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by kalleoskar
Tue Feb 18, 2014 7:18 am
Forum: Game Archive
Topic: TitanFall (.vpk) archives
Replies: 67
Views: 34783

Re: TitanFall (.vpk) archives

Unexpected good newsa :) I was thinking about porting the mechs cockpits to kerbal space program haha, been modding that game for a while, i think they would fit, esp with an robot parts mod that exits.
Cheers for trying things out =)
by kalleoskar
Tue Feb 18, 2014 6:24 am
Forum: Game Archive
Topic: TitanFall (.vpk) archives
Replies: 67
Views: 34783

Re: TitanFall (.vpk) archives

I actually just modified lzhamtest as a quick hack to make sure it was working. The function you're using should work just fine. Error code 4 means it failed to initialize the decompressor state, and it looks like the only way this can happen is if the params struct (called options in your screensh...
by kalleoskar
Mon Feb 17, 2014 6:10 am
Forum: Game Archive
Topic: [PS3/ X360] GTA V resource research & software development
Replies: 219
Views: 108935

Re: [PS3/ X360] GTA V resource research & software developme

SILENTpavel wrote:
philip92dk wrote:is it possible to mod a games xex file to run on a pc?
No.
Oh man that would have rocked my world, i know it cant be done but playing readdeadredemption on my pc would be epic
by kalleoskar
Mon Feb 17, 2014 6:01 am
Forum: Game Archive
Topic: TitanFall (.vpk) archives
Replies: 67
Views: 34783

Re: TitanFall (.vpk) archives

So nice that op and other ones are lookin into this game ! I tried your program just to look around, if we are lucky depinding on your extract/pack/unpack additions we can change scripts, modify models, change the ai, many other things :D Its built on the source engine, heavly modified but that mean...
by kalleoskar
Mon Mar 11, 2013 9:52 am
Forum: General game tools
Topic: Unity Assets Explorer [v 1.2]
Replies: 189
Views: 468505

Re: Unity Assets Explorer [v 1.2]

great tool, thanks! Will you support more file types in the assets?
edit
Hm those files with extension *.mat, how do i open those? Would be sweet if we could access models :D
by kalleoskar
Thu Jun 21, 2012 12:03 am
Forum: Game Archive
Topic: Krater (PC)
Replies: 32
Views: 11699

Re: Krater (PC)

i would like the scripts files :) Can you make changes, and the game still works?
by kalleoskar
Mon Jun 18, 2012 6:44 pm
Forum: Game Archive
Topic: Krater (PC)
Replies: 32
Views: 11699

Re: Krater (PC)

great news! now i need to learn how to try it haha
by kalleoskar
Thu May 24, 2012 6:02 pm
Forum: Game Archive
Topic: Torchlight 2
Replies: 31
Views: 14565

Re: Torchlight 2

cool that you have come a bit on the way of modding torchlight 2 ;D repack feature is gonna be sweeet, thanks for the hard work dude [bruce] [bruce]
by kalleoskar
Fri Sep 03, 2010 11:38 am
Forum: Game Archive
Topic: Mafia II SDS files?
Replies: 158
Views: 74125

Re: Mafia II SDS files?

http://www.dfordsoft.com/cs/LuaCodingSetup.zip found an awesome program for lua files! and the crosshair i think is in the gui map folder somewhere ^^
by kalleoskar
Thu Sep 02, 2010 3:19 pm
Forum: Game Archive
Topic: Mafia II SDS files?
Replies: 158
Views: 74125

Re: Mafia II SDS files?

yes i know^^ its pretty good, but i need something to open and modify the lua files, there is all kind of nice stuff in there which u can unlock to use in freeride etc, but u cant use wordpad or other programs to open lua, just a lot of zeros and wierd letters. so please :) help
by kalleoskar
Thu Sep 02, 2010 11:25 am
Forum: Game Archive
Topic: Mafia II SDS files?
Replies: 158
Views: 74125

Re: Mafia II SDS files?

dont think there been released an model importer so u just have to be patient ^^ im waiting for a program to open and modify the lua files, there are a lot of things u can change then ;)
by kalleoskar
Wed Sep 01, 2010 9:14 pm
Forum: Game Archive
Topic: Mafia II SDS files?
Replies: 158
Views: 74125

Re: Mafia II SDS files?

thats the lua console, i meant to open the lua files that are in the sds files, but thanks anyway :)
by kalleoskar
Wed Sep 01, 2010 7:03 pm
Forum: Game Archive
Topic: Mafia II SDS files?
Replies: 158
Views: 74125

Re: Mafia II SDS files?

does anyone know a good program to open and modify lua files ?:)
by kalleoskar
Wed Sep 01, 2010 6:00 pm
Forum: Game Archive
Topic: Mafia II SDS files?
Replies: 158
Views: 74125

Re: Mafia II SDS files?

thats a unpacker, u can view some files (posters etc ) but u cant open/modify lua files, and you cant repack it, this tool that those gentlemens talking about, sounds far supperior :) cant wait to look trough lua files and change them and try them out
by kalleoskar
Tue Sep 08, 2009 11:19 am
Forum: Game Archive
Topic: Section 8: .upk file ,need some helps
Replies: 6
Views: 3116

Re: Section 8: .upk file ,need some helps

thats a sweet app man :D is it possible to import objects two ? like if i modefied a file from section 8 and then wanted to package it ?:D