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by Albeoris
Mon Apr 25, 2016 10:05 pm
Forum: Code Talk
Topic: Final Fantasy IX: Engine modification
Replies: 9
Views: 5594

Re: Final Fantasy IX: Engine modification

Yeah. :)
by Albeoris
Mon Apr 25, 2016 8:16 pm
Forum: Code Talk
Topic: Final Fantasy IX: Engine modification
Replies: 9
Views: 5594

Final Fantasy IX: Engine modification

A new version is available: (09.06.2016) Git: https://github.com/Albeoris/Memoria Build: https://yadi.sk/d/FVB-1Qs3rJwnz Features: Disable/Enable cheats Fast battles (Skip waiting or turn-based) Save/Load anywhere (Alt+F5 / Alt+F9) Edit game data All of characters available Easy rope jumping Change...
by Albeoris
Mon Apr 06, 2015 9:55 pm
Forum: Graphic file formats
Topic: Final Fantasy XIII: YKD - 2D Animation File Format
Replies: 1
Views: 1565

Re: Final Fantasy XIII: YKD - 2D Animation File Format

I created IO classes for repack these files.
Special thanks to blackbird1912.

But there are still many gaps. Help is still needed. (=
by Albeoris
Tue Mar 31, 2015 9:53 pm
Forum: Graphic file formats
Topic: Final Fantasy XIII: YKD - 2D Animation File Format
Replies: 1
Views: 1565

Final Fantasy XIII: YKD - 2D Animation File Format

Hi! I develop a tool for the localization of this game. Now I need help to analyze animation files (.ykd) Known information: 1) Top of gr_gameover.ykd: http://i.imgur.com/Q2DcmMQ.png 2) Some block with content from gr_gameover.ykd: http://i.imgur.com/mlMMk81.png 3) End of gr_gameover.ykd: http://i.i...