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Search found 83 matches
- Thu Jan 25, 2018 3:10 am
- Forum: Game Archive
- Topic: OpenIV for Grand Theft Auto V
- Replies: 22
- Views: 26683
Re: OpenIV for Grand Theft Auto V
Could OpenIV will support GTAV on PS4? Game localization available on PS4 at FW 4.05. Thanks!
- Fri Dec 01, 2017 8:28 am
- Forum: General game tools
- Topic: Tales Of Series: Collection of Tools
- Replies: 10
- Views: 16918
Re: Tales Of Series: Collection of Tools
Thank you very much. We are going to make a Vietnamese fan translation and your tool solved all the problem we had encountered before.
- Wed Apr 05, 2017 4:31 am
- Forum: Game Localization
- Topic: life is strange translate (help)
- Replies: 17
- Views: 6549
Re: life is strange translate (help)
I will make a font working for this game only, you translate on PC? thanks... i find a tool in udk & udn for making a tool for pc now i can make gfx(swfmovie) & texture font (texture2d) in UDK-2010-09 for pc i dont have any problem in pc version... thanks i want translate this game on plays...
- Fri Mar 31, 2017 7:40 am
- Forum: Game Localization
- Topic: life is strange translate (help)
- Replies: 17
- Views: 6549
Re: life is strange translate (help)
Hey guys I want translate life is strange game and i found all font in this game but font is gfx... I use free flash decompiler (jpex) but this tool cant help and udk cant help me... How i can edit gfx fonts in unreal engine games (life is strange) I can help you if you give me all chars in your la...
- Thu Mar 30, 2017 1:02 pm
- Forum: Game Localization
- Topic: life is strange translate (help)
- Replies: 17
- Views: 6549
Re: life is strange translate (help)
Hey guys I want translate life is strange game and i found all font in this game but font is gfx... I use free flash decompiler (jpex) but this tool cant help and udk cant help me... How i can edit gfx fonts in unreal engine games (life is strange) I can help you if you give me all chars in your la...
- Tue Feb 21, 2017 1:43 am
- Forum: Game Archive
- Topic: Naruto Storm 4: Road To Boruto .xfbin
- Replies: 2
- Views: 1840
- Sat Feb 11, 2017 5:35 am
- Forum: Game Archive
- Topic: Naruto Storm 4: Road To Boruto .xfbin
- Replies: 2
- Views: 1840
Re: Naruto Storm 4: Road To Boruto .xfbin
A part of text data (I dumped from ram memory), hope can help! Another, I can't read.
Example: https://drive.google.com/file/d/0B6Dq8e ... sp=sharing
Example: https://drive.google.com/file/d/0B6Dq8e ... sp=sharing
- Sat Feb 11, 2017 5:35 am
- Forum: Game Archive
- Topic: NARUTO SHIPPUDEN Ultimate Ninja STORM 4 (*.xfbin)
- Replies: 20
- Views: 23855
Re: NARUTO SHIPPUDEN Ultimate Ninja STORM 4 (*.xfbin)
A part of text data (I dumped from ram memory), hope can help! Another, I can't read.
Example: https://drive.google.com/file/d/0B6Dq8e ... sp=sharing
Example: https://drive.google.com/file/d/0B6Dq8e ... sp=sharing
- Sat Feb 04, 2017 10:46 am
- Forum: Game Archive
- Topic: NARUTO SHIPPUDEN Ultimate Ninja STORM 4 (*.xfbin)
- Replies: 20
- Views: 23855
Re: NARUTO SHIPPUDEN Ultimate Ninja STORM 4 (*.xfbin)
Seems like the files have a new decryption key. I've tried Sergio's method and normal unpacking, but it doesn't seem to work. The CPKs themselves seem to be already decrypted, the xfbins are crypted though. Example file: http://www.mediafire.com/file/19e1u2zb9881z24/messageInfo.bin.xfbin I think th...
- Fri Dec 09, 2016 2:29 am
- Forum: Game Archive
- Topic: Rayman Origins IPK (Xbox 360)
- Replies: 11
- Views: 9532
Re: Rayman Origins IPK (Xbox 360)
CKD files aren't DDS files. There are WAV files packed as .CKD, There are misc. files like bubblemenu_squeleton.skl.ckd packed that way too. It's got to be an encryption. Any help? CKD files aren't encrypted. They just contain different types of files. png.ckd and dds.ckd files contain DDS files (h...
- Sat Dec 03, 2016 6:40 am
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 620
- Views: 263086
Re: Telltale and Gametap - extract to translate
My modification of TTG Tools by Den Em: I do not have time to describe all the features of the program and how to use it, so the summary: Features: Work with Hector/Puzzle Agent/TWD (Not test)/TWDS2/TWAU/TFTB/GoT Work: Land/Font/Textures Import/Export Landb: Export to TTG Tools original format (Lan...
- Wed Aug 17, 2016 4:27 am
- Forum: Game Archive
- Topic: Resident Evil Revelations WiiU texture.
- Replies: 0
- Views: 978
Resident Evil Revelations WiiU texture.
Hi everyone! Could you help me edit .tex file in WiiU console (Resident Evil Revelations WiiU edition), please! I guess it is DDS file format. http://i730.photobucket.com/albums/ww301/quoc_pro/CauHoi_zpsrii7zvpc.png Here is example file: https://drive.google.com/file/d/0B44CD2ifnn4NRmNDcjAtZFdiWDg/v...
- Sat Jun 25, 2016 10:30 am
- Forum: Graphic file formats
- Topic: Resident Evil 5 Font Texture Console (*.tex)
- Replies: 0
- Views: 1635
Resident Evil 5 Font Texture Console (*.tex)
Hi everyone! I try to editable font file's Resident Evil 5 Xbox console, but something working wrong, please help me edit font texture on xbox console. Thanks! I think it's dds dxt 5 with alpha file (no mid map), with 2304x1152: http://i730.photobucket.com/albums/ww301/quoc_pro/font00_j%20ps3_zpsktv...
- Sat Mar 26, 2016 7:22 am
- Forum: Graphic file formats
- Topic: God Of War Collection 1 Font Texture
- Replies: 2
- Views: 1226
Re: God Of War Collection 1 Font Texture
Thank for your help. That's enough for me! Thank you very much.AceWell wrote:Heres a Noesis plugin for that textureIt works with that texture but might not work with others, if you can upload more samples i might be able to make it work with more.
- Sat Mar 26, 2016 2:56 am
- Forum: Graphic file formats
- Topic: God Of War Collection 1 Font Texture
- Replies: 2
- Views: 1226
God Of War Collection 1 Font Texture
Could anyone help me open this custom texture file, please?
Here is header:
My example file:
Thanks for any help!
Here is header:
Code: Select all
020000000000620000000001000000000000008000006200A60102000000AAE4010000C400010000000002000000000000000000000000000000000000000000000000000000