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Search found 28 matches
- Mon Dec 09, 2019 6:39 am
- Forum: Tutorials
- Topic: Mobile Game Asset Download
- Replies: 304
- Views: 191741
Re: Mobile Game Asset Download
I'm trying to download assets and such from King of Fighters All Star, but I can't seem to get a grasp on where to find said assets. If there's a way to get them more proper, let me know! I've seen others be able to rip from it before, but I'd like to personally rip the assets myself. The Google Pla...
- Sun Jul 28, 2019 8:09 pm
- Forum: 3D/2D models
- Topic: Pokemon Masters - Model files
- Replies: 20
- Views: 14789
Re: Pokemon Masters - Model files
The main models seem to be contained within these encrypted, extension-less files from the downloaded data. Once we can get these things figured out, we should be more set, in terms of getting things ripped.
https://www.dropbox.com/s/k16gsfjx5d95y ... 91068?dl=0
Here's one of them.
https://www.dropbox.com/s/k16gsfjx5d95y ... 91068?dl=0
Here's one of them.
- Wed Jul 03, 2019 5:17 am
- Forum: 3D/2D models
- Topic: Disney Magic Kingdoms BDAE/pack
- Replies: 2
- Views: 1606
Re: Disney Magic Kingdoms BDAE/pack
This guy did: https://www.vg-resource.com/thread-35676.html Although, it only works with the Windows 10 version of the files. I also already ported Ducky and Bunny's models to GMod/SFM myself, along with Forky. https://cdn.discordapp.com/attachments/356886481404559360/591031598397259776/unknown.png ...
- Tue Jul 02, 2019 9:05 pm
- Forum: Game Archive
- Topic: Toy Story Drop Assets.Google.dll archive
- Replies: 7
- Views: 2020
Re: Toy Story Drop Assets.Google.dll archive
I actually tried ripping it myself, but using the Windows 10 version of it. Apparently, this version uses a Game Maker type format, but none of the tools I tried to make it work with seem to do the job. If anyone wants to try looking at it, feel free to: https://mega.nz/#!hAABECbZ!BKpl44AMscC6PYKbIF...
- Sat Jun 29, 2019 5:09 pm
- Forum: 3D/2D models
- Topic: Team Sonic Racing Tool (PC)
- Replies: 10
- Views: 5380
Re: Team Sonic Racing Tool (PC)
- Sat Jun 29, 2019 3:07 am
- Forum: 3D/2D models
- Topic: Team Sonic Racing Tool (PC)
- Replies: 10
- Views: 5380
Re: Team Sonic Racing Tool (PC)
I hate to bump this, but has there been an update to the tool to properly work with the background characters, yet? It has been a bit of a while, so I just thought I'd check in.
- Thu Jun 20, 2019 11:32 pm
- Forum: 3D/2D models
- Topic: Team Sonic Racing Tool (PC)
- Replies: 10
- Views: 5380
Re: Team Sonic Racing Tool (PC)
That works for me. I'm more interested in ripping characters found on the tracks, anyway. Namely the Boos and King Boom Boo, as stated.
- Thu Jun 20, 2019 10:58 pm
- Forum: 3D/2D models
- Topic: Team Sonic Racing Tool (PC)
- Replies: 10
- Views: 5380
Re: Team Sonic Racing Tool (PC)
The file is: booshouse.cpu.sp2
King Boom Boo is found within it as: root_tsr_sp_room_4_sand2
King Boom Boo is found within it as: root_tsr_sp_room_4_sand2
- Thu Jun 20, 2019 10:24 pm
- Forum: 3D/2D models
- Topic: Team Sonic Racing Tool (PC)
- Replies: 10
- Views: 5380
Re: Team Sonic Racing Tool (PC)
Good stuff, but would it be possible to make the tool able to work with stage Background characters?
Ones like King Boom Boo end up with their skeleton pre-posed and out of alignment:
Would be nice if this was addressed, but overall, really good tool!
Ones like King Boom Boo end up with their skeleton pre-posed and out of alignment:
Would be nice if this was addressed, but overall, really good tool!
- Mon May 20, 2019 5:50 pm
- Forum: 3D/2D models
- Topic: King of Fighters All Stars
- Replies: 25
- Views: 13846
Re: King of Fighters All Stars
Would anyone be willing to DM me the data files that download when you start up the game? I've been trying to get them via BlueStacks, but I can never seem to wrap my head around how one gets data files that aren't included in the main ipa/apk file. Hope I'm not being a bit of a nuisance for asking ...
- Fri May 03, 2019 3:10 am
- Forum: 3D/2D models
- Topic: avengers playground
- Replies: 41
- Views: 10069
Re: avengers playground
Has there been any updates to this, lately? I'm asking because I would like to rip models from the Detective Pikachu update that landed to the Android Playground today. I can provide samples, if needed.
- Thu Dec 20, 2018 5:50 am
- Forum: Game Archive
- Topic: Looney Tunes World of Mayhem Extensionless Archive
- Replies: 0
- Views: 715
Looney Tunes World of Mayhem Extensionless Archive
I'm trying to rip assets from Looney Tunes World of Mayhem, but I believe the data might be compressed in this extensionless file. The game itself is Unity powered, however, it's just the matter of getting into this file I have. https://www.dropbox.com/s/tds3la3ryazfd38/pepe?dl=0 Perhaps a QuickBMS ...
- Thu Oct 04, 2018 3:53 am
- Forum: 3D/2D models
- Topic: MT Framework import tools
- Replies: 201
- Views: 86136
Re: MT Framework import tools
Mega Man 11 on PC uses the MT Framework engine, so would it be possible to update the tools to be able to work with it? I have samples for you guys to work with: https://www.dropbox.com/s/r92k3mmh29u01ha/obj.rar?dl=0
Let me know if anything else is needed.
Let me know if anything else is needed.
- Wed Jun 06, 2018 4:08 am
- Forum: 3D/2D models
- Topic: Yo-kai Watch Wibble Wobble .ez files
- Replies: 7
- Views: 2010
Yo-kai Watch Wibble Wobble .ez files
Since the servers for this game officially shut down, I wanted to see if it's possible to rip models from this game, hopefully with their rigging in-tact. I've managed to archive the majority of it, but need help figuring out where to go from here. RandomTBush is open to writing an importer for thes...
- Thu Nov 17, 2016 5:29 am
- Forum: Game Archive
- Topic: Mirror's Edge Catalyst Beta
- Replies: 30
- Views: 17866
Re: Mirror's Edge Catalyst Beta
I would just like to say that the DecMECMesh tool seems really good! However, when I try to use it on a Plants vs Zombies Garden Warfare 2 .mesh file, it gives me this error: Failure: System.IO.EndOfStreamException: Unable to read beyond the end of the stream. at System.IO.BinaryReader.FillBuffer(In...