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Search found 116 matches
- Mon Jun 19, 2017 12:54 pm
- Forum: Game Archive
- Topic: OpenIV for Grand Theft Auto V
- Replies: 22
- Views: 26679
Re: OpenIV for Grand Theft Auto V
Sad day indeed.
- Mon Jun 19, 2017 3:07 am
- Forum: 3D/2D models
- Topic: MT Framework import tools
- Replies: 201
- Views: 85996
Re: MT Framework import tools
Tried it... throws a syntax error when "Run Script" in Max 2012
- Fri May 12, 2017 3:04 pm
- Forum: 3D/2D models
- Topic: Looking for SAO models.
- Replies: 1
- Views: 987
Re: Looking for SAO models.
Is there even a Sword Art Online game to extract models from?
EDIT: I take it back. There are SAO games.
EDIT: I take it back. There are SAO games.
- Fri May 12, 2017 3:02 pm
- Forum: 3D/2D models
- Topic: Assets Unity 5.4 and higher?
- Replies: 6
- Views: 2389
Re: Assets Unity 5.4 and higher?
May not work with VR Kanojo but it works with other 5.4+ mobile games.
- Mon Nov 28, 2016 3:00 am
- Forum: 3D/2D models
- Topic: [iOS] Marvel Contest of Champions import maxscript
- Replies: 50
- Views: 21089
Re: [iOS] Marvel Contest of Champions import maxscript
Maybe you can ask at this disunity thread viewtopic.php?f=33&t=10739&start=30
- Sun Jul 24, 2016 2:55 pm
- Forum: 3D/2D models
- Topic: 007 Quantum of Solace
- Replies: 59
- Views: 16267
Re: 007 Quantum of Solace
Looking forward to this one. Also, any chance you can line up Call of Duty 4 Modern Warfare (or even MW2/MW3 as it uses a modified version of the same engine) model extraction for a future project? It uses the same engine and although a tool already exists it requires you to run the game (as models ...
- Sat Jul 02, 2016 4:25 am
- Forum: 3D/2D models
- Topic: Witcher 3 .redcloth as mesh
- Replies: 0
- Views: 1057
Witcher 3 .redcloth as mesh
Any help would be great... samples https://www.dropbox.com/s/6hjii8mo18bk5 ... h.zip?dl=0
- Wed Jun 15, 2016 3:20 pm
- Forum: Graphic file formats
- Topic: Marvel Heroes texture tool
- Replies: 149
- Views: 39419
Re: Marvel Heroes texture tool
ok i got DCUO textures unpacked, but they are all 512x512, is that ok? What was their size when umodel was working? That's awesome, does the released tool currently support the DCUO textures? I cant seem to find a textures.manifest for the dc game to check it I don't think the Marvel Heroes tool ha...
- Tue Jun 14, 2016 5:28 pm
- Forum: Graphic file formats
- Topic: Marvel Heroes texture tool
- Replies: 149
- Views: 39419
Re: Marvel Heroes texture tool
Given this is essentially the same problem faced with DCUO Whats the problem there? I thought Umodel fully supported it with textures? I think with the earlier versions of the game when it was still with Sony, textures were supported by umodel. The latest versions, with the new publishers, the code...
- Mon Jun 13, 2016 9:41 pm
- Forum: Graphic file formats
- Topic: Marvel Heroes texture tool
- Replies: 149
- Views: 39419
Re: Marvel Heroes texture tool
Oh, sorry, my mistake again. I'm a bit tired today. Please get the new version again and it will work. p.s. the screen you posted helped a lot ;) I'm happy to report that it works beautifully now and extracted the files without any problems. Thank you so much for your time and efforts on this one. :)
- Mon Jun 13, 2016 8:48 pm
- Forum: Graphic file formats
- Topic: Marvel Heroes texture tool
- Replies: 149
- Views: 39419
Re: Marvel Heroes texture tool
Are you sure you're running it right? Put all files mentioned in the same folder, and drop manifest file onto the EXE. Currently doing one more try with the new dll will be posting results in 10 minutes, hopefully successful. EDIT Did one more try with the new dll. Sorry got the same negative resul...
- Mon Jun 13, 2016 8:20 pm
- Forum: Graphic file formats
- Topic: Marvel Heroes texture tool
- Replies: 149
- Views: 39419
Re: Marvel Heroes texture tool
Not sure if it requires Steam version but I'm using Steam version Marvel Heroes 2016 its still not working with this update. Same error as the one I posted above on both Windows 7 and 10.
- Mon Jun 13, 2016 1:21 pm
- Forum: Graphic file formats
- Topic: Marvel Heroes texture tool
- Replies: 149
- Views: 39419
Re: Marvel Heroes texture tool
Downloaded Steam version of Marvel Heroes 2016 to test this out. I'm getting a "Marvel_heroes_tfc.exe has stopped working" error when I try this. Tried it on both Windows 7 and 10.
- Sun Jun 12, 2016 11:15 am
- Forum: 3D/2D models
- Topic: WWE 2k15 PC models - need help exporting face data
- Replies: 19
- Views: 8293
Re: WWE 2k15 PC models - need help exporting face data
Awesome... here's a few sampleszaramot wrote:Well, have no idea about WWE2k16 (I extracted xbox-360 version of WWE2k16, not PC and for xbox-360 version this script will not work), if you send me sample I could fix error, I guess.
- Sun Jun 12, 2016 9:17 am
- Forum: 3D/2D models
- Topic: WWE 2k15 PC models - need help exporting face data
- Replies: 19
- Views: 8293
Re: WWE 2k15 PC models - need help exporting face data
Do I need to "enable" the weights? I tried this with WWE 2k16 all it imported are solid "vector" weights (none for any of the bones). The very first script posted though exported the weights but with a few bugs.