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Search found 93 matches
- Sun Jun 01, 2014 8:41 pm
- Forum: Game Archive
- Topic: [Wolfenstein] .bimage conversion
- Replies: 12
- Views: 6725
Re: [Wolfenstein] .bimage conversion
Thanks for your replies guys!michalss wrote:Yeah, Thief is completely right, just 1 small thing
Setup for PS:Code: Select all
Channel : 1 Bits : 8 Header : 72
010 Template :Code: Select all
FSeek(60); uint width; uint hegiht; uint sizeD; byte DATA[sizeD];
- Sun Jun 01, 2014 1:50 pm
- Forum: Game Localization
- Topic: Wolfenstein: The New Order (PC)
- Replies: 55
- Views: 35036
Re: Wolfenstein: The New Order (PC)
Hmm.. I've tried every method that I could but it didn't work, so I decided to use CHS version for my translation patch.
I hope there are 010 templates for font files but well.. it seems difficult to handle it for me, anyway I just look forward to deal with it..
I hope there are 010 templates for font files but well.. it seems difficult to handle it for me, anyway I just look forward to deal with it..
- Sun Jun 01, 2014 1:47 pm
- Forum: Game Localization
- Topic: A Story About My Uncle - UPK files
- Replies: 9
- Views: 6625
Re: A Story About My Uncle - UPK files
Thank you.qabRieL wrote:I don't know the name, but I think it's located under Startup_LOC_INT.upk. You can view it with umodel.
- Sun Jun 01, 2014 1:04 pm
- Forum: Game Archive
- Topic: [Wolfenstein] .bimage conversion
- Replies: 12
- Views: 6725
[Wolfenstein] .bimage conversion
Hi, can someone help me to convert this raw image(bimage) to other format and vice versa..? <file removed due forum rules violation>
- Sun Jun 01, 2014 7:15 am
- Forum: Game Localization
- Topic: A Story About My Uncle - UPK files
- Replies: 9
- Views: 6625
Re: A Story About My Uncle - UPK files
Hi, did you ever know? What is font file?
- Sat May 31, 2014 2:57 pm
- Forum: Game Localization
- Topic: Wolfenstein: The New Order (PC)
- Replies: 55
- Views: 35036
Re: Wolfenstein: The New Order (PC)
I'd success on changing the offset and the size of English.lang file to Russian.lang size but when I tried to edit English font size to that of Japanese doesn't work. What's wrong with me? <English font information> struct Files FILES[9459] generated/textures/borderclamp_alpha_fonts/arial_black/64_d...
- Sat May 31, 2014 2:15 pm
- Forum: Game Localization
- Topic: Wolfenstein: The New Order (PC)
- Replies: 55
- Views: 35036
Re: Wolfenstein: The New Order (PC)
Uhm.. I had no idea.OrangeC wrote:Same for the Streamed.resource bank. They have no index files, so therefore cant be unpacked. Is there ayway to take the harted names from the other index files and extract them with the streamed.resource file?
- Fri May 30, 2014 10:28 am
- Forum: Game Archive
- Topic: Naruto Ultimate Ninja Storm 3 GIDX in Hex
- Replies: 8
- Views: 5968
Re: Naruto Ultimate Ninja Storm 3 GIDX in Hex
I don't have skype account, however, why do you want to know?
- Fri May 30, 2014 9:31 am
- Forum: Game Archive
- Topic: Naruto Ultimate Ninja Storm 3 GIDX in Hex
- Replies: 8
- Views: 5968
Re: Naruto Ultimate Ninja Storm 3 GIDX in Hex
Thanks a lot!!namquang93 wrote:You mean text and font file? They are storaged in dataRegion.cpk. UI folder!albert1905 wrote:Can I ask you something? I'm looking forward to find font and script file, however, where is it?
- Fri May 30, 2014 5:37 am
- Forum: Game Archive
- Topic: Naruto Ultimate Ninja Storm 3 GIDX in Hex
- Replies: 8
- Views: 5968
Re: Naruto Ultimate Ninja Storm 3 GIDX in Hex
Can I ask you something? I'm looking forward to find font and script file, however, where is it?
- Wed May 28, 2014 4:51 pm
- Forum: Game Archive
- Topic: wolfenstein ps3 atreamed.resources
- Replies: 15
- Views: 6318
Re: wolfenstein ps3 atreamed.resources
It was already solved. viewtopic.php?f=35&t=11529OrangeC wrote:Any progress on this?
- Wed May 28, 2014 4:45 pm
- Forum: Game Localization
- Topic: Wolfenstein: The New Order (PC)
- Replies: 55
- Views: 35036
Re: Wolfenstein: The New Order (PC)
The *.bink file only contains movie and background sounds. There are no voice files. However, *.stream files contained a voice package, and it can be unpacked by RavioliGameTools. http://www.scampers.org/steve/sms/other.htm#ravioli_download But there are some problems bacause there are no file names...
- Tue May 27, 2014 8:24 am
- Forum: Game Localization
- Topic: Wolfenstein: The New Order (PC)
- Replies: 55
- Views: 35036
Re: Wolfenstein: The New Order (PC)
However, there are dubed movies on the game with no subtitles. How to solve this problems for those who want to insert a subtitles..? Not sure what is the format, but most likely BIK, you have to convert the into AVI or MPEG then make subtitles and then encode them together, last part is back to BI...