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by jayn23
Thu Jul 25, 2019 9:48 pm
Forum: General game tools
Topic: 3D Model Researcher - extract 3D models with Python
Replies: 171
Views: 86121

Re: 3D Model Researcher - extract 3D models with Python

Hi Lazov,

I am trying to use your API using visual studio 2019, i tried import mrp and refrenced to file location but it keeps saying moudle dosent exist.
i dont know if this is do to it being .pyd file?? or something else.

any help would be appriciated, Thanks
by jayn23
Wed Jul 10, 2019 6:56 pm
Forum: Tutorials
Topic: Extracting simple models
Replies: 505
Views: 318233

Re: Extracting simple models

Thanks a lot andy97

seems i was missing the first vertex , cant believe i went over this so many times and never noticed that 1 extra vertex [roll]
by jayn23
Tue Jul 09, 2019 8:10 pm
Forum: Tutorials
Topic: Extracting simple models
Replies: 505
Views: 318233

Re: Extracting simple models

Hi shakotay2 , First just wanted to say thanks for a great tool and for all your help, iv been going thru all the tutorials during the past week and gotten pretty good at spotting vertex block, but having issues with the "easy" faces. for the following model i manged to find all verts for ...
by jayn23
Thu Jul 04, 2019 10:00 pm
Forum: 3D/2D models
Topic: Lord of the Rings Online and Dungeons and Dragons Online
Replies: 11
Views: 3088

Re: Lord of the Rings Online and Dungeons and Dragons Online

So i manged to get the code working without any errors, the last array "rm" is filed with byte data, but how do i get this data into a 3d model view? or convert it to usable format like .obj? if anyone is intrested this how i changed to code to work for me: (for some reason when following ...
by jayn23
Thu Jun 27, 2019 12:26 pm
Forum: 3D/2D models
Topic: Lord of the Rings Online and Dungeons and Dragons Online
Replies: 11
Views: 3088

Re: Lord of the Rings Online and Dungeons and Dragons Online

Hi 0xdeadbeef, First thanks for all your work! i could use help getting this to work, i tried running your scripts but cant seem to get them to work. i tried to follow your example in README file and tried running some of the scripts independently but they all got "not defined" error. for ...
by jayn23
Wed Sep 19, 2012 8:53 pm
Forum: 3D/2D models
Topic: Dark Sider 2 Model?
Replies: 88
Views: 36227

Re: Dark Sider 2 Model?

Thanks a lot Finale00 awesome work!!!
and TaylorMouse thanks for your hard work and for keeping the thread alive :D
by jayn23
Wed Jul 04, 2012 7:35 pm
Forum: 3D/2D models
Topic: Castlevania Lords of Shadow models
Replies: 10
Views: 2785

Re: Castlevania Lords of Shadow models

i'll pm you :)
by jayn23
Mon Jun 11, 2012 7:17 pm
Forum: 3D/2D models
Topic: Castlevania Lords of Shadow models
Replies: 10
Views: 2785

Re: Castlevania Lords of Shadow models

im uploading it to SugarSync when its done ill pm (both of you :) ) with a link
by jayn23
Mon Jun 11, 2012 8:42 am
Forum: 3D/2D models
Topic: Castlevania Lords of Shadow models
Replies: 10
Views: 2785

Re: Castlevania Lords of Shadow models

no problem :) , if you change your mind let me know. anyway since i don't have the game anymore (PS3 ver) i took a look at the old thread trying to remember how i did it i think i extracted the iso with noesis then used a bms script here http://forum.xentax.com/viewtopic.php?f=10&t=5102 and then...
by jayn23
Sun Jun 10, 2012 9:42 pm
Forum: 3D/2D models
Topic: Castlevania Lords of Shadow models
Replies: 10
Views: 2785

Re: Castlevania Lords of Shadow models

if you want i still have all of the models from the game (no DLC) on my computer
i could send you a link,but you'll need 3D Object Converter to open the .sm3 files
anyway i don't remember much but it was just a matter of extracting the iso i think