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Search found 56 matches
- Tue May 12, 2015 5:40 pm
- Forum: Game Archive
- Topic: The Witcher 3 Wild Hunt (*.cache*.bundle)
- Replies: 54
- Views: 31554
Re: The Witcher 3 Wild Hunt (*.cache*.bundle)
just loading a DXT1 without a header (it was an xbm texture file). One more noob question :-) - so I have to strip xbm header and add dds one? Am I right or wrong? is this xbm file? 00000000h: 43 52 32 57 A2 00 00 00 00 00 00 00 00 A0 F1 7D ; CR2W˘........ ń} 00000010h: 69 38 FB 02 92 C5 0D 00 5A 0...
- Tue May 12, 2015 1:01 pm
- Forum: Game Archive
- Topic: The Witcher 3 Wild Hunt (*.cache*.bundle)
- Replies: 54
- Views: 31554
Re: The Witcher 3 Wild Hunt (*.cache*.bundle)
anyone found ingame zone maps textures?
shakotay2: how did you convert w3 texture (wbx?) to dds?
is w2 redkit working with w3 files?
shakotay2: how did you convert w3 texture (wbx?) to dds?
is w2 redkit working with w3 files?
- Tue Mar 11, 2014 9:06 pm
- Forum: Game Archive
- Topic: Researching of a .dat archive with a .mnf file.
- Replies: 68
- Views: 32547
Re: Researching of a .dat archive with a .mnf file.
Extracting main game archives is the first step but what about rev eng data/files inside? Was any of you able to find structure of any, non simple, files inside? There are maps (gfx & names), localized text (en/fr/de) containing quests data (titles, descriptions, objectives), lore books texts, n...
- Tue Jul 23, 2013 10:37 pm
- Forum: Game Archive
- Topic: Researching of a .dat archive with a .mnf file.
- Replies: 68
- Views: 32547
Re: Researching of a .dat archive with a .mnf file.
just an idea: maybe they use "human readable" filenames just for files used by lua scripts/interface/xml and "internal names/indexes" for other files?
- Thu Jul 18, 2013 7:26 pm
- Forum: Game Archive
- Topic: Researching of a .dat archive with a .mnf file.
- Replies: 68
- Views: 32547
Re: Researching of a .dat archive with a .mnf file.
have you found anything?
- Wed Jul 17, 2013 9:22 pm
- Forum: Game Archive
- Topic: Researching of a .dat archive with a .mnf file.
- Replies: 68
- Views: 32547
Re: Researching of a .dat archive with a .mnf file.
I'm still trying to "link" mnf data and zosft data, so far no luck :/
i.e.
ZOSFT DATA: 04 00 00 00 69 00 00 00 E3 7E 19 4F 8E 72 19 6B
ZOSFT TEXT: /esoui/art/achievements/achievements_points_05.dds
MNF: 32896,6363,BBC31573,3310,1,0,0
i.e.
ZOSFT DATA: 04 00 00 00 69 00 00 00 E3 7E 19 4F 8E 72 19 6B
ZOSFT TEXT: /esoui/art/achievements/achievements_points_05.dds
MNF: 32896,6363,BBC31573,3310,1,0,0
- Wed Jul 17, 2013 6:29 pm
- Forum: Game Archive
- Topic: Researching of a .dat archive with a .mnf file.
- Replies: 68
- Views: 32547
Re: Researching of a .dat archive with a .mnf file.
I had a tough day so could you explain this?
btw : 3 ZOSFT ->
Code: Select all
/filetable.dat /animsfiletable.dat /internalfiletable.dat
- Wed Jul 17, 2013 8:38 am
- Forum: Game Archive
- Topic: Researching of a .dat archive with a .mnf file.
- Replies: 68
- Views: 32547
Re: Researching of a .dat archive with a .mnf file.
same problem - not enough records :( I've found another ZOSFT file inside eso0002, offset 1394821 (my eso0002 size is 38006249) 5657125,2755862,2041805319,1394821,1,2,0 but it has 50k records only and there are 200k+ files :/ but maybe files without names are just obsolete junk? :) it's beta but so ...
- Tue Jul 16, 2013 11:59 pm
- Forum: Game Archive
- Topic: Researching of a .dat archive with a .mnf file.
- Replies: 68
- Views: 32547
Re: Researching of a .dat archive with a .mnf file.
I think that I have found "something" :) it's hidden inside files with ZOSFT header inside that file you will find few zlib compressed blocks and then block of null-separated strings, i.e. /esoui/app/app.txt /esoui/app/loadingscreen/loadingscreen.lua /esoui/app/loadingscreen/loadingscreen....
- Tue Jul 16, 2013 8:01 pm
- Forum: Game Archive
- Topic: Researching of a .dat archive with a .mnf file.
- Replies: 68
- Views: 32547
Re: Researching of a .dat archive with a .mnf file.
thanks for file number hint - I was blind :-) 0x1 - szFlag (0 - Not Compressed, 1 - Compressed, 2 - Unknown (Compressed and Encrypted maybe)) I haven't tested it yet but imo 2 = compressed by snappy - https://code.google.com/p/snappy/ I'm sure they use it becouse by using brute force attempt I was a...
- Mon Jul 15, 2013 9:01 pm
- Forum: Game Archive
- Topic: Researching of a .dat archive with a .mnf file.
- Replies: 68
- Views: 32547
Re: Researching of a .dat archive with a .mnf file.
what's the status of your research? :-) I did some research myself and so far I've found offsets, sizes of packed and sizes of unpacked data blocks inside game0000.dat but still can't find filenames & directory structure :( I suppose it should be something like EsoUI/Art/Achievements/achievement...