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Search found 47 matches
- Mon Feb 18, 2019 11:43 pm
- Forum: Graphic file formats
- Topic: DFF textures/images
- Replies: 13
- Views: 6890
Re: DFF textures/images
Ill upload some later. But basically when you export the textures the diffuse comes out fine, but has no alpha channel, which i assume is the extra texture that gets exported with the diffuse. Like when you open the g1t in noesis, it scrolls through textures that then get exported separately. There ...
- Mon Feb 18, 2019 1:27 pm
- Forum: Graphic file formats
- Topic: DFF textures/images
- Replies: 13
- Views: 6890
Re: DFF textures/images
Any chance for an update to support the alpha masks?
- Tue Jan 29, 2019 9:27 am
- Forum: 3D/2D models
- Topic: DFF Opera Omnia 3D Model
- Replies: 18
- Views: 4887
Re: DFF Opera Omnia 3D Model
You need a rooted phone or emulator with root mode to access the downloaded files, they will usually be in the main Android folder, in the dissidia data folder
- Tue Jan 29, 2019 8:44 am
- Forum: Graphic file formats
- Topic: DFF Opera Omnia Graphic File
- Replies: 15
- Views: 4743
Re: DFF Opera Omnia Graphic File
They won't be in the apk, you have to have the game installed and then get the cache files that download when you start up the game.
- Tue Jan 01, 2019 5:27 pm
- Forum: Graphic file formats
- Topic: RWBY Mobile game .png files
- Replies: 4
- Views: 2178
RWBY Mobile game .png files
So it says png for the image files but they clearly arent.
I checked the files in a hex editor and the header says PQK... I can't find anything related to that.
I've attached some samples, any help would be appreciated.
https://www.mediafire.com/file/7kf6jfeb ... g.zip/file
I checked the files in a hex editor and the header says PQK... I can't find anything related to that.
I've attached some samples, any help would be appreciated.
https://www.mediafire.com/file/7kf6jfeb ... g.zip/file
- Sun Jul 15, 2018 9:02 am
- Forum: 3D/2D models
- Topic: Faery - Legends of Avalon Blender249 *.pssg.gz importer
- Replies: 5
- Views: 2136
Re: Faery - Legends of Avalon Blender249 *.pssg.gz importer
Anyone have this importer? Sorry for Necro bump
- Sun Jul 15, 2018 8:53 am
- Forum: 3D/2D models
- Topic: The Technomancer - from .spk to .fbx
- Replies: 20
- Views: 7695
Re: The Technomancer - from .spk to .fbx
Hi guys, where can I find Blender249[PSSG][pssg][gz][pgz][2015-01-10]?
- Mon Jul 02, 2018 12:38 pm
- Forum: 3D/2D models
- Topic: Kof XIV Steam Edition
- Replies: 16
- Views: 9564
Re: Kof XIV Steam Edition
Search fucntion is your friend
viewtopic.php?p=135705#p135705
viewtopic.php?p=135705#p135705
- Fri Jun 22, 2018 9:24 am
- Forum: 3D/2D models
- Topic: Extract models from sao:if or sao:black swordman
- Replies: 6
- Views: 2432
Re: Extract models from sao:if or sao:black swordman
I've used Unity Studio on Integral Factor before and the models exported fine. Pretty sure it should work with the other game as well
- Sat Jun 02, 2018 2:04 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Explorers-Force
- Replies: 1
- Views: 970
Re: Final Fantasy Explorers-Force
OK so I found out they are actually CPK files I tried CriPakTools it just crashed, I tried the bms and it dumped these files http://www.mediafire.com/file/mxzb5vj437dccsh/FF%20EF%20-%20cpk%20dumped.zip But I still cant make out what they are. Any advice on what to look for? I looked at some of the d...
- Sat Jun 02, 2018 10:40 am
- Forum: 3D/2D models
- Topic: Final Fantasy Explorers-Force
- Replies: 1
- Views: 970
Final Fantasy Explorers-Force
Hi, Im looking for assistance in getting the models from the game Final Fantasy Explorers-Force on mobile. I had thought the game was in Unity engine, but it seems the files are encrypted. I'm attaching some samples from the android version, hopefully somebody has some luck in figuiring it out. Than...
- Sat May 26, 2018 7:26 pm
- Forum: Game specific tools
- Topic: God Eater(JAP) package.rdp tool
- Replies: 1
- Views: 3846
Re: God Eater(JAP) package.rdp tool
Taking an extremely big long shot here... but does anyone out there have this?
- Wed Dec 06, 2017 8:28 am
- Forum: 3D/2D models
- Topic: [PC] WWE 2K18 import maxscript
- Replies: 5
- Views: 39214
Re: [PC] WWE 2K18 import maxscript
The yukes bms will decompress everything into bpe files, open them in a hex editor to see what files they are and resave them as either dds or yobj files.
The dds is a long process as its usually a few dds files in one bpe file.
Not sure if there is a tool to export bpe files.
The dds is a long process as its usually a few dds files in one bpe file.
Not sure if there is a tool to export bpe files.
- Sat Dec 02, 2017 8:34 am
- Forum: 3D/2D models
- Topic: [Unity] Final Fantasy VII G-Bike
- Replies: 7
- Views: 4222
Re: [Unity] Final Fantasy VII G-Bike
Ooh.. if you have cache files would you be willing to share.. I was a bit late to the game and only got the last few files.
Id like to extract the models and port them to xnalara like ive done with some of the others. I'd also like to use them to make an sfm movie of ff7 vs ff8
Id like to extract the models and port them to xnalara like ive done with some of the others. I'd also like to use them to make an sfm movie of ff7 vs ff8
- Mon Nov 27, 2017 6:25 pm
- Forum: 3D/2D models
- Topic: Watch Dogs XBG models
- Replies: 159
- Views: 72238
Re: Watch Dogs XBG models
No bones, just the mesh loads.