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by onelove1210
Wed Sep 21, 2016 4:18 pm
Forum: 3D/2D models
Topic: MMOFPS Elite Force Model Format
Replies: 17
Views: 4336

Re: MMOFPS Elite Force Model Format

AceWell wrote:made a Noesis python script to open the msd model files split from skin.wpk with the bms script :D
fmt_EliteForce_msd.zip
supports geometry and UVs
cool :o thank you so much, I didn't check xentax for 2 weeks :D thanks for your help :D
by onelove1210
Sun Aug 07, 2016 4:48 am
Forum: Game Archive
Topic: [PC] Run And Fire MMOFPS
Replies: 6
Views: 2152

Re: [PC] Run And Fire MMOFPS

AceWell wrote:even after extracting the files from the Arch00 archive it looks like
there is an additional layer of compression on the *.Model00p files
or maybe they didn't extract properly to begin with :?
Yes, that's why I have FEAR tools but it's useless :( I will install and check again that file
by onelove1210
Sun Aug 07, 2016 4:44 am
Forum: 3D/2D models
Topic: MMOFPS Elite Force Model Format
Replies: 17
Views: 4336

Re: MMOFPS Elite Force Model Format

finale00 made the Noesis Script for that but idk why it didn't work with the extracted files :D

here
by onelove1210
Sat Aug 06, 2016 4:28 pm
Forum: 3D/2D models
Topic: [REQ] Special Force .lma
Replies: 2
Views: 1863

Re: [REQ] Special Force .lma

first submesh of sf_a_g_ak47s.LMA :D sf_a_g_ak47s_LMA.png looks like there is a 52 byte header before the vertex block of each submesh 0x3457 - vertex count for first submesh 0x345b - face count for first submesh the real start address for the vertex block should be 0x3477 but this produces a 2d mo...
by onelove1210
Fri Jul 29, 2016 1:47 am
Forum: 3D/2D models
Topic: AFP 3d models
Replies: 1
Views: 725

AFP 3d models

Hope you guys can take a look on 3d model :D. Those files in Temp folder when you are playing. Those folders which I upload, just my thinking. I'm not sure about that.
Edited
by onelove1210
Tue Jul 26, 2016 7:35 am
Forum: 3D/2D models
Topic: Tron 2.0 DTX/LTB
Replies: 7
Views: 2485

Re: Tron 2.0 DTX/LTB

Here are a few more DTX files. Along with a few more LTB just in case. I've tried to download the scripts from that thread which was linked but none of the webpages seem to work. Also tried the LTB scripts for Noesis from the Himeworks webpage but had an error on trying. http://i64.tinypic.com/2qd1...
by onelove1210
Fri Jul 22, 2016 2:51 am
Forum: 3D/2D models
Topic: Tron 2.0 DTX/LTB
Replies: 7
Views: 2485

Re: Tron 2.0 DTX/LTB

Use noesis, same topic here :D
viewtopic.php?f=16&t=7230
by onelove1210
Sun Mar 20, 2016 1:18 pm
Forum: 3D/2D models
Topic: LithTech Models (.abc, .ltb, .dat)
Replies: 93
Views: 50158

Re: LithTech Models (.abc, .ltb, .dat)

Hello
Could you mind updating new .ltb plugins, all files of Sudden Attack Korea can't be imported, they had been updated to ver 2.0
sample files:
PSY.LTB
ak47.ltb
by onelove1210
Wed Mar 16, 2016 11:41 pm
Forum: Game Archive
Topic: Wolverine's Revenge 2 (.pkr)
Replies: 0
Views: 810

Wolverine's Revenge 2 (.pkr)

Hi there, I found data.pkr in this game (2003) , but can't view or unpack this file by Game Extractor Watto and such. It is kind of PKR3. Hope you guys have a look on it. Unlike data.pkr, wav.pkr can be extracted easily. :D
Sample file:
Here
by onelove1210
Fri Feb 26, 2016 6:23 am
Forum: 3D/2D models
Topic: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )
Replies: 4
Views: 1226

Re: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )

Thanks guy, maybe I should use hex2obj until some plugins were made :D :D
by onelove1210
Thu Feb 25, 2016 9:22 am
Forum: 3D/2D models
Topic: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )
Replies: 4
Views: 1226

Re: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )

shakotay2 wrote:The mesh format is rather simple:
BRES.JPG
Thanks for replying, I had took a look on it in your hex2obj, but i don't have enough skills to make some noesis or max plugins to import it, it would be easily if there was some plugins
by onelove1210
Wed Feb 24, 2016 2:24 pm
Forum: 3D/2D models
Topic: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )
Replies: 4
Views: 1226

[HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )

Hello guys, aluigi made script that extract .GLA2 of Gameloft, and then there are a folder of meshes (.bre) and a folder of textures (.dat - .pvr ). Can anybody please make some plugins for Noesis or Max? I would appreciate it
Some infomation: Here
Sample: Here
by onelove1210
Thu Jul 16, 2015 1:00 pm
Forum: Game Archive
Topic: [PC] Run And Fire MMOFPS
Replies: 6
Views: 2152

Re: [PC] Run And Fire MMOFPS

the arch00 archive starts with the signature "PTAR" while the bms scripts you mentioned check for "LTAR". You could use TextureFinder to check for contained textures (there are some) You could check the filetable at archive's end ("characters\AI\Mat\Bumper.Mat00G" etc....
by onelove1210
Wed Jul 15, 2015 10:16 pm
Forum: Game Archive
Topic: [PC] Run And Fire MMOFPS
Replies: 6
Views: 2152

Re: [PC] Run And Fire MMOFPS

anybody help me about .bms on this game :(
by onelove1210
Fri Jul 03, 2015 8:34 pm
Forum: Game Archive
Topic: [PC] Run And Fire MMOFPS
Replies: 6
Views: 2152

[PC] Run And Fire MMOFPS

Hi, There is new MMOFPS game on Steam - RUN AND FIRE : http://store.steampowered.com/app/360760/ I'd downloaded and found that game's archive is .ARCH00, familiar with FEAR, Repulse. I'd tried some Aluigi's script : - FEAR/FEAR2 ARCH00 : Didn't work - Repulse ARCH00 : Didn't work Anybody help me on ...