Hi Lazov,
I am trying to use your API using visual studio 2019, i tried import mrp and refrenced to file location but it keeps saying moudle dosent exist.
i dont know if this is do to it being .pyd file?? or something else.
any help would be appriciated, Thanks
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Search found 250 matches
- Thu Jul 25, 2019 9:48 pm
- Forum: General game tools
- Topic: 3D Model Researcher - extract 3D models with Python
- Replies: 171
- Views: 86121
- Wed Jul 10, 2019 6:56 pm
- Forum: Tutorials
- Topic: Extracting simple models
- Replies: 505
- Views: 318233
Re: Extracting simple models
Thanks a lot andy97
seems i was missing the first vertex , cant believe i went over this so many times and never noticed that 1 extra vertex![rolleyes [roll]](images/smilies/icon_rolleyes.gif)
seems i was missing the first vertex , cant believe i went over this so many times and never noticed that 1 extra vertex
![rolleyes [roll]](images/smilies/icon_rolleyes.gif)
- Tue Jul 09, 2019 8:10 pm
- Forum: Tutorials
- Topic: Extracting simple models
- Replies: 505
- Views: 318233
Re: Extracting simple models
Hi shakotay2 , First just wanted to say thanks for a great tool and for all your help, iv been going thru all the tutorials during the past week and gotten pretty good at spotting vertex block, but having issues with the "easy" faces. for the following model i manged to find all verts for ...
- Thu Jul 04, 2019 10:00 pm
- Forum: 3D/2D models
- Topic: Lord of the Rings Online and Dungeons and Dragons Online
- Replies: 11
- Views: 3088
Re: Lord of the Rings Online and Dungeons and Dragons Online
So i manged to get the code working without any errors, the last array "rm" is filed with byte data, but how do i get this data into a 3d model view? or convert it to usable format like .obj? if anyone is intrested this how i changed to code to work for me: (for some reason when following ...
- Thu Jun 27, 2019 12:26 pm
- Forum: 3D/2D models
- Topic: Lord of the Rings Online and Dungeons and Dragons Online
- Replies: 11
- Views: 3088
Re: Lord of the Rings Online and Dungeons and Dragons Online
Hi 0xdeadbeef, First thanks for all your work! i could use help getting this to work, i tried running your scripts but cant seem to get them to work. i tried to follow your example in README file and tried running some of the scripts independently but they all got "not defined" error. for ...
- Wed Sep 19, 2012 8:53 pm
- Forum: 3D/2D models
- Topic: Dark Sider 2 Model?
- Replies: 88
- Views: 36227
Re: Dark Sider 2 Model?
Thanks a lot Finale00 awesome work!!!
and TaylorMouse thanks for your hard work and for keeping the thread alive![Very Happy :D](images/smilies/[colon]D.gif)
and TaylorMouse thanks for your hard work and for keeping the thread alive
![Very Happy :D](images/smilies/[colon]D.gif)
- Wed Jul 04, 2012 7:35 pm
- Forum: 3D/2D models
- Topic: Castlevania Lords of Shadow models
- Replies: 10
- Views: 2785
Re: Castlevania Lords of Shadow models
i'll pm you ![Smile :)](images/smilies/[colon]).gif)
![Smile :)](images/smilies/[colon]).gif)
- Mon Jun 11, 2012 7:17 pm
- Forum: 3D/2D models
- Topic: Castlevania Lords of Shadow models
- Replies: 10
- Views: 2785
Re: Castlevania Lords of Shadow models
im uploading it to SugarSync when its done ill pm (both of you
) with a link
![Smile :)](images/smilies/[colon]).gif)
- Mon Jun 11, 2012 8:42 am
- Forum: 3D/2D models
- Topic: Castlevania Lords of Shadow models
- Replies: 10
- Views: 2785
Re: Castlevania Lords of Shadow models
no problem :) , if you change your mind let me know. anyway since i don't have the game anymore (PS3 ver) i took a look at the old thread trying to remember how i did it i think i extracted the iso with noesis then used a bms script here http://forum.xentax.com/viewtopic.php?f=10&t=5102 and then...
- Sun Jun 10, 2012 9:42 pm
- Forum: 3D/2D models
- Topic: Castlevania Lords of Shadow models
- Replies: 10
- Views: 2785
Re: Castlevania Lords of Shadow models
if you want i still have all of the models from the game (no DLC) on my computer
i could send you a link,but you'll need 3D Object Converter to open the .sm3 files
anyway i don't remember much but it was just a matter of extracting the iso i think
i could send you a link,but you'll need 3D Object Converter to open the .sm3 files
anyway i don't remember much but it was just a matter of extracting the iso i think