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by delutto
Fri Aug 03, 2012 12:26 am
Forum: Game Localization
Topic: Inversion (2012) [PC]
Replies: 33
Views: 14598

Re: Inversion (2012) [PC]

merlinsvk wrote:Can you explain that other ways? :)
I need the file. Someone can send me?
by delutto
Wed Aug 01, 2012 3:30 am
Forum: Game Localization
Topic: Inversion (2012) [PC]
Replies: 33
Views: 14598

Re: Inversion (2012) [PC]

They are Scaleform GFx files (modified flash) so change their header from GFX to FWS, then you can decompile them to .fla files and edit in Adobe Flash for example. Also you will need Scaleform SDK (im using version 3.0, from older version of UDK, october 2011 I think) linked with Adobe Flash to ma...
by delutto
Sat Jul 28, 2012 1:37 am
Forum: Compressed files and methods
Topic: Top Gun: Hard Lock (RPMC Compression)
Replies: 7
Views: 2253

Re: Top Gun: Hard Lock (RPMC Compression)

Not work with the language files... someone has tested?
by delutto
Mon Jul 02, 2012 3:00 pm
Forum: Game Archive
Topic: Game of Thrones [Unreal 3 Engine and .db files]
Replies: 19
Views: 7918

Re: Game of Thrones [Unreal 3 Engine and .db files]

WederX
Probably the game does not accept Latin characters because fonts files, not because of the text encoding.
by delutto
Sun Jul 01, 2012 7:05 pm
Forum: Game Localization
Topic: Inversion (2012) [PC]
Replies: 33
Views: 14598

Re: Inversion (2012) [PC]

FSB files are sounds.
All stuff are in .s3darc files.
by delutto
Thu Jun 21, 2012 6:31 pm
Forum: Game specific tools
Topic: Death Road XBIN Tool
Replies: 2
Views: 2267

Re: Death Road XBIN Tool

Thanks!!!!
h4x0r?!?! Master of Trainers?!? XD
by delutto
Wed Jun 20, 2012 7:54 pm
Forum: Game Archive
Topic: Sniper Elite V2 Retail *.PC/*.asr unpack/repack
Replies: 19
Views: 12433

Re: Sniper Elite V2 Retail *.PC/*.asr unpack/repack

Extract and insert texts in .asr and .en files.
AsrTextExtractor.zip
[/b]
by delutto
Tue Jun 12, 2012 2:32 pm
Forum: Game Localization
Topic: Max Payne 3 - movies
Replies: 2
Views: 1397

Re: Max Payne 3 - movies

Convert to AVI with RAD Game Tools, recode the AVI with subtitles and convert to BIK back.
by delutto
Sun Jun 03, 2012 1:16 am
Forum: Compressed files and methods
Topic: Milestone MIX files extractor with SBK X Superbike World Cha
Replies: 6
Views: 4704

Re: Milestone MIX files extractor with SBK X Superbike World

And repack?
I would create MODs but the engine does not read the files from the extracted folder.
by delutto
Fri May 11, 2012 6:51 pm
Forum: Game Archive
Topic: Stacking (~H and ~p extensions)
Replies: 8
Views: 4933

Re: Stacking (~H and ~p extensions)

lostprophet wrote:Since the ReadMe is in Russian or Chinese, I couldn't :D Anyway, thanks for the help :)
*Japanese :ninja:
by delutto
Wed May 09, 2012 9:01 pm
Forum: Game Archive
Topic: Stacking (~H and ~p extensions)
Replies: 8
Views: 4933

Re: Stacking (~H and ~p extensions)

Tools for translate:
DoubleFineTool.7z
by delutto
Wed May 09, 2012 6:22 pm
Forum: Game Archive
Topic: [Help] Blades of Time
Replies: 25
Views: 12141

Re: [Help] Blades of Time

swuforce , what did you use to edit the CSV's and how did you save them? I get a feeling it's all about the coding. I tried Office 2010, but maybe that's the problem. I never use it, but it's a bit nicer, than to look on endless lines. I'll try it with Notepad++. Excel saves in ANSI format, origina...
by delutto
Tue May 08, 2012 2:51 am
Forum: Game Archive
Topic: [Help] Blades of Time
Replies: 25
Views: 12141

Re: [Help] Blades of Time

JonhOliver wrote:Thanks, could generate bot.vromfs.bin.dec. But did not understand what I do now, excuse my ignorance, I'm still learning.
When you are online on MSN, I explain in detail the process.