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- Fri Dec 02, 2016 2:16 pm
- Forum: Game Archive
- Topic: PT PS4 (Fox Engine)
- Replies: 37
- Views: 73816
Re: PT PS4 (Fox Engine)
Texture.qar is the same format as Ground Zeroes, except there's no encryption. Use this to unpack MGSV_QAR_Tool texture.qar -u Though extentions will be wrong until EBOOT.BIN is decrypted. UPD: Aha, so it's actually not GZ, it's PastGen TPP with one single difference. I used the last integer in the ...
- Tue Nov 22, 2016 1:16 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
'kay folks, I was notified that QAR Tool doesn't work with MGO files and fixed that. Here's an update
MGSV QAR Tool v1.3.3
MGSV QAR Tool v1.3.3
- Thu Oct 01, 2015 6:23 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Minor updates:
MGSV QAR Tool v1.3.2
MGSV FPK Tool v1.2
* A bug which caused drag n' drop do nothing should be fixed.
* LUA decryption/encryption added to FPK Tool.
Use -n option to leave data unencrypted and work with older inf format (not tested!!!)
MGSV QAR Tool v1.3.2
MGSV FPK Tool v1.2
* A bug which caused drag n' drop do nothing should be fixed.
* LUA decryption/encryption added to FPK Tool.
Use -n option to leave data unencrypted and work with older inf format (not tested!!!)
- Mon Sep 14, 2015 8:26 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
When i extract a .dat (from xbox 360) file using qar tool, it works fine. But when repack them this tool always create *.g0s file instead of *.dat file. I am using like this: MGSV_QAR_Tool 77d720e8d8714bc.dat -u -r -e2 and for repack: MGSV_QAR_Tool 77d720e8d8714bc.inf -u -r -e2 Please help. Whoops,...
- Fri Sep 11, 2015 9:14 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Also please do fix the "win"/"ste" header issue with the fpk tool, it's so annoying with tpp having to correct it manually after every change. Umm, what issue? Totally fine on my end. It's an issue that will leave the game with crashes when trying to repack, extracting works fin...
- Thu Sep 10, 2015 11:59 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Umm, what issue? Totally fine on my end.Higus wrote:Also please do fix the "win"/"ste" header issue with the fpk tool, it's so annoying with tpp having to correct it manually after every change.
- Thu Sep 10, 2015 9:18 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
I legitimately followed every set of instructions I could find in order to attempt the endgame Quiet mod, but when I open the TPPStory.lua file to edit it, it's giving me only 511 lines of this. http://s17.postimg.org/iq4qkk367/Please_Help.jpg Can someone please help me figure out what I'm doing wr...
- Mon Sep 07, 2015 2:51 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Is there a reason for an update to be made?Higus wrote:Can we get an update on the fpk unpacker/repacker for TPP?
Could you use a previews instead of full images here?Alo81 wrote:I made an extended graphics settings mod.
- Mon Sep 07, 2015 9:14 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
OK i am completely new to this so bare with me here. I downloaded the QAR tool and drag data1 to and exacted (TPP pc version) but when i open it the text is all garbled. i have no idea what to do to fix this, and i looked up and down this forum and others. Please help Clearly you haven't read Readm...
- Sat Sep 05, 2015 10:59 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
MGSV QAR Tool v1.3.1
Changes:
- Two unknown extentions were discovered - bnk and fmtt.
- Dictionary.txt was updated with several new names.
- Dictionary.txt now will be used from EXE folder instead of the g0s/dat/inf folder.
Changes:
- Two unknown extentions were discovered - bnk and fmtt.
- Dictionary.txt was updated with several new names.
- Dictionary.txt now will be used from EXE folder instead of the g0s/dat/inf folder.
- Sat Sep 05, 2015 7:13 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Put it in without .fpk in the end, justAlo81 wrote:I threw this at the top of the dictionary.txt file:and it didn't get spit out the otherside when I ran the unpacking.Code: Select all
/Assets/tpp/pack/player/parts/plparts_sneaking_suit.fpk
Code: Select all
/Assets/tpp/pack/player/parts/plparts_sneaking_suit
- Thu Sep 03, 2015 9:25 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
It's all sorted in a same way, you just need to know the names and add them into dictionary.ghelter wrote:So unfortunately everything isn't sorted into nice little folders anymore. Will there be any way to track down individual files for camera settings or something?
- Thu Sep 03, 2015 6:06 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
MGSV QAR Tool v1.3
Now supports PC version of TPP. Also dictionary now works with TPP files too.
Now supports PC version of TPP. Also dictionary now works with TPP files too.
Code: Select all
MGSV_QAR_Tool data1.dat -r
- Tue Sep 01, 2015 8:23 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Decryption method completely discovered, tool coming up in a day or few. They've really changed a lot in a PC version. Resources are Zlib compressed now.
- Tue Sep 01, 2015 3:04 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589352
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Slowly getting somewhere, can decrypt header already. Shouldn't take long to figure out the rest.
The QAR structure is quite different this time.
The QAR structure is quite different this time.