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Search found 37 matches
- Fri Feb 06, 2009 8:51 pm
- Forum: 3D/2D models
- Topic: R2 Online models
- Replies: 63
- Views: 20754
Re: R2 Online models
Ok, fixed the order for the vertex/index count. I've been looking over the data for the vertex data and, although they are floats, the values don't make much sense to me. I haven't found an order for position, uv coords or anything like that yet. The size is 56 bytes in length which consists of 14 f...
- Fri Feb 06, 2009 5:57 pm
- Forum: 3D/2D models
- Topic: R2 Online models
- Replies: 63
- Views: 20754
Re: R2 Online models
Opps..think I got the vertex/index count switched...have a meeting will fix later
- Fri Feb 06, 2009 5:21 pm
- Forum: 3D/2D models
- Topic: R2 Online models
- Replies: 63
- Views: 20754
Re: R2 Online models
Only had a small time to look at it but this is what I got so far using the same file from the thread posted above: file name: c00001.rmb (assuming rmb = model and rab = animation) DWORD unknown1[6]; // sample file had the first 24 bytes set to 0 DWORD textureCount; // (?) value was 1 - total count ...
- Mon Dec 01, 2008 6:08 pm
- Forum: 3D/2D models
- Topic: 2 Moons *.mesh
- Replies: 4
- Views: 2338
Re: 2 Moons *.mesh
Np! Glad to help out. Let me now if it all works well, since there is a chance I may have missed something. Also if you can figure out any of the unknowns, let us know.
Thanks.
Thanks.
- Thu Nov 20, 2008 7:28 pm
- Forum: 3D/2D models
- Topic: 2 Moons *.mesh
- Replies: 4
- Views: 2338
Re: 2 Moons *.mesh
Started looking into it, this is what I got so far: struct header { DWORD unk1; //From the files I checked, it was always 0x20031117 DWORD unk2; //From the files I checked, it was always 0x0 DWORD unk3; //From the files I checked, it was always 0x0 DWORD unk4; //From the files I checked, it was alwa...
- Mon Nov 17, 2008 11:35 pm
- Forum: 3D/2D models
- Topic: Rohan Online: GMF Models
- Replies: 54
- Views: 24976
Re: Rohan Online: GMF Models
Very nice liquidwad. Have you figured out what the type/set IDs mean?
- Thu Oct 16, 2008 12:40 am
- Forum: 3D/2D models
- Topic: Rohan Online: GMF Models
- Replies: 54
- Views: 24976
Re: Rohan Online: GMF Models
I've been looking into the non DDS gtx files. They seem to be Truevision TGA files (uncompressed in ARGB format) but with a slightly different header. I think I've exported it properly, but if you zoom in, the edges don't seem to align correctly. I've attached my exported file, but if anyone has any...