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Search found 25 matches
- Fri Mar 06, 2020 8:29 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 159260
Re: Horizon Zero Dawn
I'm downloading another copy of the game, this afternoon if it finish i try again and tell you all steps i follow and all output of the tool If it's any help. Thanks daemon
- Thu Mar 05, 2020 5:01 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 159260
Re: Horizon Zero Dawn
Actually, the tool MUST work with any version of the game, and for ALL models. I dont know how it could be possible that something is NOT working. At least everything I tried worked fine. As I told you by PM, my first intent with a version of the game with expansion was not able to extract the fox,...
- Thu Mar 05, 2020 9:19 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 159260
Re: Horizon Zero Dawn
Well, only the author can tell you this. As far I remember, the tool worked with this version of the game. But I can’t vouch - it has long been. But you try to extract various models? Because we have the problem that it apparently works, but the files it generates are invalid. And it does not happe...
- Thu Mar 05, 2020 8:30 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 159260
- Tue Mar 03, 2020 8:37 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 159260
Re: Horizon Zero Dawn
Having problems with the SMD files generated by horizon.exe. Either they're empty (usually for the body.core files), or, when I open them up in notepad, all the coordinates for the vertices are just a bunch of 0s. So far I've tried this on the Behemoth, the Strider, the Grazer, the Scrapper, and th...
- Wed Feb 12, 2020 8:23 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 159260
Re: Horizon Zero Dawn
I did not know, I am very new to this.nightwolf1982 wrote: ↑Tue Feb 11, 2020 11:57 pm There are source tools available that allow you to import smd files directly into blender.
- Tue Feb 11, 2020 9:10 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 159260
Re: Horizon Zero Dawn
After spending many hours trying to extract the models and thanks to the invaluable help of Raban , I leave you a small mini guide for people like me who are starting on this. My big problem was the copy of the game, I tried with a PKG of the edition European Complete Edition and as a result it gene...
- Thu Feb 06, 2020 4:50 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 159260
Re: Horizon Zero Dawn
Thank you very much for the tool daemon1 :keke: . I extracted all resources on my packed_pink folder, and now i have a few folders on it, at this poit all good, but i don't know where are the models stored. For example where are the model of Aloy? How can I extract it and open with Noesis? Thanks!! ...
- Wed Mar 05, 2014 8:22 am
- Forum: Game Archive
- Topic: Final Fantasy 13 Lightning Returns (JAP)
- Replies: 62
- Views: 44424
Re: Final Fantasy 13 Lightning Returns (JAP)
I have the same problem.timshundo wrote:Right, I figured. My question is how do I unpack those sound files from the WPD? I can't get vgmstream to do anything with the wpd.
- Fri Feb 28, 2014 12:04 pm
- Forum: Game Archive
- Topic: Final Fantasy 13 Lightning Returns (JAP)
- Replies: 62
- Views: 44424
Re: Final Fantasy 13 Lightning Returns (JAP)
Because, like me, we have the US version of the disc, denoted by the "e" after z0100 in the filename. I'm on a quest to extract a bunch of sound effects from the english version and the bms script posted here isn't going to work. Is there any chance we could get a version of the script th...