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Search found 97 matches

by MarieRose1301
Mon Sep 21, 2015 7:39 pm
Forum: 3D/2D models
Topic: The Idolm@ster Cinderella Girls [ios/android/unity]
Replies: 36
Views: 25419

Re: The Idolm@ster Cinderella Girls [ios/android/unity]

I think you need to get the address which the game downloads the big data pack from. It's being downloaded after you log in you namco account after the fast loading bar(the pic of 3 main idols with their bios written). I'm pretty sure its when the 3d data is downloaded cuz the game doesn't seem to d...
by MarieRose1301
Mon Sep 21, 2015 4:48 pm
Forum: 3D/2D models
Topic: IDOLM@STER One For All - Ranko Kanzaki and her dance request
Replies: 2
Views: 1411

IDOLM@STER One For All - Ranko Kanzaki and her dance request

Can anyone who knows how to rip from that game dump/rip this model and possibly dance? https://youtu.be/AJ4GbxNW6dE
I would do it myself if I had knowledge on how to...
by MarieRose1301
Fri Sep 18, 2015 8:36 pm
Forum: 3D/2D models
Topic: IDOLM@STER Starlight Stage
Replies: 0
Views: 993

IDOLM@STER Starlight Stage

It's an iOS/Android game developed on Unity engine
Is it possible to get the assets somehow, provided that they are being downloaded when the game needs them(like they aren't in the .apk file to begin with)
This is the video of the gameplay if anyone's interested: https://youtu.be/XV6M-H4cNcI
by MarieRose1301
Thu Sep 17, 2015 6:22 pm
Forum: 3D/2D models
Topic: Idolm@ster
Replies: 46
Views: 25818

Re: Idolm@ster

Are there any news on decryption for PS3 or X360 ver?
by MarieRose1301
Sun Aug 23, 2015 7:35 pm
Forum: 3D/2D models
Topic: Noesis .bvh base pose rotation
Replies: 9
Views: 2552

Re: Noesis .bvh base pose rotation

shakotay2 wrote:well, it's better (concerning the rotation) - but still reminds me of Ripley7:
ripley7.JPG
(If you display the skeleton (F6) you'll see that it's moving correctly.)
Looks like a model when you import it in brres file lol
by MarieRose1301
Sat Aug 22, 2015 8:49 pm
Forum: 3D/2D models
Topic: Noesis .bvh base pose rotation
Replies: 9
Views: 2552

Re: Noesis .bvh base pose rotation

Noesis complains about a "Bone count mismatch". There are indeed Bip01_L_Toe01 , Bip01_R_Toe01 for example in your fbx mesh that I can't find in the bvh anim file. Sure you uploaded they suiting fbx mesh file? So basically I should export the motion in .fbx from blender I wouldn't rely to...
by MarieRose1301
Sat Aug 22, 2015 7:34 pm
Forum: 3D/2D models
Topic: Noesis .bvh base pose rotation
Replies: 9
Views: 2552

Re: Noesis .bvh base pose rotation

It's actually the opposite of that, Noesis is ignoring the bones created by the BVH importer since they have no associated mesh and it's only applying transforms to the animations. It's just an oversight brought about by there being too many ways for pose data to come along with an animation. I hav...
by MarieRose1301
Sat Aug 22, 2015 7:33 pm
Forum: 3D/2D models
Topic: Noesis .bvh base pose rotation
Replies: 9
Views: 2552

Re: Noesis .bvh base pose rotation

shakotay2 wrote:nice one :) !
MarieRose1301 wrote:The rotate 90 feature affects the animations only
since the skeleton is in the mesh file, I guess.
If so it could be helpful if you uploaded it, too.
Here it is http://sta.sh/05p2y9tu608
by MarieRose1301
Sat Aug 22, 2015 3:10 pm
Forum: 3D/2D models
Topic: Noesis .bvh base pose rotation
Replies: 9
Views: 2552

Noesis .bvh base pose rotation

As the title implies, I'm looking for a way to rotate a bvh AND its base pose in Noesis(Because of stupid Blender's inverted axis). The rotate 90 feature affects the animations only This is the file I want to fix: http://sta.sh/01hcj35lowhd It doesn't matter whether the motion gets rotated too(if th...
by MarieRose1301
Fri Jul 31, 2015 12:23 pm
Forum: 3D/2D models
Topic: .BVH to .VMD
Replies: 5
Views: 3974

Re: .BVH to .VMD

So any solutions? ;-;
by MarieRose1301
Thu Jul 30, 2015 10:53 pm
Forum: 3D/2D models
Topic: [X360] Just Dance 2015
Replies: 0
Views: 616

[X360] Just Dance 2015

Hello, can anyone confirm, are there models and motion datas in Just Dance 2015 and if there are, are there any conversion methods for those?
by MarieRose1301
Wed Jul 22, 2015 10:35 pm
Forum: 3D/2D models
Topic: .BVH to .VMD
Replies: 5
Views: 3974

Re: .BVH to .VMD

I've never used it, just found it. How-to-use is on this page http://atupdate.web.fc2.com/manual.htm Some discussion here too http://4chandata.org/3/I-mess-around-in-3d-sometimes-for-the-hell-of-it-mostly-using-MMD-just-because-I-like-its-real-time-rendering-capabilities-but-I-w-a765051 It's a Java...
by MarieRose1301
Wed Jul 22, 2015 9:04 pm
Forum: 3D/2D models
Topic: .BVH to .VMD
Replies: 5
Views: 3974

Re: .BVH to .VMD

AceWell wrote:You could try B-MoMi
http://atupdate.web.fc2.com/
I've tried it before but couldnt do anything with it
Do you happen to have any tutorials for it?
by MarieRose1301
Wed Jul 22, 2015 5:39 pm
Forum: 3D/2D models
Topic: .BVH to .VMD
Replies: 5
Views: 3974

.BVH to .VMD

Does anyone know how to convert a .bvh file to .vmd (VocaloidMotionData)without using LiveAnimation?
Exporting from Blender to .vmd would be ideal.
Are there any ways to do so?
Sorry if I've posted this in an inappropriate section
by MarieRose1301
Thu Jun 25, 2015 11:23 am
Forum: Tutorials
Topic: Noesis tutorial Basic Model
Replies: 75
Views: 91721

Re: Noesis tutorial Basic Model

Thank you so much, i hope there won't be any more problems ^^'