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by Acewell
Sat Mar 10, 2012 8:23 am
Forum: 3D/2D models
Topic: Metasequoia MQO
Replies: 6
Views: 2421

Re: Metasequoia MQO

Thanks for sharing, there is also an *.mqo import/export plugin that works with the free Softimage Modtool 7.5 explained here:
http://nullorempry.jimdo.com/work-list/softimage/

You can download it here:
https://skydrive.live.com/?cid=CE4C74ED ... 3245%21164
by Acewell
Tue Feb 28, 2012 6:31 am
Forum: Holy Cow!
Topic: Modders getting sued
Replies: 13
Views: 5004

Re: Modders getting sued

I think both Activision and Square-Enix have sent cease and desist orders to modders.
by Acewell
Tue Feb 21, 2012 5:58 am
Forum: Graphic file formats
Topic: LithTech dtx and calculating pixeldata size
Replies: 12
Views: 3635

Re: LithTech dtx and calculating pixeldata size

It looks like the image dimensions are at 0x8 and 0xA
80 = 128
40 = 64

CHANDELIER2.DTX = 128x128
THRONE.DTX = 128x128
VIALS.DTX = 64x64
by Acewell
Tue Feb 21, 2012 2:29 am
Forum: Game specific tools
Topic: [PC] Fear2 Tools
Replies: 28
Views: 17936

Re: [PC] Fear2 Tools

The tools are attached to the first post of this very thread.
by Acewell
Sun Jan 22, 2012 7:50 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302655

Re: Star Wars - The Old Republic - Beta

There is a working link in this post, the archive contains a special TOR build of EasyMYP along with a hash dictionary which has 44.5% of file names. EDIT New working link to the SWTOR build of EasyMYP 3.6 in this post . You can get the latest compatible hash list in this post . The latest *.gr2 mod...
by Acewell
Fri Jan 20, 2012 11:55 pm
Forum: Holy Cow!
Topic: Megaupload got killed
Replies: 9
Views: 3913

Re: Megaupload got killed

"I felt a great disturbance on the Net, as if millions of links suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened..." I feel especially bad for those who had paid accounts and stored nothing but legit files. No more files and no refund! This ma...
by Acewell
Wed Dec 21, 2011 6:25 am
Forum: Audio file formats
Topic: Star Wars: The Clone Wars extracted wav
Replies: 5
Views: 2181

Re: Star Wars: The Clone Wars extracted wav

MFAudio says it is compressed. GSpot info says it is 11025Hz 22 kb/s (1 chnl) header groupID[4] RIFF size 2888 riffType[4] WAVE format chunkID[4] fmt chunkSize 52 wFormatTag 358 wChannels 1 dwSamplesPerSec 11025 dwAvgBytesPerSec 2808 wBlockAlign 4 wBitsPerSample 16 unknown[36] unknown chunkID[4] see...
by Acewell
Sun Dec 18, 2011 10:03 am
Forum: Holy Cow!
Topic: VBzip_control.ocx
Replies: 3
Views: 2066

Re: VBzip_control.ocx

It should've been included with the exe, if not then you can find it with this one:
http://www.xentax.com/downloads/tools/filecutter.zip
by Acewell
Sun Dec 11, 2011 6:44 am
Forum: Graphic file formats
Topic: .tex file
Replies: 9
Views: 3276

Re: .tex file

Once you extract the contents of the *.tex file (which look like LODs of the same image) you can open them in TextureFinder2.1 (8888 = 24+8) then save a bmp capture which will also preserve the alpha if it exists. At 512x256 this is the highest resolution of the image contained in distantfence_d.png...
by Acewell
Thu Dec 08, 2011 6:14 am
Forum: 3D/2D models
Topic: Star Wars - The Old Republic - Beta - GR2 model
Replies: 159
Views: 57341

Re: Star Wars - The Old Republic - Beta - GR2 model

If you participated in the last 2 Beta Weekends then you won't need to uninstall your Game Client. If you participated in The Old Republic Game Testing Program, but did not participate in the November 25th-28th or December 2nd-4th Beta Weekends, first uninstall the Game Testing Client before moving ...
by Acewell
Wed Dec 07, 2011 5:19 am
Forum: Tutorials
Topic: Noesis tutorial Zlib
Replies: 5
Views: 7094

Re: Noesis tutorial Zlib

nevermind i may write an alo import script for Noesis soon. (:

edit
there is now a alo/ala import/export script for Blender 2.79 now. :D
https://focumentation.fandom.com/wiki/Blender
by Acewell
Wed Dec 07, 2011 4:37 am
Forum: Tutorials
Topic: Noesis tutorial Zlib
Replies: 5
Views: 7094

Re: Noesis tutorial Zlib

here is some samples:
*samples provided on request*

thanks!
by Acewell
Wed Dec 07, 2011 12:02 am
Forum: Tutorials
Topic: Noesis tutorial Zlib
Replies: 5
Views: 7094

Re: Noesis tutorial Zlib

thanks for the tutorial! :D This code also works on other Petroglyph games using the alo format. your import script doesn't seem to work with Petroglyph's "Star Wars: Empire at War" *.alo models. here is the *.alo format spec if you're feeling up to modifying yours: http://modtools.petrolu...
by Acewell
Sat Dec 03, 2011 9:40 pm
Forum: 3D/2D models
Topic: Star Wars - The Old Republic - Beta - GR2 model
Replies: 159
Views: 57341

Re: Star Wars - The Old Republic - Beta - GR2 model

hazballs posted HERE that the header of the gr2 files has changed: ...the gr2 files now have the GAWB "magic number" instead of )ÞlÀ and cannot be converted... The current conversion tools do not work with these. I compared the file sizes of some old and new gr2 files and it looks like the...