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by rensole
Fri Mar 27, 2020 5:32 pm
Forum: Game Archive
Topic: Doom Eternal *.resources unpacker
Replies: 36
Views: 19034

Re: Doom Eternal *.resources unpacker

Is anyone else experiancing constant crashing when exporting models using DTZxPorter's Vega?
Can't for the life of me export a single model :/
by rensole
Mon Mar 23, 2020 3:01 pm
Forum: 3D/2D models
Topic: Doom Eternal
Replies: 4
Views: 1576

Re: Doom Eternal

Heya. A thread was already created with a .resources unpacker elsewhere on the forum, so you might wanna go there next, but regardless: the Wraith tool does not work with Doom Eternal. idTech 7 is fundamentally different than 6, and the biggest difference is with the absence of Megatextures. Howeve...
by rensole
Mon Mar 23, 2020 1:19 pm
Forum: 3D/2D models
Topic: Doom Eternal
Replies: 4
Views: 1576

Doom Eternal

Hey everyone, Seeing most of us had a field day with Doom 2016 I thought I'd create a thread here. To make sure all the data we have is collected in one place. As far as I've come to learn, Doom 2016 was running on IDtech6, Eternal is running on IDtech7. Seeing it's a continuation of the original en...
by rensole
Sun Dec 08, 2019 6:32 pm
Forum: 3D/2D models
Topic: Overwatch Models/Textures
Replies: 36
Views: 22467

Re: Overwatch Models/Textures

Ive recently also been getting errors and I'm no longer able to extract anything. Would anyone have any idea on how I could resolve this? Datatool v1.42.0.855 Overwatch build 1.42.0.0.63869 I always get this: Time now: 8-12-2019 18:30:18 Cmdline: DataTool.exe --language=enUS --cache --cache-data --c...
by rensole
Sun Aug 04, 2019 6:27 pm
Forum: 3D/2D models
Topic: Revived Overwatch Thread
Replies: 5
Views: 1680

Re: Revived Overwatch Thread

https://github.com/overtools/OWLib It's still alive on thier github. code is hosted here. https://gitlab.com/mon1/overwatch-toolchain/tree/master Thanks guys! But with every update the "key" changes, and because of that I cant use the old code, plus I lack the personal coding knowledge li...
by rensole
Sun Aug 04, 2019 4:31 pm
Forum: 3D/2D models
Topic: Revived Overwatch Thread
Replies: 5
Views: 1680

Re: Revived Overwatch Thread

iirc there's a thread of the archived facepunch forum over at knockout.chat. i'm sure you can find information there. i'm not sure the xtractors managed to establish the subreddit they put up there. checking google and other subs the appveyor download site for the toolchain is dead tho. Yeah that's...
by rensole
Sun Aug 04, 2019 3:26 pm
Forum: 3D/2D models
Topic: Revived Overwatch Thread
Replies: 5
Views: 1680

Revived Overwatch Thread

Hey Everyone, We used to have a topic covering ripping models from Overwatch over on Facepunch. Now that Facepunch is gone so is most of the information we used to have. I was thinking of reviving the thread here. Who still has links to the latest extraction tools and files that are needed I remembe...
by rensole
Sun Jun 23, 2019 10:06 pm
Forum: 3D/2D models
Topic: Ultraman Legend Hero (Android)
Replies: 0
Views: 668

Ultraman Legend Hero (Android)

Hi everyone,

I wanted to rip models from the android based game “ultraman legend heroes”.

But I have no clue on how to rip anything from android games, how would one go about ripping from that?
by rensole
Sun May 05, 2019 3:19 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102520

Re: Mortal Kombat 11

SNIP
by rensole
Wed Mar 13, 2019 3:11 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 224358

Re: Frostbite model tools (Battlefield, Battlefront and others)

mono24 wrote: Wed Mar 13, 2019 2:31 am
rensole wrote: Tue Mar 12, 2019 3:55 pm Is there any way to use a program like Ninjaripper to extract models?
Be patient, that's all what everyone needs to do for now, regardless if it takes a week, a month or a full year, patience.
And no it will NOT work.
Oh I am I was just wondering as I want to learn ^^
Thanks for the info!
by rensole
Tue Mar 12, 2019 3:55 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 224358

Re: Frostbite model tools (Battlefield, Battlefront and others)

Is there any way to use a program like Ninjaripper to extract models?
I'm fairly unfamiliar with the frostbite engine and ripping in general, but I thought I'd ask first before buying the game and hitting a dead end.
by rensole
Tue Mar 05, 2019 1:22 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 224358

Re: Frostbite model tools (Battlefield, Battlefront and others)

I'm sure this might sound stupid but...
Seeing Anthem is made on the Frostbite engine as well, are there any tools right now which can rip the models out ?
I'm not sure if there is another way one could do so (like with ninja ripper or something)
by rensole
Thu Feb 14, 2019 2:49 pm
Forum: 3D/2D models
Topic: Anthem
Replies: 7
Views: 3029

Re: Anthem

Hey everyone, I was wondering if there might be some sort of tool out there to rip from the Frostbite3 engine. And if not what other way could I go about ripping models from Anthem? Would Ninjaripper work or would I perhaps need some specialist tools? Seeing I still have the public demo installed I...
by rensole
Wed Feb 13, 2019 7:18 pm
Forum: 3D/2D models
Topic: Anthem
Replies: 7
Views: 3029

Anthem

Hey everyone, I was wondering if there might be some sort of tool out there to rip from the Frostbite3 engine. And if not what other way could I go about ripping models from Anthem? Would Ninjaripper work or would I perhaps need some specialist tools? Seeing I still have the public demo installed I ...
by rensole
Sat Jan 05, 2019 2:17 pm
Forum: 3D/2D models
Topic: Injustice 2 DDS problem
Replies: 0
Views: 580

Injustice 2 DDS problem

Hey guys, I'm currently trying to convert some models and textures. The models themselves went alright but when it comes to the textures the DDS ones are messed up. they all come out like this: https://i.imgur.com/M7WfAMS.jpg This is the only thing that comes out with Photoshop, when I try to open i...