Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 221 matches
- Wed Jul 24, 2013 3:22 pm
- Forum: 3D/2D models
- Topic: [mesh&animation]Blood Roar 2 (playstation one) act ani dat
- Replies: 2
- Views: 2132
[mesh&animation]Blood Roar 2 (playstation one) act ani dat
since here there are adroit persons in 3d binary data types , that intuit the structure just by looking or inspecting small parts of such files ... i will be grateful for your time and effort for solving my problem ... i put some graphical shots of these binary data and uploaded all characters and p...
- Sat Mar 23, 2013 4:38 am
- Forum: Holy Cow!
- Topic: downloding ISO [xbox or wii] which one should i choose ?
- Replies: 2
- Views: 2234
Re: downloding ISO [xbox or wii] which one should i choose ?
excuse me sir !
- Fri Mar 22, 2013 6:38 am
- Forum: Holy Cow!
- Topic: downloding ISO [xbox or wii] which one should i choose ?
- Replies: 2
- Views: 2234
- Tue Mar 12, 2013 9:52 pm
- Forum: Compressed files and methods
- Topic: Decompress .x files
- Replies: 10
- Views: 3794
Re: Decompress .x files
very good news ! now quickbms supports decompression of mszip ... I hope Luigi Auriemma live a thousand years ! by this way i wrote the equivalent BMS script of my previous 010 binary template for cabinet files: comtype mszip idstring "MSCF" get signature long get reserved1 long get cbCabi...
Re: Offbreak
very nice idea
working with advanced debugging tools for people like me is horrible !
i always looking for subterfuge for such works , i think your tool should be useful for me and i am eager for features update
working with advanced debugging tools for people like me is horrible !
i always looking for subterfuge for such works , i think your tool should be useful for me and i am eager for features update
- Thu Aug 30, 2012 11:07 am
- Forum: Game Archive
- Topic: Assassins Creed PC .forge files
- Replies: 194
- Views: 145356
Re: Assassins Creed PC .forge files
also meDelacroix wrote:I'm also very interested. Mainly due to Prince of Persia (2008), both X360 and PC versions of the forge format. I do hope you'll eventually release your tools, Gocha.
- Sat Jul 21, 2012 7:16 pm
- Forum: Code Talk
- Topic: quickbms ( PutCT command )
- Replies: 2
- Views: 2056
Re: quickbms ( PutCT command )
thanks for your comment and UPDATE !
- Fri Jul 20, 2012 12:49 pm
- Forum: Code Talk
- Topic: quickbms ( PutCT command )
- Replies: 2
- Views: 2056
quickbms ( PutCT command )
hello Dear Sir Luigi Auriemma although this a banal subject but my scrupulosity don't let to skip it ... i just managed to write a simple bms script that extract null terminated strings from a file and write them to a text file , so that they separated by a custom character like space, enter , comma...
- Thu Jul 19, 2012 12:38 pm
- Forum: General game tools
- Topic: Persian Rug tool 'Bin unpack' tab missing?
- Replies: 7
- Views: 5079
Re: Persian Rug tool 'Bin unpack' tab missing?
i wish that tooCaustic wrote: Maybe there's a BMS script that can unpack Jade Engine .bin files.
- Wed Jul 18, 2012 12:17 pm
- Forum: General game tools
- Topic: Persian Rug tool 'Bin unpack' tab missing?
- Replies: 7
- Views: 5079
Re: Persian Rug tool 'Bin unpack' tab missing?
hey Caustic i tried the "Persian rug" many times ago and i forget it ... i think it is useless for extraction
because when it started the extraction it ripped the same 3d models for hundred times !!! like a ripple !
i think you should look for a better way ?
because when it started the extraction it ripped the same 3d models for hundred times !!! like a ripple !
i think you should look for a better way ?
- Fri Jul 13, 2012 4:28 pm
- Forum: 3D/2D models
- Topic: List of games that you can extract 3d models from !
- Replies: 137
- Views: 277244
Re: List of games that you can extract 3d models from !
Lego Island 2 - The brickers revenge I've successfully researched all the files of this game. I've already wrote an Exporter for .TGA- and (mesh to->) .OBJ-files. At the moment I'm writing an Importer to get the data into Lego Island 2 back. In the future I'm going to write a few specifiactions for...
- Tue Jun 19, 2012 5:03 pm
- Forum: Compressed files and methods
- Topic: Decompress .x files
- Replies: 10
- Views: 3794
Re: Decompress .x files
I am very interested in this subject too so i wrote a 010 editor binary template for standard .cab files : struct CFHEADER { byte signature[4]; ulong reserved1; ulong cbCabinet; ulong reserved2; ulong coffFiles; ulong reserved3; ubyte versionMinor; ubyte versionMajor; ushort cFolders; ushort cFiles;...
- Fri May 18, 2012 7:02 am
- Forum: Code Talk
- Topic: Favorite hex editor
- Replies: 12
- Views: 7375
Re: Favorite hex editor
1. 010 editor 2. axe hex editor * dataworkshop is an open source hex editor ! what is your idea about modifying its source code or updating ... and making some improvement in it ? http://www.dataworkshop.de/download.html http://www.dataworkshop.de/example_gzip.jpg also Binary Browser looks amazing b...
- Wed Feb 15, 2012 5:11 pm
- Forum: Website
- Topic: Thank users for their posts!
- Replies: 23
- Views: 16005
Re: Thank users for their posts!
if such infractions don't cause permanent suspension , is okfinale00 wrote:How about neg reps lol
- Fri Jan 20, 2012 9:17 am
- Forum: 3D/2D models
- Topic: List of games that you can extract 3d models from !
- Replies: 137
- Views: 277244
Re: List of games that you can extract 3d models from !
welcome guki
very nice list
very nice list