If the archive is called "data.win", there is 99% chance that it is from game made in Game Maker.
Check this out --> http://wiki.xentax.com/index.php/GameMaker_DAT_WIN
You can use any tool from the list on the wiki, e.g. UndertaleModTool https://github.com/krzys-h/UndertaleModTool
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 1666 matches
- Sun Apr 23, 2023 12:59 pm
- Forum: Game Localization
- Topic: Katana ZERO - data.win File
- Replies: 1
- Views: 391
- Fri Apr 21, 2023 9:35 pm
- Forum: Holy Cow!
- Topic: Is there a discord server?
- Replies: 3
- Views: 874
Re: Is there a discord server?
Yes. there is viewtopic.php?t=18952
- Sun Apr 16, 2023 3:19 pm
- Forum: Compressed files and methods
- Topic: (Help) I need to extract the internal files of a visual novel
- Replies: 2
- Views: 413
Re: (Help) I need to extract the internal files of a visual novel
It doesn't look like Ren'Py game at all. It doesn't have any RPA/RPYC files.
- Mon Apr 10, 2023 12:29 pm
- Forum: Game Archive
- Topic: Glacier 1 Audio Tool
- Replies: 6
- Views: 838
Re: Hitman Audio Tool (Glacier 1)
Wiki is currently broken (missing styles, broken registration etc.), so you can send me info by PM or paste it in this topic and I will update the wiki article for you.
- Sat Apr 08, 2023 10:39 pm
- Forum: Game specific tools
- Topic: Extreb (NFS Underground 2)
- Replies: 4
- Views: 2467
Re: Extreb (NFS Underground 2)
Script that can be used instead of Extreb --> http://aluigi.org/bms/nfsu_bun.bms
(I heard that it may work MUCH better for repacking files)
(I heard that it may work MUCH better for repacking files)
- Sat Apr 08, 2023 12:41 pm
- Forum: Compressed files and methods
- Topic: [PS1] Waku Waku Puyo Dungeon .vdd
- Replies: 2
- Views: 351
Re: [PS1] Waku Waku Puyo Dungeon .vdd
It looks like an archive with a lot of "SEQ" files stored inside.
Each SEQ file starts with "CNX" signature, which indicates that maybe some custom audio format has been created for this game.
Each SEQ file starts with "CNX" signature, which indicates that maybe some custom audio format has been created for this game.
- Mon Apr 03, 2023 9:36 pm
- Forum: Game Archive
- Topic: Extracting contents of data.bin file - Flatout 3: Chaos & Destruction
- Replies: 4
- Views: 338
Re: Extracting contents of data.bin file - Flatout 3: Chaos & Destruction
No, he meant that your BIN file is literally a ZIP archive.
Rename "Data.bin" to "Data.zip" and you'll be able to open it in Winrar.
Although it's password protected, so you need to guess the password before extracting.
Rename "Data.bin" to "Data.zip" and you'll be able to open it in Winrar.
Although it's password protected, so you need to guess the password before extracting.
- Sat Mar 18, 2023 4:13 pm
- Forum: Audio file formats
- Topic: Jumper: Griffin's Story (X360) - XWB / XSB files
- Replies: 3
- Views: 573
Re: Jumper: Griffin's Story (X360) - XWB / XSB files
Your link from the first post has expired. Please reupload files to google drive, mega.nz etc.
- Mon Mar 13, 2023 9:43 pm
- Forum: Game specific tools
- Topic: Industries of Titan - quickBMS scripts
- Replies: 2
- Views: 631
Re: Industries of Titan - quickBMS scripts
There are some tutorials on youtube already https://www.google.com/search?client=fi ... o+reimportSo now I can unpack the pak file but don't know the correct way to pack it back. Can you teach or guide me?
- Fri Mar 10, 2023 9:00 pm
- Forum: Game Archive
- Topic: A Plague Tale: Requiem (Asobo DPC) - extracting assets
- Replies: 11
- Views: 1019
Re: A Plague Tale: Requiem (Asobo DPC) - extracting assets
So you should ask this question in some datamining discord server.thebestbot wrote: ↑Fri Mar 10, 2023 3:37 pm I'm sorry to say this but it wasn't helpful, because I needed help with Datamining
It's not datamining forum. It's reverse engineering forum and you'll mostly get help with reverse engineering issues.
- Thu Mar 09, 2023 10:59 pm
- Forum: Game Archive
- Topic: A Plague Tale: Requiem (Asobo DPC) - extracting assets
- Replies: 11
- Views: 1019
Re: A Plague Tale: Requiem (Asobo DPC) - extracting assets
You've already asked this question once, so I've merged your new topic with the old one.
Please don't duplicate topics like that.
(And it's not true that you've never found any tutorials - I've sent you a link to some tutorials already, just read them)
Please don't duplicate topics like that.
(And it's not true that you've never found any tutorials - I've sent you a link to some tutorials already, just read them)
- Tue Mar 07, 2023 9:55 pm
- Forum: Game Archive
- Topic: NieR Replicant ver.1.22 .arc
- Replies: 36
- Views: 12773
Re: NieR Replicant - unpackig ARC files
Hey, i'm trying to unpack the arc files from nier replicant, but emil.exe keeps closing as i open it, can you help me please ? this is command line tool so you need to run it with proper parameters https://www.google.com/search?client=firefox-b-d&q=how+to+run+command+line+program btw, here is d...
- Mon Mar 06, 2023 4:54 pm
- Forum: Game Archive
- Topic: MARIO + RABBIDS SPARKS OF HOPE (sdfdata )
- Replies: 4
- Views: 457
Re: MARIO + RABBIDS SPARKS OF HOPE (sdfdata )
I have no idea.xdarkmario wrote: ↑Mon Mar 06, 2023 11:09 am thanks, ill research this, but off the top of you head do you happen to know if it is successful on this game specifically?
- Sun Mar 05, 2023 12:38 pm
- Forum: Game Localization
- Topic: Masters of Anima localization?
- Replies: 1
- Views: 293
Re: Masters of Anima localization?
They are not encrypted. You can open your sample file in hex editor and you'll see that all texts can be seen.
- Sun Mar 05, 2023 12:34 pm
- Forum: Game Localization
- Topic: Neverwinter Cryptic - where are the localization /dialog/text/description/txt files?
- Replies: 1
- Views: 308