
Views: 1953

Re: Black Desert Online (PAB, PAC, PAA) importers

Karpati wrote: Wed Sep 22, 2021 5:52 pm
48464385 wrote: Tue Sep 21, 2021 6:18 pm Yes, I have tried it before.
It only works on some old version model.
(parVer == 515 or parVer == 771)
Could you attach a sample file you cannot open with 3D O.C. ?
I think I used an old version 3D O.C. Now they work fine with the latest version.
by PeterZ
Wed Sep 22, 2021 5:20 pm
Forum: 3D/2D models
Topic: Black Desert Online (PAB, PAC, PAA) importers
Replies: 14
Views: 1953

Re: Black Desert Online (PAB, PAC, PAA) importers

https://forum.xentax.com/viewtopic.php?f=16&t=10909&start=75#p173600 i get this https://imgur.com/ztTXtfi https://forum.xentax.com/viewtopic.php?f=16&t=10909&start=60#p173564 As I said,You need to extract "core321.zip" to folder "noesis\plugins\python\core321.zip\&quo...