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Search found 69 matches
- Sat Apr 27, 2013 2:39 pm
- Forum: 3D/2D models
- Topic: Juiced 2 cars extract
- Replies: 0
- Views: 1566
Juiced 2 cars extract
Hy everybody! I would like to import some cars and tracks from he game ,,juiced 2". I found out that i can extract cars with zmodeler, but i can't import the tracks with zmodeler. This are the tracks files http://img195.imageshack.us/img195/7201/74040260.jpg . Does anyone have any idea how to e...
- Sat Apr 27, 2013 2:26 pm
- Forum: 3D/2D models
- Topic: Need a good rigger please
- Replies: 2
- Views: 1020
Re: Need a good rigger please
I managed to do the rig myself, but thank you for posting :D. I've tried for 3 hours but no succes:(. There are good rigging tutorials out. Which one did you use? And: yes, it takes some time to learn it. I tried blender's Gus tutorial long ago. (If I remember exactly there's nothing not to cope wit...
- Sun Apr 21, 2013 7:05 pm
- Forum: 3D/2D models
- Topic: Need a good rigger please
- Replies: 2
- Views: 1020
Need a good rigger please
Hy! I need a rigger who can rig my character to the bones, i already have created the character and the bones. I need a good rigger to rig the characters on the bones. I've tried for 3 hours but no succes:(. Here is my model with the character: http://rapidshare.com/files/3197424015/Cooler.rar
- Thu Apr 18, 2013 9:10 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 597640
Re: Señor Casaroja's Noesis
Hy! I saw you made a plugin for neossi to export characters from raging blast 1 and 2. Is there any way t oexport the maps too ?
- Sun Apr 14, 2013 5:11 pm
- Forum: 3D/2D models
- Topic: Dragon ball Map
- Replies: 3
- Views: 1667
Re: Raging blast map
Does nobody have any idea, or at least a map from anotherDragonball game:). i really need some maps:D
- Tue Apr 09, 2013 9:17 pm
- Forum: 3D/2D models
- Topic: Dragon ball Map
- Replies: 3
- Views: 1667
Dragon ball Map
Hy! I saw you can import characters from raging blast 1 an 2, but when i trying to import maps, nothing apear in Noesis. Does any of you guys have any idea about how to import the map in noesis ?:D I'm loooking for 3 days on the internet how to do that and i didn't find anything
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![Sad :(](images/smilies/[colon](.gif)
- Sun Nov 04, 2012 12:06 pm
- Forum: 3D/2D models
- Topic: NFs shift 2 cars
- Replies: 1
- Views: 1076
NFs shift 2 cars
Hello! I tried to export some cars from nfs shift 2 using the bms script made for shift 1, but when i import the min zmodeler, it only export the wheels of the cars and a bunch a planes :(. Does anyone know any other bms script, or another way to export the cars from shift2 ? I only need the BMW_M3_...
- Sun Oct 28, 2012 9:17 pm
- Forum: 3D/2D models
- Topic: Deadlight
- Replies: 7
- Views: 2025
Re: Deadlight
Thank you blackfoxeye. I managed to import the objects in 3ds max
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![Very Happy :D](images/smilies/[colon]D.gif)
- Sun Oct 28, 2012 5:28 pm
- Forum: 3D/2D models
- Topic: Deadlight
- Replies: 7
- Views: 2025
Re: Deadlight
Thax i imported some object in umodel, but when iu pres ctrl + x to export the objects, nothing happens . Do you know why ?
- Sun Oct 28, 2012 2:44 pm
- Forum: 3D/2D models
- Topic: Deadlight
- Replies: 7
- Views: 2025
Re: Deadlight
dragbody wrote:What do you mean by "export maps?" The game is umodel compatible so you can extract pretty much anything you need already.
Umodel compatible ? What program can import those files ? I want to import this scene in 3ds max http://img5.imageshack.us/img5/263/lotd ... 437571.jpg
- Sat Oct 27, 2012 3:29 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746200
Re: Forza Motorsport Resource Extraction (.carbin)
Man where did you get that garage ? I love it, could you upload it please ?
- Sat Oct 27, 2012 3:14 pm
- Forum: 3D/2D models
- Topic: Deadlight
- Replies: 7
- Views: 2025
Deadlight
Hy! I would like to export some maps from thhis game (Deadlight). I think this file are the maps http://img694.imageshack.us/img694/913/18893160.png .
Does anybody now how to export the maps ?
Does anybody now how to export the maps ?
- Sat Oct 13, 2012 6:33 pm
- Forum: 3D/2D models
- Topic: Nfs Pro Street Track export
- Replies: 2
- Views: 2332
Re: Nfs Pro Street Track export
Hy! I want to export the tracks from NFS ProStreet. I found a program which can export the tracks from nfs shit, but after i unpack them with a bms script. This is the program http://imageshack.us/a/img138/1148/76996227.jpg . Butit can't import the .bun file from prostreet http://imageshack.us/a/img...
- Sat Oct 13, 2012 6:13 pm
- Forum: 3D/2D models
- Topic: Need for Speed Underground 2 cars and tracks
- Replies: 11
- Views: 11256
Re: Need for Speed Underground 2 cars and tracks
So any other ideea, i really need the peugeot 206, with all the spoilers, and headlights, and rx7 too.
- Mon Sep 17, 2012 8:56 pm
- Forum: Compressed files and methods
- Topic: Dragon Ball Raging Blast
- Replies: 20
- Views: 15733
Re: Dragon Ball Raging Blast
Does anyone know how to export the animations of the characters, because i want to import the characters in a pc game, and i dont want to have to make all the animations
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![Very Happy :D](images/smilies/[colon]D.gif)