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by JayK
Wed Oct 03, 2012 10:46 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231991

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

It's best to use Chrrox's bms scripts instead.
by JayK
Tue Oct 02, 2012 6:17 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231991

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Yeah the DLC models work fine, I just use Chrrox's 1.5 script from this post; viewtopic.php?p=79267#p79267
by JayK
Tue Oct 02, 2012 4:34 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231991

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

The tmc and tmcl hashes for the DLC costumes that were released today have been added to the spreadsheet.
by JayK
Mon Oct 01, 2012 3:16 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231991

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

By using Chrrox's tools and methods viewtopic.php?p=79183#p79183 if they don't work for you then I'm sorry but I wouldn't know what the problem is.
by JayK
Mon Oct 01, 2012 11:00 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231991

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

All the stage tmc and their respective tmcl files have been added to the spreadsheet.
by JayK
Sun Sep 30, 2012 11:07 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231991

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Chrrox's original spreadsheet has been updated and pretty much contains a full listing of tmc files and their tmcl counterparts now. not all the 2J* tmc files have been added as they're just COS_TEST files, but feel free to add them for completeness if you wish. Here's a link to the spreadsheet agai...
by JayK
Sun Sep 30, 2012 1:40 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231991

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Ah interesting, in that case I'll still add them to the excel file, as im certain those are the correct tmcl files.
by JayK
Sun Sep 30, 2012 1:15 pm
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 72592

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

All I can really think of is an error with your iso :s have you tried re-ripping it?
by JayK
Sun Sep 30, 2012 12:49 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231991

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Hm, for Brad's face, 2414J8_81J1]]HA1400B145]20OCMBH2G1L{OJ is the TMC file, I'm almost completely positive B515J9_91J1]]913H00D125]20O0CMBI2H1L{OJ should be the tmcl file. However, although with this combination it opens the file in Noesis, there is absolutely nothing displayed. I'll skip adding th...
by JayK
Sun Sep 30, 2012 11:19 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231991

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

I'm slowly adding characters to that Excel file, hopefully will have most of them added by the end of today.
by JayK
Fri Sep 28, 2012 6:27 pm
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 72592

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

I had that error because I wasn't using the latest version of quickbms, but i think you are so I'm not sure, maybe try redownloading it just in case?
by JayK
Fri Sep 28, 2012 7:50 am
Forum: Game Archive
Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
Replies: 140
Views: 72592

Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)

Thanks a lot Chrrox, this is good to learn from your scripts also. I Appreciate all the work you do!
by JayK
Sun Sep 23, 2012 10:57 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231991

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Thank you! That's very useful advice, I appreciate it :)
by JayK
Sun Sep 23, 2012 7:03 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 231991

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Good news, that key is quite humourous, what is your general workflow to finding out xor keys? some of the skill you guys have really amazes me, I hope one day I can learn enough and hopefully become as good at this.
by JayK
Sat Sep 22, 2012 12:47 pm
Forum: Compressed files and methods
Topic: The Dark Knight Rises .gla
Replies: 49
Views: 35640

Re: The Dark Knight Rises .gla

I'll have a look at it but I'm new to this, this is the first thing I've ever written :s