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by Sergeanur
Tue Sep 01, 2015 9:11 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

TheRanger wrote:

Code: Select all

https://www.dropbox.com/s/eygbtll109nava1/e2fb02c35da41a21.dat?dl=0
That's just a WMV file.
by Sergeanur
Sun Aug 30, 2015 8:44 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

And how did you get the filenames for your dictionary? From PS3 version of the MGS GZ, from LUA scripts, from EXE, and some of those are simply blind guesses. I'd like to get the MGO filenames myself if possible. Not possible so far as the hash algorithm was a bit altered for TPP. It's still based ...
by Sergeanur
Sun Aug 30, 2015 5:01 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

MGS V QAR Tool v1.2 Now supports 77*************.dat files for PS3/XBOX360 versions of MGS TPP. Example of TPP files extraction: MGSV_QAR_Tool 77d720e8d8714bc.dat -u -r -e2 NOTES 1) The INF format was slightly changed in this version. The tool should work with older versions, although I would recom...
by Sergeanur
Sun Aug 30, 2015 1:19 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Okay fellas, I've been working on a tool update for TPP files, will be released shortly. Also a tool for decryption lua, fpk, etc. files for console versions of GZ will be released as well.
by Sergeanur
Mon Mar 16, 2015 12:44 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

It means you will be publish a MGS4 tool maybe? I want to translate all MGS game, almost all solved, just MGS4 encryption is mystery for me. If I can help you to finish the tool with samples, testing, anything, let me know. I'm not planning on publishing any tools but I may be able to help you with...
by Sergeanur
Tue Mar 03, 2015 10:12 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

This mean, maybe you can decrypt MGS4 files too (one day)? I'm asking it, because somebody wrote here that MGS4 and MGS5 use the same encryption method. I don't know if it's true or not, but I don't know anybody else, how can confirm it. I can pretty much decrypt most of the MGS4 stuff already. And...
by Sergeanur
Mon Mar 02, 2015 12:07 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

michalss wrote:
Sergeanur wrote:Dictionary for FPK Tool is updated due to game's update. Now all names are known.

Is there any update for X360 files pls ?
Yeah, I have discovered a console (PS3|X360) encryption a while ago. I'll post a tool as soon as I fix my website's domain.
by Sergeanur
Fri Jan 23, 2015 10:49 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Dictionary for FPK Tool is updated due to game's update. Now all names are known.
by Sergeanur
Thu Jan 15, 2015 6:53 pm
Forum: Game Archive
Topic: Metal Gear Solid V Ground Zeroes .ffnt
Replies: 2
Views: 1761

Re: Metal Gear Solid V Ground Zeroes .ffnt

Ffnt template by Atvaark for 010 Editor
http://pastebin.com/e6jkc3Xg
by Sergeanur
Wed Jan 07, 2015 4:44 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

How can we add new files to repack in the qar? (as opposed to updating/replacing files prepacked into the qar) You need to add an entry into INF, but as long as you don't know how to calculate a hash for its name you can't do it. Care to add some kind of feature to get around this? Perhaps, but no ...
by Sergeanur
Wed Jan 07, 2015 1:54 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

(oddly textures have been 'HD' since the PS2, if you regard 1920x1280+ to be HD then 2048x2048 is HD) What do you mean by that? The biggest textures in PS2 version of MGS 3 I saw were 512x512, 631x343 and 1024x233. How can we add new files to repack in the qar? (as opposed to updating/replacing fil...
by Sergeanur
Tue Jan 06, 2015 2:21 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Dictionary for QAR Tool is updated.
by Sergeanur
Sat Jan 03, 2015 7:11 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Okay it seems you actually can launch the game without repacking G0S if you put files from data_0x dir into root game dir and remove g0s files. The only issue is the game will most likely end up on endless loading or crash at some point of the game because not all filenames are known so far.
by Sergeanur
Sat Jan 03, 2015 4:39 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

I was really going to boycot this overpriced demo of a game. I actually did up until now. This thread here is the sole purpose i bought it, straight and at no discount. Don't know who else I can talk for, but moddability adds enough value for me to buy a game i wouldn't have bought before. I hope t...
by Sergeanur
Thu Jan 01, 2015 10:06 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589217

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

To be honest, when it comes to ease of modding, compared with engines like Creation Engine (used in Skyrim), Fox Engine isn't that good. In Skyrim, all textures are already in .dds format, and main executable is programmed to look for extra files when loading game, outside of main files. Personally...