if you are familiar or have some skills in working with computer algebra systems like Maplesoft this is a good example :
https://www.mapleprimes.com/maplesoftbl ... g-Maple-15
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 221 matches
- Wed Feb 14, 2018 2:08 pm
- Forum: 3D/2D models
- Topic: making 3d geometrical or mathematical shapes for Minecraft
- Replies: 0
- Views: 793
- Wed Jul 20, 2016 11:42 am
- Forum: General game tools
- Topic: Model Inspector (binary files to OBJ)
- Replies: 17
- Views: 21026
Re: Model Inspector (binary files to OBJ)
please keep on ?
extend and update your tool
nice idea
extend and update your tool
nice idea
- Sat Oct 24, 2015 6:35 am
- Forum: 3D/2D models
- Topic: List of games that you can extract 3d models from !
- Replies: 137
- Views: 277244
Re: List of games that you can extract 3d models from !
100000
THIS THREAD EXCEEDS >>> One hundred thousand <<< VISITS
- Mon Sep 08, 2014 11:29 am
- Forum: Holy Cow!
- Topic: XeNTaX 25th Anniversary!
- Replies: 79
- Views: 60259
Re: XeNTaX 25th Anniversary!
I hail you Dr Mike
May you live to be 120 years old
MultiEx Commander would be a memorial bounty
did you remember me yet ? , when i joined xentax i just was an idiot but i turned savvy now
May you live to be 120 years old
MultiEx Commander would be a memorial bounty
did you remember me yet ? , when i joined xentax i just was an idiot but i turned savvy now
- Tue Mar 11, 2014 10:19 am
- Forum: Tutorials
- Topic: QUICKBMS GUIDE 2 ZLIB
- Replies: 17
- Views: 19450
Re: QUICKBMS GUIDE 2 ZLIB
as i am aware by demand of one of members the sample files for these tutorials there not exist anymore ! by the way i have the chance to recover those files from my old PC and finally i uploaded all samples in such tutorials ... http://tbf.me/a/BZAsFR i hope it be useful ! if there is problem yet le...
- Sat Jan 25, 2014 2:02 pm
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 154
- Views: 76146
Re: List of Unity games
Chipicao thanks for your complete Instructions (very useful)
- Tue Jan 21, 2014 11:16 am
- Forum: 3D/2D models
- Topic: Aarklash Legacy - Model research
- Replies: 12
- Views: 6687
Re: Aarklash Legacy - Model research
Karpati
it would be nice to see your activity a part of us out here
it would be nice to see your activity a part of us out here
- Thu Dec 12, 2013 1:06 pm
- Forum: Compressed files and methods
- Topic: Wild Arms Advanced 3rd (PS2) .bin files
- Replies: 6
- Views: 3133
Re: Wild Arms Advanced 3rd (PS2) .bin files
one question just for my curiosity please !
is there a 3d model of a character with the name "Fereydoon" in this game ?
is there a 3d model of a character with the name "Fereydoon" in this game ?
- Thu Nov 14, 2013 3:17 pm
- Forum: 3D/2D models
- Topic: List of games that you can extract 3d models from !
- Replies: 137
- Views: 277244
Re: List of games that you can extract 3d models from !
Games that I "can" extract from: Full list, bought a license to the program :) Games that I "have" extracted from: World of Tanks Shaiya Morrowind (also imported a few Shaiya models) Auran Trainz simulator, started in 2006 version and haven't stopped yet XD Edit: Wait...this is ...
- Mon Nov 11, 2013 6:50 pm
- Forum: Game Archive
- Topic: Fist of the North Star: Ken's Rage 2 Models
- Replies: 4
- Views: 2256
Re: Fist of the North Star: Ken's Rage 2 Models
it is intriguing for me too
please upload the head and tail of some of archives (follow the RULES)
please upload the head and tail of some of archives (follow the RULES)
- Wed Oct 23, 2013 3:05 pm
- Forum: Tutorials
- Topic: Extracting simple models
- Replies: 505
- Views: 317003
Re: Extracting simple models
nice !
in near future i hope you extend these tutorials to more advanced levels of a typical modern 3d model like normals , texture coordinates ...
in near future i hope you extend these tutorials to more advanced levels of a typical modern 3d model like normals , texture coordinates ...
- Thu Aug 29, 2013 4:50 am
- Forum: 3D/2D models
- Topic: what are the basic components of a 3D game character model?
- Replies: 9
- Views: 2967
- Sat Jul 27, 2013 4:03 pm
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 489
- Views: 494537
Re: My quickBMS scripts
here are .snd files that show ripple shapes data : http://forum.xentax.com/viewtopic.php?f=16&t=10632 i want to see , how you will write a Qbms script for extracting of wave from them ? What a wonderful this would be for me , because my knowledge on sound data is low ... just as a teaching sess...
- Sat Jul 27, 2013 11:48 am
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 489
- Views: 494537
Re: My quickBMS scripts
here are .snd files that show ripple shapes data : http://forum.xentax.com/viewtopic.php?f=16&t=10632 i want to see , how you will write a Qbms script for extracting of wave from them ? What a wonderful this would be for me , because my knowledge on sound data is low ... just as a teaching sessi...
- Thu Jul 25, 2013 12:10 pm
- Forum: 3D/2D models
- Topic: [mesh&animation]Blood Roar 2 (playstation one) act ani dat
- Replies: 2
- Views: 2132
Re: [mesh&animation]Blood Roar 2 (playstation one) act ani d
can you do it ? please ?FurryFan wrote: I just might be able to make a script to get the character models from the savestates, and then use that information to make a script for the raw files.