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Search found 2370 matches
- Wed Sep 11, 2013 7:16 pm
- Forum: General game tools
- Topic: DisUnity - An extractor for Unity games
- Replies: 44
- Views: 90201
Re: DisUnity - An extractor for Unity games
Are the images automatically converted?
- Sun Aug 18, 2013 6:20 pm
- Forum: General game tools
- Topic: DX Archive Unpacker
- Replies: 9
- Views: 18050
Re: DX Archive Unpacker
Labyrinth of Touhou 2 added to keystore.
http://www.dlsite.com/home/work/=/produ ... 18525.html
I should really try to find a way to automatically derive the key rather than manually figuring out the key by hand. However that requires me to first assume the input is a valid DX archive...
http://www.dlsite.com/home/work/=/produ ... 18525.html
I should really try to find a way to automatically derive the key rather than manually figuring out the key by hand. However that requires me to first assume the input is a valid DX archive...
- Sat Aug 17, 2013 2:21 am
- Forum: Graphic file formats
- Topic: Converting argb1555 to RGBA32
- Replies: 2
- Views: 1324
Converting argb1555 to RGBA32
I have some idea what the format is: 5 bits per pixel, with 1 bit for alpha. I have to extract the RGBA values from each byte accordingly. Assuming two bytes B1 and B2 side by side, assuming the following pattern A R R R R R G G G G G B B B B B So I'd just do some bitmasking A: B1 & 0b10000000 R...
- Sat Aug 17, 2013 1:44 am
- Forum: 3D/2D models
- Topic: Age of Wulin models
- Replies: 33
- Views: 23980
Re: Age of Wulin models
The gm2 format there are many unknowns I didn't figure out. Probably one of them determines when to offset or not.
- Wed Jul 10, 2013 12:45 am
- Forum: General game tools
- Topic: DX Archive Unpacker
- Replies: 9
- Views: 18050
Re: DX Archive Unpacker
Thanks a lot. Now it decompresses things
File has been updated. I have also uploaded the source.
File has been updated. I have also uploaded the source.
- Mon Jul 08, 2013 4:22 am
- Forum: General game tools
- Topic: DX Archive Unpacker
- Replies: 9
- Views: 18050
Re: DX Archive Unpacker
Added key for Rosenkreuzstilette Freudenstachel
http://www.dlsite.com/eng/work/=/produc ... 02971.html
Unfortunately, I have not gotten around to implementing the decompression routine so it can't read any of the bmp's...
http://www.dlsite.com/eng/work/=/produc ... 02971.html
Unfortunately, I have not gotten around to implementing the decompression routine so it can't read any of the bmp's...
- Sun Jun 09, 2013 1:49 pm
- Forum: Compressed files and methods
- Topic: Shin! Koihime Musou 2D fighter thing
- Replies: 6
- Views: 5109
Re: Shin! Koihime Musou 2D fighter thing
Ah that's how you work with multiple files and filexor
- Sun Jun 09, 2013 2:58 am
- Forum: Compressed files and methods
- Topic: Shin! Koihime Musou 2D fighter thing
- Replies: 6
- Views: 5109
Shin! Koihime Musou 2D fighter thing
This game is so awesome lol http://www.youtube.com/watch?v=p78ZMu2J9sY Anyways I believe the data files are encrypted. http://i.imgur.com/GvBpTMe.jpg I've uploaded what is probably the file table. Here's some headers for the files: http://www.mediafire.com/download/kuyc86670yl7i07/data2.zip http://k...
- Fri Jun 07, 2013 6:49 pm
- Forum: 3D/2D models
- Topic: Noesis support for NDS nmdp 3D Models
- Replies: 14
- Views: 6098
Re: Noesis support for NDS nmdp 3D Models
Last time I played around with Tinke it didn't have support for 3D models.
- Thu Jun 06, 2013 11:23 am
- Forum: 3D/2D models
- Topic: Noesis support for NDS nmdp 3D Models
- Replies: 14
- Views: 6098
Re: Noesis support for NDS nmdp 3D Models
I know they have tools for DS sprites and stuff. No support for 3D models yet?
- Fri May 31, 2013 11:18 pm
- Forum: 3D/2D models
- Topic: PSP Imageepoch mdl noesis script
- Replies: 36
- Views: 14562
Re: PSP Imageepoch mdl noesis script
Btw why are they "image epoch" models?
- Thu May 30, 2013 1:36 am
- Forum: 3D/2D models
- Topic: PSP Imageepoch mdl noesis script
- Replies: 36
- Views: 14562
Re: PSP Imageepoch mdl noesis script
Nice figured out the BRS format lol
- Sat May 25, 2013 4:02 pm
- Forum: Holy Cow!
- Topic: Star Ocean 4 Ethereal queen screenshots
- Replies: 2
- Views: 2211
Re: Star Ocean 4 Ethereal queen screenshots
Couldn't find anything good so I'm resorting to model rips lol
There's some SO4 work done so...
There's some SO4 work done so...
- Sat May 25, 2013 2:28 am
- Forum: Holy Cow!
- Topic: Star Ocean 4 Ethereal queen screenshots
- Replies: 2
- Views: 2211
Star Ocean 4 Ethereal queen screenshots
Anyone have any high-quality renders?
- Mon May 20, 2013 7:22 am
- Forum: 3D/2D models
- Topic: Noesis Plugin
- Replies: 6
- Views: 3917
Re: Noesis Plugin
Noesis with kinect I believe.