Any new filename update for sound.dat?
EDIT: how does one get new filenames from?
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Search found 857 matches
- Sat Jul 05, 2014 5:50 pm
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 108603
- Thu May 29, 2014 4:00 am
- Forum: Game Localization
- Topic: Wolfenstein: The New Order (PC)
- Replies: 55
- Views: 35043
Re: Wolfenstein: The New Order (PC)
Same for the Streamed.resource bank. They have no index files, so therefore cant be unpacked. Is there ayway to take the harted names from the other index files and extract them with the streamed.resource file?
- Wed May 28, 2014 6:38 am
- Forum: Game Archive
- Topic: wolfenstein ps3 atreamed.resources
- Replies: 15
- Views: 6318
Re: wolfenstein ps3 atreamed.resources
Any progress on this?
- Thu May 22, 2014 1:39 am
- Forum: Game Archive
- Topic: wolfenstein ps3 atreamed.resources
- Replies: 15
- Views: 6318
Re: wolfenstein ps3 atreamed.resources
I think most of the music is in the streamed archive in OGG vorbis. did a raw extraction but with no filenames i cant verify if all music is there.
- Wed May 21, 2014 6:34 am
- Forum: Game Archive
- Topic: wolfenstein ps3 atreamed.resources
- Replies: 15
- Views: 6318
Re: wolfenstein ps3 atreamed.resources
just looked at it.
anyway to extract the ogg files with the linked strings from the index chunk files?
anyway to extract the ogg files with the linked strings from the index chunk files?
- Thu May 15, 2014 9:00 pm
- Forum: Game Archive
- Topic: wolfenstein ps3 atreamed.resources
- Replies: 15
- Views: 6318
wolfenstein ps3 atreamed.resources
Can anyone look at this file? Uses the same structure as rage but still haven't figured out how to link the info inside gameresources with audio files inside the streamed bank.
Thanks
Thanks
- Sun Jan 12, 2014 8:35 pm
- Forum: Game Archive
- Topic: Metal Gear Rising: Revengeance PC Version
- Replies: 14
- Views: 17991
Re: Metal Gear Rising: Revengeance PC Version
Anyone know how to decyrpt the WWiseinfo.wai file?
- Sat Nov 09, 2013 10:28 pm
- Forum: Audio file formats
- Topic: Battleifled 4 Extraction script
- Replies: 4
- Views: 1659
- Tue Nov 05, 2013 10:40 pm
- Forum: Game Archive
- Topic: Call of Duty - Ghost - PC - *.pak/*.ff
- Replies: 28
- Views: 21323
Re: Call of Duty - Ghost - PC - *.pak/*.ff
Actually if you want to extract the FLAC raw just use vgmtoolbox and set it to search for FLAC, in the advanced/extraction tab.
- Tue Nov 05, 2013 9:20 pm
- Forum: Game Archive
- Topic: Call of Duty - Ghost - PC - *.pak/*.ff
- Replies: 28
- Views: 21323
Re: Call of Duty - Ghost - PC - *.pak/*.ff
Is there a way to check if the filenames are generated in RAM for the flac files?
- Tue Oct 08, 2013 10:30 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108999
Re: [PS3/ X360] GTA V resource research & software developme
Is so far the ps3 audio working correctly?
- Thu Oct 03, 2013 8:15 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108999
Re: [PS3/ X360] GTA V resource research & software developme
why didn't I think of wave wizard
- Wed Oct 02, 2013 7:58 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108999
Re: [PS3/ X360] GTA V resource research & software developme
I second about the mono to stereo muxing. Would make it easier as i dont have hundreds of files to mix.
- Sun Sep 29, 2013 10:04 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108999
Re: [PS3/ X360] GTA V resource research & software developme
Wow your probably the only other person who had figured out the XMA format and decoded it besides Towav and XMAencode.
Sucks about that problem though. I wonder how the OpenIV people pulled it off.
Sucks about that problem though. I wonder how the OpenIV people pulled it off.
- Fri Sep 27, 2013 1:24 am
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108999
Re: [PS3/ X360] GTA V resource research & software developme
Yeah maybe the XMA will be more easier to figure out.