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Search found 98 matches
- Fri Dec 18, 2015 11:21 pm
- Forum: Graphic file formats
- Topic: Bayonetta 2 Textures
- Replies: 4
- Views: 5796
Re: Bayonetta 2 Textures
Got a bit of help from PredatorCZ. I sent him the files and this is what he found. "WTA is header tables for wtp. WTP is pixel data. WTA share header of WTB (First Bayonetta texture format). WTP have color pattern of DXT but are in unknown format (DTT,GTF, or something else)." I'm hoping s...
- Thu Dec 17, 2015 8:29 am
- Forum: Graphic file formats
- Topic: Bayonetta 2 Textures
- Replies: 4
- Views: 5796
Bayonetta 2 Textures
Hi all. Looking for a bit of assistance with Bayonetta 2. The overall format seems to be the same (or very close) to Bayonetta 1. As such, Noesis seem to work just fine down to the model/skeleton. CPK files are extracted and the DAT files load the model and export to various formats with correct bon...
- Sat Dec 12, 2015 5:08 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 597600
Re: Spotlight: Señor Casaroja's Noesis
Would it be possible to add support for Lightning Returns PC? Tried extracting the PC version (by filelists) and just get an error "file could not be previewed" if I double click and "file type could not be determined" if I right click/export. I downloaded the PS3 version for com...
- Wed Nov 04, 2015 10:45 pm
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 27552
Re: Hyperidmension Neptunia rebirth 1 ism2
Thanks again for the script. I've actually learned how to put the face textures together but they are kind of pain in the ass getting everything to line up. Plus putting together the various facial expressions is rather time consuming. It's all good though. It's forcing me to learn how to use GIMP m...
- Wed Nov 04, 2015 6:56 pm
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 27552
Re: Hyperidmension Neptunia rebirth 1 ism2
Hey Random, I noticed that you (I assume) were uploading Neptunia models to The Models Resource. Was wondering if you updated your script any further than what you shared above. Also thought I'd share that tools for converting textures were made a while back which I just found out about. Can be foun...
- Tue Sep 08, 2015 7:45 am
- Forum: 3D/2D models
- Topic: One Piece Pirate Warriors 3 [PC Version]
- Replies: 9
- Views: 10674
Re: One Piece Pirate Warriors 3 [PC Version] Indices Problem
Cool beans. Does this game have the same issue with "flappy" meshes that other "Warriors" games have (Hyrule Warriors for example) that collapses stuff like ponytails, cloaks and such?
- Thu Aug 27, 2015 4:20 am
- Forum: 3D/2D models
- Topic: Trine 3 .fbi Textures
- Replies: 10
- Views: 3294
Re: Trine 3 .fbi Textures
Nice work vallex. I'm not a fan of Trine but the visuals were fantastic. Might have to grab the game if the models are good.
- Wed Aug 26, 2015 8:01 pm
- Forum: Game Archive
- Topic: FINAL FANTASY TYPE-0 HD PC
- Replies: 30
- Views: 25504
Re: FINAL FANTASY TYPE-0 HD PC
This just unpacks the main packages. Don't have a way to extract usable models or textures afaik.
Edit. Didn't notice the edited post above. Haven't been able to test it.
Edit. Didn't notice the edited post above. Haven't been able to test it.
- Mon Aug 17, 2015 1:08 am
- Forum: Game Archive
- Topic: The Witcher 3 Wild Hunt (*.cache*.bundle)
- Replies: 54
- Views: 31557
Re: The Witcher 3 Wild Hunt (*.cache*.bundle)
Looked at a couple models and it seems like the tools convert meshes with bones and weights. However, it seems like bone parenting data doesn't export with the meshes (or doesn't exist at all). Assuming the bones/weights did export properly, putting the skeleton's together will be rather time consum...
- Wed Aug 12, 2015 12:43 am
- Forum: Website
- Topic: The future of the forum: Ideas, suggestions and general.
- Replies: 49
- Views: 32545
Re: The future of the forum: Ideas, suggestions and general.
Guess I can post something from the POV of someone that mainly uses tools, gives thanks for tools I use, report issues with said tools and not much else. I do check the forums every day or so to see if anything new has popped up and have noticed a decline in new stuff although I assumed that the new...
- Sat Jun 06, 2015 11:28 am
- Forum: Game Archive
- Topic: The Witcher 3 Wild Hunt (*.cache*.bundle)
- Replies: 54
- Views: 31557
Re: The Witcher 3 Wild Hunt (*.cache*.bundle)
Captured some textures and found that plant life textures look very interesting. I wonder what purpose all that smudging around the texture serves. Any idea? Nothing particular. Just how many artists do textures for small, detailed meshes like hair or, in this case, foliage. An alpha channel will h...
- Tue May 05, 2015 10:14 pm
- Forum: Game Archive
- Topic: Sherlock Holmes Crimes and Punishments .tfc File
- Replies: 4
- Views: 2391
Re: Sherlock Holmes Crimes and Punishments .tfc File
This game is Unreal Engine 3 and fully supported by umodel. IIRC it won't extract .tfc alone; it only pulls data from the .tfc file (like textures) that's needed by other packages that are being extracted.
http://www.gildor.org/projects/umodel/compat
http://www.gildor.org/projects/umodel/compat
- Tue May 05, 2015 8:27 am
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 27552
Re: Hyperidmension Neptunia rebirth 1 ism2
Cool beans. Thanks for sharing what you have so far. I know you have other stuff here you work on aside from whatever real life things you got going on. In any event, the script is working on Max10 with what I tried. Not seeing any facial features on the models I loaded but clearly see them on your ...
- Tue May 05, 2015 2:08 am
- Forum: 3D/2D models
- Topic: Hyperidmension Neptunia rebirth 1 ism2
- Replies: 53
- Views: 27552
Re: Hyperidmension Neptunia rebirth 1 ism2
Random, are you still working on the Maxscript? Haven't heard anything further and would hate for it to get forgotten about.
- Sun Apr 26, 2015 6:45 pm
- Forum: 3D/2D models
- Topic: Black Desert Online File Formats (PAB, PAC, PAA)
- Replies: 56
- Views: 45408
Re: Black Desert Online File Formats (PAB, PAC, PAA)
Would anyone that still has the BDO tools posted in viewtopic.php?f=10&t=10879 but later removed mind pm'ing me a download link? Not being able to extract the files makes it hard to use the tools posted here