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Search found 61 matches
- Thu Nov 17, 2016 9:44 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197686
Re: Wangan Midnight [Need Help Reversing]
I usually solve that with Deep Exploration: collapse everything, then, right click on the 3D model, then "Tools > Remove Duplicated Materials"
- Tue Nov 08, 2016 1:31 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197686
Re: Wangan Midnight [Need Help Reversing]
Hmm but if we somehow manage to rotate it right would it be possible right? I just don't want to remap everything if I do it with SketchUp. There has to be a plugin or a script somewhere... You can rotate the pieces how much you prefer, but you will never have a perfect matching full track, and you...
- Tue Nov 08, 2016 4:15 am
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197686
Re: Wangan Midnight [Need Help Reversing]
Sadly, with such ripping "strategies" the map will never be perfect. I did the same with some Gran Turismo PSP tracks, and had the same problem because of the different angle and position of the pieces.
- Thu Oct 13, 2016 6:26 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197686
Re: Wangan Midnight [Need Help Reversing]
Yep, BG4 has a very cool pile of tracks, from Wangans to Touges, it even has Montecarlo.
Here's the list:
http://battlegear.net/bg4tuned/course.html
Here's the list:
http://battlegear.net/bg4tuned/course.html
- Mon Oct 10, 2016 2:11 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197686
Re: Wangan Midnight [Need Help Reversing]
That's cool. You should provide some samples for analysis.
- Mon Aug 29, 2016 9:07 pm
- Forum: 3D/2D models
- Topic: Ford Racing 3
- Replies: 3
- Views: 1829
Re: Ford Racing 3
3DSimED supports Ford Racing 3 format, did you take a look at it already?
- Thu Aug 04, 2016 6:28 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745478
Re: Forza Motorsport Resource Extraction (.carbin)
The model in the video it's in Autovista quality, the one you have extracted probably not.
- Sat Jul 16, 2016 2:06 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745478
Re: Forza Motorsport Resource Extraction (.carbin)
Just in case someone is wondering if it's actually really possible to convert Forza tracks, yes it is. This is Tsukuba from Forza Motorsport 3 ported into World Racing 2 by a friend of mine: http://i.imgur.com/CTtO8jj.png http://i.imgur.com/uletE12.png http://i.imgur.com/HrZs7I7.png http://i.imgur.c...
- Sat Jul 09, 2016 2:39 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745478
Re: Forza Motorsport Resource Extraction (.carbin)
Still with Forza Studio, same as with the cars.rex1825 wrote:...just a question, does anyone know how to get to the 3d models of the tracks?
The process just needs more time because of the many textures.
- Fri Jul 01, 2016 2:42 pm
- Forum: 3D/2D models
- Topic: S-Tuner 3D Models
- Replies: 15
- Views: 9352
Re: S-Tuner 3D Models
Contact the S-Tuner guy. As far as I know he doesn't mind you using his content unless you ask him first. He will probably send you the stuff personally if you ask him kindly.
http://3dtuning.stuner.net/legal.html
http://3dtuning.stuner.net/legal.html
- Tue Jun 14, 2016 2:33 pm
- Forum: 3D/2D models
- Topic: Gran Turismo 3 and 4 cars ripping?
- Replies: 18
- Views: 21198
Re: Gran Turismo 3 and 4 cars ripping?
I personally ripped Tsukuba from Gran Turismo PSP, piece by piece, so that means that if someone wants to collapse it to port it into another game that would take a huge amount of time. A proper 3D export tool or script would make things way better and obviously will also preserve the original quali...
- Sat Jun 11, 2016 11:03 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197686
Re: Wangan Midnight [Need Help Reversing]
Is that an addon map for ETS2? Didn't know was possible to make modded sceneries for it.
Also, great job with your game, looks sweet!
Also, great job with your game, looks sweet!
- Sat Jun 04, 2016 4:37 pm
- Forum: 3D/2D models
- Topic: Project Gotham Racing 4 models (.pak_hrd)
- Replies: 45
- Views: 9659
Re: Project Gotham Racing 4 models (.pak_hrd)
Instead of creating a new topic I'll just bump this one.
Found this, have a nice read!
http://www.bit-tech.net/news/gaming/200 ... ount_lie/1
Very interesting, I've expected a much lower polycount to be honest.
It's definitely pretty impressive for a 2005 game.
Found this, have a nice read!
http://www.bit-tech.net/news/gaming/200 ... ount_lie/1
Very interesting, I've expected a much lower polycount to be honest.
It's definitely pretty impressive for a 2005 game.
- Sun May 22, 2016 5:19 pm
- Forum: 3D/2D models
- Topic: Real Racing 3
- Replies: 10
- Views: 2942
- Fri May 20, 2016 10:57 pm
- Forum: 3D/2D models
- Topic: Real Racing 3
- Replies: 10
- Views: 2942
Re: Real Racing 3
You need to get the game data, the .apk package only contains few things.