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Search found 221 matches
- Tue Dec 15, 2009 3:01 pm
- Forum: Compressed files and methods
- Topic: writing a .bms for a frreware 3d game: magic pets
- Replies: 29
- Views: 9717
Re: writing a .bms for a frreware 3d game: magic pets
the archives of these two games are similar : ( .grp format ) http://www.gametop.com/download-free-games/star-sword/ http://www.gametop.com/download-free-games/deadly-stars/ first i assumed the structure is simple , but when i tried to figure how the file directories are formed , i can't discover an...
- Sun Dec 06, 2009 10:01 am
- Forum: Tutorials
- Topic: Very Basic model format conversion (Shaiya).
- Replies: 25
- Views: 40834
Re: Very Basic model format conversion (Shaiya).
is there any script or MEL for maya that works in similar way ?
thanks
thanks
- Sun Dec 06, 2009 9:55 am
- Forum: 3D/2D models
- Topic: Help convert
- Replies: 5
- Views: 2232
Re: Help convert
Hi Denis
where can i download your 3d model viewer ?
where can i download your 3d model viewer ?
- Wed Nov 11, 2009 3:20 pm
- Forum: Code Talk
- Topic: CryptoSys API
- Replies: 6
- Views: 4050
Re: CryptoSys API
thanks for your instructions , excuse me if i bother you !
- Wed Nov 11, 2009 9:51 am
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 54737
Re: Files extractors scripting
:erm: i am not advanced i discoverd if we set a random value larger than real value in (uncompressed size variable) used in CLOG command has no issue ! just remaind the offset and zsize , but if we set them incorrect QBMS will crash by error ! please if it is possible gift an ability to QBMS that ca...
- Wed Nov 11, 2009 9:11 am
- Forum: Code Talk
- Topic: CryptoSys API
- Replies: 6
- Views: 4050
Re: CryptoSys API
so kudos Luigi Auriemma your comments are definitive , you disabuse me , because my expert about prgramming and such algorithms is very low ! i thought each of them is individual ! but i know the truth now ! i propound this subject because i pry why the "78 9c" is repeated in most of game ...
- Mon Nov 09, 2009 1:44 pm
- Forum: Code Talk
- Topic: CryptoSys API
- Replies: 6
- Views: 4050
Re: CryptoSys API
I bet , you never saw fountain of compression tools ! , hundred compression methods plus executable and source ! follow the sublinks too ! http://cs.fit.edu/~mmahoney/compression/text.html#6445 whether anyone has ability to make an ATOMIC compressor ? is it possible to combine these individual exes ...
- Mon Nov 09, 2009 9:20 am
- Forum: Tutorials
- Topic: 3D format, detailed explanation
- Replies: 5
- Views: 5387
Re: 3D format, detailed explanation
thanks Rheini
great help !
great help !
- Tue Nov 03, 2009 10:58 am
- Forum: Code Talk
- Topic: CryptoSys API
- Replies: 6
- Views: 4050
CryptoSys API
I very searched for a tool that can compress data with coustom options (for example compress a plain text only with deflate method or only with gzip , base64 , lzss , ... ) I found only an interface with this ability : http://www.cryptosys.net/compression.html but when i downloaded demo of it , it c...
- Sun Nov 01, 2009 7:59 am
- Forum: Game Archive
- Topic: [PC] Devil May Cry 4
- Replies: 320
- Views: 158708
Re: [PC] Devil May Cry 4
congratulation Surveyor
- Fri Oct 30, 2009 10:26 am
- Forum: Graphic file formats
- Topic: InstallShield .SKIN file
- Replies: 4
- Views: 2162
Re: InstallShield .SKIN file
Resource Hacker may be useful ...
http://www.angusj.com/resourcehacker/
http://www.angusj.com/resourcehacker/
- Tue Oct 27, 2009 10:11 am
- Forum: Compressed files and methods
- Topic: writing a .bms for a frreware 3d game: magic pets
- Replies: 29
- Views: 9717
Re: writing a .bms for a frreware 3d game: magic pets
i will to decompress the archives of this online game , gratitude for your help !
http://hp.wildgames.com/games/puppy-luv
i uploaded one of its archive !
3DProps.rar
http://hp.wildgames.com/games/puppy-luv
i uploaded one of its archive !
3DProps.rar
- Sat Oct 24, 2009 8:03 am
- Forum: Game Archive
- Topic: Cabela's Outdoor Adventures 2010 .arc files [PC]
- Replies: 15
- Views: 4274
Re: Cabela's Outdoor Adventures 2010 .arc files [PC]
i interested for this game too
you must cut the head and tail of archive with file cutter and upload them ... viewtopic.php?f=28&t=1270
or copy and paste hex text in code section instead of its image !
you must cut the head and tail of archive with file cutter and upload them ... viewtopic.php?f=28&t=1270
or copy and paste hex text in code section instead of its image !
- Sat Oct 24, 2009 7:57 am
- Forum: Graphic file formats
- Topic: .DDS to .TGA and back
- Replies: 6
- Views: 2366
Re: .DDS to .TGA and back
i know a tool that may be useful , DXTBmp
http://www.btinternet.com/~mnwright/programs/dxtbmp.htm
http://www.btinternet.com/~mnwright/programs/dxtbmp.htm
- Thu Oct 22, 2009 12:32 pm
- Forum: 3D/2D models
- Topic: .j3d file's
- Replies: 29
- Views: 7827