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Search found 109 matches
- Sun Apr 20, 2014 7:34 am
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 154
- Views: 76305
Re: List of Unity games
Skoda Superb 3D Visualizer . http://thumbnails111.imagebam.com/31952/fc1ab0319512711.jpg http://thumbnails111.imagebam.com/31952/129e86319512740.jpg http://thumbnails112.imagebam.com/31952/962cc4319512756.jpg http://thumbnails110.imagebam.com/31952/de9d6c319512769.jpg And another Mercedes CLA app ....
- Thu Apr 03, 2014 3:42 pm
- Forum: Game Archive
- Topic: Next Car Game
- Replies: 17
- Views: 7408
Re: Next Car Game
[snip] actually I've tried all but 3D VIA PRINTSCREEN because via won't work for me at all and none of the rippers will go ingame. so this still makes one ask the question as to what could be used to rip it. will check out the tools thanks. NinjaRipper kind of worked for me, but the UVs it exports ...
- Wed Apr 02, 2014 4:29 am
- Forum: Game Archive
- Topic: Next Car Game
- Replies: 17
- Views: 7408
Re: Next Car Game
seems someone was able to grab a tire from the game. http://tf3dm.com/3d-model/tire-21722.html http://tf3dm.com/imgd/l99080-tire-21722.png not sure if this is a help or not they seem to have been able to get the tire into Cinema 4D as that is the main format shown. 3D Rippers.. actually I've tried ...
- Wed Mar 19, 2014 1:14 pm
- Forum: 3D/2D models
- Topic: Forza Horizon
- Replies: 5
- Views: 2582
Re: Forza Horizon
Thank you! I only have 1 mor question :D. I used wxPirs to extract the content of a car pack for forza 4, but after i extract the content i get an error when i try to extract the arhcive content. Do you have any idea why i cant unzip the arhives ? Sorry for the late reply, sadly I haven't had a cha...
- Mon Mar 17, 2014 2:30 am
- Forum: 3D/2D models
- Topic: [PS3] Killzone 3 .core and .coresteam
- Replies: 6
- Views: 3043
Re: [PS3] Killzone 3 .core and .coresteam
isn't perspective problem, is vertex problem We are talking about the same thing and may not know it. pcsx2 used to have a way to rip 3d models by taking ,in essance, a 3d snapshot. you'd get the entire scene you saw on your screen if you had the right plugins to use the 3d snapshot feature. why pc...
- Sun Mar 16, 2014 2:04 pm
- Forum: 3D/2D models
- Topic: [PS3] Killzone 3 .core and .coresteam
- Replies: 6
- Views: 3043
Re: [PS3] Killzone 3 .core and .coresteam
core files contains 3d models and textures in low res, corestream contains textures in 1024 resolution the models maybe are compressed, I analized the files in this thread but there is no response. http://forum.xentax.com/viewtopic.php?f=16&t=10990 character 3d models files looks flat , map obj...
- Sun Mar 16, 2014 2:00 pm
- Forum: 3D/2D models
- Topic: Forza Horizon
- Replies: 5
- Views: 2582
Re: Forza Horizon
Hello! Did anybody managed to extract cars from forza horizon ? If yes, what tools did you use? http://codeescape.com/2012/05/forza-studio-4-0-forza-motorsport-resource-extraction-tool/ (tool supports Horizon just case you think this link isn't what you are looking for) and a tutorial of other tool...
- Fri Mar 07, 2014 12:18 pm
- Forum: 3D/2D models
- Topic: commoconfigurator.net/ and Falconbuild model ripper?
- Replies: 0
- Views: 1039
commoconfigurator.net/ and Falconbuild model ripper?
hello forums. I am american who is in love with Australian Muscle cars,sedans,wagons,utes. a fellow pointed me to the two sites mentioned above and I've started to inspect them for elements that might lead me to a model format with which to ask you all for help translating into a useable format. but...
- Sat Jan 11, 2014 4:45 am
- Forum: Game Archive
- Topic: Robocop 2014 IOS format
- Replies: 2
- Views: 1964
Robocop 2014 IOS format
Hey Everyone. well I bought and then cracked open the Robocop IOS game that's come out before the movie. the Game Engine is undoubtedly Unity3D as specified by the main file hub that lists it as such and all models are in the .43 format,much like in Fast and Furious IOS game that came out last year....
- Mon Dec 30, 2013 3:32 am
- Forum: 3D/2D models
- Topic: Terminal Reality Infernal Engine 3d files
- Replies: 8
- Views: 3408
Re: Terminal Reality Infernal Engine 3d files
Has anyone figured out anything on the 3D model files used in the Terminal Reality Infernal Engine? I wish. cause they made some of my favorite vehicles growing up for the game "RoadKill". I've studied the gamecube edition and if memory serves I found the main data storage but that's as f...
- Fri Dec 20, 2013 4:52 pm
- Forum: 3D/2D models
- Topic: Rage (idTech5) model format md6
- Replies: 116
- Views: 50340
Re: Rage (idTech5) model format md6
I didn't see the tool kit but I'll look it up on steam.that said I have the models out thanks to Quickbms but getting them to play well or at all with blender has not made me like blender when compared to my native program of 3d max. anyways thanks for the suggestion of the tool kit.
- Fri Dec 20, 2013 4:36 am
- Forum: 3D/2D models
- Topic: Rage (idTech5) model format md6
- Replies: 116
- Views: 50340
Re: Rage (idTech5) model format md6
I am sorry to bump this but I am at my wits end. Bought Rage for 3 bucks off steams more recent sales. used the tool kits to extract most of the meshes in the game (large amount of files there.) so I have loads of the md6model files I want. got blender and I downloaded the scripts off this listing. ...
- Wed Dec 11, 2013 12:51 am
- Forum: Game Archive
- Topic: Next Car Game
- Replies: 17
- Views: 7408
Re: Next Car Game
seems someone was able to grab a tire from the game.
http://tf3dm.com/3d-model/tire-21722.html
![Image](http://tf3dm.com/imgd/l99080-tire-21722.png)
not sure if this is a help or not they seem to have been able to get the tire into Cinema 4D as that is the main format shown.
http://tf3dm.com/3d-model/tire-21722.html
![Image](http://tf3dm.com/imgd/l99080-tire-21722.png)
not sure if this is a help or not they seem to have been able to get the tire into Cinema 4D as that is the main format shown.
- Wed Nov 27, 2013 12:27 pm
- Forum: Game Archive
- Topic: Next Car Game
- Replies: 17
- Views: 7408
Re: Next Car Game
this game looks tits. I hope we can not just decrypt but also import in the future cause some of the cars I do would be great in soft body. but I'd have to see how they compartmentalize their meshes and also how it's skinned and dummied before that. I know past flatouts were modable to a degree as m...
- Mon Nov 25, 2013 7:53 pm
- Forum: Game Archive
- Topic: Terminator Iphone Model format.
- Replies: 0
- Views: 791
Terminator Iphone Model format.
So I bought the terminator salvation app some time ago. it's not a bad game for what it is. then again it's not exactly a top ten game either. I opened her up and was able to get to the resources folder but that's where my ability ended and now I have little idea what engine this was made on or what...