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Search found 2599 matches

by chrrox
Sun Mar 01, 2009 3:51 pm
Forum: Game Archive
Topic: WARLORD ONLINE
Replies: 8
Views: 2553

Re: WARLORD ONLINE

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Sat Feb 28, 2009 9:46 pm
Forum: 3D/2D models
Topic: Extracting from Bolt (game)
Replies: 6
Views: 2373

Re: Extracting from Bolt (game)

Those files you posted look like plain maya files with ma bee a custom header or something.
I am not familiar with maya enough to know how it should look.
3d ripper dx should work fine just un check all the options when you import it and I bet it will show up.
by chrrox
Sat Feb 28, 2009 8:21 pm
Forum: Compressed files and methods
Topic: Need help with a file
Replies: 2
Views: 1485

Re: Need help with a file

You need to post some more information and some file samples so someone can help you.
by chrrox
Sat Feb 28, 2009 5:15 am
Forum: Game Archive
Topic: Canhel
Replies: 6
Views: 2298

Re: Canhel

This works great thanks again :)
by chrrox
Sat Feb 28, 2009 2:53 am
Forum: Game Archive
Topic: Canhel
Replies: 6
Views: 2298

Re: Canhel

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Fri Feb 27, 2009 11:54 pm
Forum: Compressed files and methods
Topic: Spike Girls
Replies: 6
Views: 3083

Re: Spike Girls

are you aluigi?
by chrrox
Thu Feb 26, 2009 3:08 am
Forum: Game Archive
Topic: Prius Online
Replies: 34
Views: 11137

Re: Prius Online

sorry here is the correct information offset num description [bits.endian.size] -------------------------------------------- 00b4af00 31 Adler CRC32 (0x191b3141) [32.le.1024] 00b4bf00 32 Adler CRC32 (0x191b3141) [32.be.1024] 00b4b300 33 Adler CRC32 (0x01c26a37) [32.le.1024] 00b4c300 34 Adler CRC32 (...
by chrrox
Thu Feb 26, 2009 3:02 am
Forum: Compressed files and methods
Topic: Spike Girls
Replies: 6
Views: 3083

Re: Spike Girls

Sorry for that last post here is the real result. offset num description [bits.endian.size] -------------------------------------------- 003524c0 190 Blowfish bfp table [32.le.72] 00352508 192 Blowfish ks0 table [32.le.1024] 00352908 194 Blowfish ks1 table [32.le.1024] 00352d08 196 Blowfish ks2 tabl...
by chrrox
Tue Feb 24, 2009 3:39 am
Forum: Game Archive
Topic: Prius Online
Replies: 34
Views: 11137

Re: Prius Online

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Mon Feb 23, 2009 8:46 pm
Forum: 3D/2D models
Topic: R2 Online models
Replies: 63
Views: 20745

Re: R2 Online models

I added the keys e, d , r, f to add more movement freedom. I am going to work on mouse movement I feel I am close to getting it down. I am also trying out some ideas for menu selection in another form to set the directory then get lists of all the models and separate them into categories based on na...
by chrrox
Mon Feb 23, 2009 2:09 pm
Forum: Compressed files and methods
Topic: Spike Girls
Replies: 6
Views: 3083

Re: Spike Girls

I ran the program signsrch on the main exe and there are several anti debug parts to this program can anyone tell me the best way to get around this please. 1754 m_huffman.c (from doomsday) [float.le.1024] 1755 m_huffman.c (from doomsday) [float.be.1024] 1756 m_huffman.c (from doomsday) [double.le.2...
by chrrox
Wed Feb 18, 2009 9:15 pm
Forum: Compressed files and methods
Topic: Spike Girls
Replies: 6
Views: 3083

Re: Spike Girls

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Wed Feb 18, 2009 6:07 am
Forum: Compressed files and methods
Topic: Spike Girls
Replies: 6
Views: 3083

Spike Girls

The contents of this post was deleted because of possible forum rules violation.
by chrrox
Tue Feb 17, 2009 10:05 pm
Forum: Game Archive
Topic: R2 online
Replies: 26
Views: 10607

Re: R2 online

If anyone wants to translate this game the password to LangPack.mdb in gui.frs is r821m0d8b27
this contains 99% of the in game text all 11,349 lines in access lol.
by chrrox
Tue Feb 17, 2009 3:13 am
Forum: 3D/2D models
Topic: R2 Online models
Replies: 63
Views: 20745

Re: R2 Online models

I found a c# tutorial for loading animations from milk shape 3d files which could be applied here as it is just a different file format. http://www.sichbo.ca/Free_Code/Milkshape_3D_Animation_using_C_Sharp_and_OpenGL I almost got drag and drop working but it does not load the textures ill figure it o...