uploaded two mesh files still in the .43 format. this is unity 3d engine but again I can only extract I cannot phrase the file in a way that would work withoy specific 3d program at this time.
http://www.mediafire.com/?mcbn5d4kzgur5m4
any help would be greatly appreciated.
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Search found 109 matches
- Thu May 09, 2013 1:55 am
- Forum: Game Archive
- Topic: Fast and the Furious 6:The Game .43 model format.
- Replies: 42
- Views: 28334
- Wed May 08, 2013 6:23 pm
- Forum: Game Archive
- Topic: Fast and the Furious 6:The Game .43 model format.
- Replies: 42
- Views: 28334
Re: Fast and the Furious 6:The Game .43 model format.
well, upon further research I found a plugin for Noesis for Unity 3d .43 format. yeaaah. only Noesis keeps throwing up these errors. when I click on the now visible .43 file for the body of the car it tells me this "Trackback (most recent call last.) File:"C:\USER\-name omitted-\downloads\...
- Wed May 08, 2013 10:44 am
- Forum: Game Archive
- Topic: Fast and the Furious 6:The Game .43 model format.
- Replies: 42
- Views: 28334
Fast and the Furious 6:The Game .43 model format.
Hello all, This is my first post and I have tried search everywhere for answers to this. I bought the fast and furious 6 game for ipod touch. game is fun and all that. I found out, through this wonderful forum, that you can take that .IPA and just rename it as a .zip file. did that and unzipped the ...
- Tue May 07, 2013 12:41 am
- Forum: Game Archive
- Topic: Test Drive Unlimited 1 .VMF files
- Replies: 1
- Views: 4242
Re: Test Drive Unlimited 1 .VMF files
if memory serves (sorry for the bump fellas) Zmodler 1 (I think the 1.5a or 1.7) had a filter for the models inside the game. I know zmodeler 1 has the filter. and I know that archives of the game are layed before any modelers with all makes and models displayed in their own format without needing a...