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by ikskoks
Sun Feb 03, 2013 10:53 am
Forum: Game Archive
Topic: [x360] The Cave
Replies: 7
Views: 1893

Re: [x360] The Cave

Please send me PM with instructions. Thx
Thief1987, you can also post instructions here in this topic. It will help others. :)
by ikskoks
Wed Jan 30, 2013 5:28 pm
Forum: Game Archive
Topic: [PC] The Cave - *.~h and *.~p archives
Replies: 48
Views: 17467

Re: [PC] The Cave - *.~h and *.~p archives

I searched in the internet for the tools to this game and I found new version of Double Fine tool that can support files from The Cave . We can unpack/repack files or strings with text to translate. Enjoy :) Example unpacking command: C:\Users\ikskoks>C:\Users\ikskoks\Desktop\DoubleFineTool\DoubleFi...
by ikskoks
Tue Jan 29, 2013 5:58 pm
Forum: Game Archive
Topic: [PC] The Cave - *.~h and *.~p archives
Replies: 48
Views: 17467

Re: [PC] The Cave - *.~h and *.~p archives

Thank you. I'll try this ^^

I searched with wrong method ;p
by ikskoks
Tue Jan 29, 2013 5:38 pm
Forum: Game Archive
Topic: [PC] The Cave - *.~h and *.~p archives
Replies: 48
Views: 17467

[PC] The Cave - *.~h and *.~p archives

http://www.invisioncommunity.co.uk/wp-content/uploads/2013/01/The-Cave-By-Ron-Gilbert.jpg Hello. I need help with unpacking and repacking archives in this game. Can someone look at this files and create quick bms script or tool/unpacker? Please :) In "p" files there are content of the gam...
by ikskoks
Mon Jan 14, 2013 7:41 pm
Forum: Game Archive
Topic: Crash Bandicoot 1/2/3 (PSX) - NSF/NSD File Archives
Replies: 74
Views: 57759

Re: Crash Bandicoot 1/2/3 (PSX) - NSF/NSD File Archives

some people might be particularly interested in this release.
I'm very interested ;)
by ikskoks
Mon Dec 31, 2012 1:28 pm
Forum: Game specific tools
Topic: [PSX] Spyro: year of the dragon - translation pack
Replies: 0
Views: 2172

[PSX] Spyro: year of the dragon - translation pack

Hello. I have great news! Thanks to aleksusklim , ViToTiV and whole team from spyro-realms.com and their amazing tools, I can show you this tool pack for Spyro: http://img401.imageshack.us/img401/4323/79972041.png DOWNLOAD That archive contains all important things that you have to know when you wan...
by ikskoks
Mon Dec 24, 2012 1:11 pm
Forum: Game Archive
Topic: [PSX] Silent Hill
Replies: 7
Views: 8692

Re: [PSX] Silent Hill

Do you happen to know if Horror tried working on extractor for HILL? Is that file's encryption more complex than SILENT's?
Horror told me that creating extractor for HILL is kind a hard. The HILL file contains XA and STR media, so probably it uses sector numbers instead of files.
by ikskoks
Mon Dec 24, 2012 10:53 am
Forum: Game Archive
Topic: [PSX] Silent Hill
Replies: 7
Views: 8692

Re: [PSX] Silent Hill

Though it looks like this utilities can not extract the HILL archive, can they? Unfortunatelly, they can't ;/ But if you want to extract and import videos and music, you can try: jPSXdec http://www.romhacking.net/utilities/658/ XA Audio Converter http://www.romhacking.net/utilities/894/ Both utilit...
by ikskoks
Sun Dec 23, 2012 5:29 pm
Forum: Game Archive
Topic: [PSX] Silent Hill
Replies: 7
Views: 8692

Re: [PSX] Silent Hill

Ok, I figured out how to use Silent Hill Data Decryptor/Encryptor http://img21.imageshack.us/img21/6258/58269736.png We just have to type simple command. Example: C:\Users\ikskoks>"C:\Users\ikskoks\Desktop\SILENT HILL\SHDcdr.exe" C:\Users\ikskoks\Desktop\SILENT\1ST\BODYPROG.BIN SHDcdr.exe ...
by ikskoks
Sat Dec 22, 2012 11:49 am
Forum: Game Archive
Topic: [PSX] Silent Hill
Replies: 7
Views: 8692

Re: [PSX] Silent Hill

Thanks to Horror from consolgames.ru we have now a nice tool pack for Silent Hill. He is our Saviour. :) DOWNLOAD SILENT HILL TOOL PACK (SHFilesExtractor, SHDcdr, DListEditor, FontEditor, SOURCE FILES) http://img547.imageshack.us/img547/1574/12574007.png The most important utility is Files Extractor...
by ikskoks
Fri Dec 21, 2012 8:03 am
Forum: Game Archive
Topic: Family Guy: Back to the Multiverse
Replies: 41
Views: 17772

Re: Family Guy: Back to the Multiverse

I think that you can upload your utility as an attachment to this topic and you don't have to worry about the rules. But if you want you can upload your tool in this section and give us a link in this topic. Is it possible to make extraction process more automatically? :) I don't know too much about...
by ikskoks
Fri Dec 21, 2012 12:32 am
Forum: Game Archive
Topic: Family Guy: Back to the Multiverse
Replies: 41
Views: 17772

Re: Family Guy: Back to the Multiverse

So, I'll wait until you release your tool ;p

Do you plan to add an import option of edited textures, models etc. in the future?
by ikskoks
Fri Dec 21, 2012 12:10 am
Forum: Game Archive
Topic: Family Guy: Back to the Multiverse
Replies: 41
Views: 17772

Re: Family Guy: Back to the Multiverse

I've managed to get some model and texture data out of the .ho files.
Good for us! :)

How did you get these models? Are you going to extract other data from this archives?

I cross my fingers for you ;p
by ikskoks
Thu Dec 20, 2012 3:51 pm
Forum: Game Archive
Topic: [PSX] Silent Hill
Replies: 7
Views: 8692

[PSX] Silent Hill

http://perlbal.hi-pi.com/blog-images/7865/gd/1136229338/Silent-Hill.gif Hi! I want to extract and import content of the archives from this game. There are four files in game image: HILL (499 MB) SILENT (92 MB) SLES_015.14 (82 KB) SYSTEM.CNF (4 KB) http://img209.imageshack.us/img209/205/34102037.png...
by ikskoks
Wed Dec 12, 2012 2:24 pm
Forum: Game Archive
Topic: Family Guy: Back to the Multiverse
Replies: 41
Views: 17772

Re: Family Guy: Back to the Multiverse

Maybe someone could write a quick bms script?

I upload as an attachment small copies of the archives from this game made by WATTOs file cutter
It will be helpful.