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by shekofte
Wed Feb 14, 2018 2:08 pm
Forum: 3D/2D models
Topic: making 3d geometrical or mathematical shapes for Minecraft
Replies: 0
Views: 793

making 3d geometrical or mathematical shapes for Minecraft

if you are familiar or have some skills in working with computer algebra systems like Maplesoft this is a good example :

https://www.mapleprimes.com/maplesoftbl ... g-Maple-15
by shekofte
Wed Jul 20, 2016 11:42 am
Forum: General game tools
Topic: Model Inspector (binary files to OBJ)
Replies: 17
Views: 21026

Re: Model Inspector (binary files to OBJ)

please keep on ?
extend and update your tool
nice idea
by shekofte
Sat Oct 24, 2015 6:35 am
Forum: 3D/2D models
Topic: List of games that you can extract 3d models from !
Replies: 137
Views: 277244

Re: List of games that you can extract 3d models from !

:siren: :fury:

100000

THIS THREAD EXCEEDS >>> One hundred thousand <<< VISITS :read:
by shekofte
Mon Sep 08, 2014 11:29 am
Forum: Holy Cow!
Topic: XeNTaX 25th Anniversary!
Replies: 79
Views: 60259

Re: XeNTaX 25th Anniversary!

I hail you Dr Mike
May you live to be 120 years old

MultiEx Commander would be a memorial bounty

did you remember me yet ? , when i joined xentax i just was an idiot but i turned savvy now :twisted:
by shekofte
Tue Mar 11, 2014 10:19 am
Forum: Tutorials
Topic: QUICKBMS GUIDE 2 ZLIB
Replies: 17
Views: 19450

Re: QUICKBMS GUIDE 2 ZLIB

as i am aware by demand of one of members the sample files for these tutorials there not exist anymore ! by the way i have the chance to recover those files from my old PC and finally i uploaded all samples in such tutorials ... http://tbf.me/a/BZAsFR i hope it be useful ! if there is problem yet le...
by shekofte
Sat Jan 25, 2014 2:02 pm
Forum: 3D/2D models
Topic: List of Unity games
Replies: 154
Views: 76146

Re: List of Unity games

Chipicao thanks for your complete Instructions (very useful) :wink:
by shekofte
Tue Jan 21, 2014 11:16 am
Forum: 3D/2D models
Topic: Aarklash Legacy - Model research
Replies: 12
Views: 6687

Re: Aarklash Legacy - Model research

Karpati
it would be nice to see your activity a part of us out here
by shekofte
Thu Dec 12, 2013 1:06 pm
Forum: Compressed files and methods
Topic: Wild Arms Advanced 3rd (PS2) .bin files
Replies: 6
Views: 3133

Re: Wild Arms Advanced 3rd (PS2) .bin files

one question just for my curiosity please !
is there a 3d model of a character with the name "Fereydoon" in this game ?
by shekofte
Thu Nov 14, 2013 3:17 pm
Forum: 3D/2D models
Topic: List of games that you can extract 3d models from !
Replies: 137
Views: 277244

Re: List of games that you can extract 3d models from !

Games that I "can" extract from: Full list, bought a license to the program :) Games that I "have" extracted from: World of Tanks Shaiya Morrowind (also imported a few Shaiya models) Auran Trainz simulator, started in 2006 version and haven't stopped yet XD Edit: Wait...this is ...
by shekofte
Mon Nov 11, 2013 6:50 pm
Forum: Game Archive
Topic: Fist of the North Star: Ken's Rage 2 Models
Replies: 4
Views: 2256

Re: Fist of the North Star: Ken's Rage 2 Models

it is intriguing for me too
please upload the head and tail of some of archives (follow the RULES)
by shekofte
Wed Oct 23, 2013 3:05 pm
Forum: Tutorials
Topic: Extracting simple models
Replies: 505
Views: 317003

Re: Extracting simple models

nice !
in near future i hope you extend these tutorials to more advanced levels of a typical modern 3d model like normals , texture coordinates ...
by shekofte
Sat Jul 27, 2013 4:03 pm
Forum: Code Talk
Topic: My quickBMS scripts
Replies: 489
Views: 494537

Re: My quickBMS scripts

here are .snd files that show ripple shapes data : http://forum.xentax.com/viewtopic.php?f=16&t=10632 i want to see , how you will write a Qbms script for extracting of wave from them ? What a wonderful this would be for me , because my knowledge on sound data is low ... just as a teaching sess...
by shekofte
Sat Jul 27, 2013 11:48 am
Forum: Code Talk
Topic: My quickBMS scripts
Replies: 489
Views: 494537

Re: My quickBMS scripts

here are .snd files that show ripple shapes data : http://forum.xentax.com/viewtopic.php?f=16&t=10632 i want to see , how you will write a Qbms script for extracting of wave from them ? What a wonderful this would be for me , because my knowledge on sound data is low ... just as a teaching sessi...
by shekofte
Thu Jul 25, 2013 12:10 pm
Forum: 3D/2D models
Topic: [mesh&animation]Blood Roar 2 (playstation one) act ani dat
Replies: 2
Views: 2132

Re: [mesh&animation]Blood Roar 2 (playstation one) act ani d

FurryFan wrote: I just might be able to make a script to get the character models from the savestates, and then use that information to make a script for the raw files.
can you do it ? please ?