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by TheDude
Wed Jun 15, 2011 8:31 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190426

Re: FF 13 3D models ripping possible ...

I've been wondering how much of a difference there is in the files between the PS3 and Xbox 360 for the same game. I'll have to look at that someday. Also, someone may or may not have uploaded some "things" over at http://finalfantasy-xiii.net/ in the forums at an undisclosed location. (hi...
by TheDude
Mon Jun 06, 2011 12:39 am
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190426

Re: FF 13 3D models ripping possible ...

hey im starting will all the model, and well can anyone explain me how its done and perhaps provide me some links on how to get what i need. i would really love to get lighting with the rig(bones) and well im not sure if any difference but i use autodesk maya 2010 i got the Final Fantasy XIII Model...
by TheDude
Fri Jun 03, 2011 3:28 pm
Forum: Game Archive
Topic: [X360] Star Ocean The Last Hope
Replies: 213
Views: 80445

Re: [X360] Star Ocean The Last Hope

I'm going to play with this and see what happens.

Edit 24Jun11: Got the vertices/faces figured out. Working on textures.
by TheDude
Thu Jun 02, 2011 5:36 am
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190426

Re: FF 13 3D models ripping possible ...

I'd just like to thank everybody here at Xentax and the devs of Noesis for the research done and the programs developed. I find it very interesting to poke around the internals of games even though I don't know much about the technical aspects game development and 3D modeling myself. That being sai...
by TheDude
Sun May 29, 2011 9:49 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190426

Re: FF 13 3D models ripping possible ...

Quite amazing seeing PS3 models ripped and in 3DS Max. I don't suppose similar methods could be applied to other PS3 games such as say, Dragon Ball Z: Burst Limit? Most of the content is from Xbox 360, not 360 and also the poly count in both versions is the same, so do the textures. Hm, so it might...
by TheDude
Sat May 21, 2011 6:22 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190426

Re: FF 13 3D models ripping possible ...

Thought I'd post some zone pics. Also like to say thank you to MrAdults for his awesome program! :]

Image

http://mrfuzzlebum.deviantart.com/art/F ... -209720830
by TheDude
Sat Apr 30, 2011 12:39 am
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190426

Re: FF 13 3D models ripping possible ...

I managed to get files out of the 360 version by changing filelistu to filelist as mentioned on page #14, but it would only extract the big white file, the zone files still don't want to play. I've read through the thread 2 - 3 times and can't see what people did to get it to work. I've tried exper...
by TheDude
Mon Apr 25, 2011 9:37 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190426

Re: FF 13 3D models ripping possible ...

The contents of this post was deleted because of possible forum rules violation.
by TheDude
Wed Apr 20, 2011 10:17 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190426

Re: FF 13 3D models ripping possible ...

For the Windows users out there that have ripped the models and hate having all of those "bin" subdirectories: for /r %x in (*.*) do move "%x" "%x"\..\.. -move all the files up 1 directory for /d /r %x in (bin) do rd "%x" -get rid of all the now empty "bi...
by TheDude
Sun Apr 17, 2011 5:21 am
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190426

Re: FF 13 3D models ripping possible ...

Can someone tell me the animation can be exported? thx~ They're located in bin files under the "mot" subdirectory. Hopefully someone who knows what they're doing is looking at this..... I never could get into programming. I start falling asleep whenever I look at it. :bleh: http://i.imgur...
by TheDude
Wed Mar 23, 2011 2:16 am
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190426

Re: FF 13 3D models ripping possible ...

I tried to make it kinda borderline SFW. :] Maybe someone can confirm this for me. I'm using Noesis 2.982 and when I export to Collada, it only exports a single texture. I verified this by opening the dae file in Notepad++ and sure enough, only 1 texture. Luckily the mapping is exported properly an...
by TheDude
Tue Mar 22, 2011 2:40 am
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190426

Re: FF 13 3D models ripping possible ...

I tried to make it kinda borderline SFW. :] Maybe someone can confirm this for me. I'm using Noesis 2.982 and when I export to Collada, it only exports a single texture. I verified this by opening the dae file in Notepad++ and sure enough, only 1 texture. Luckily the mapping is exported properly and...
by TheDude
Sun Mar 20, 2011 8:19 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 190426

Re: FF 13 3D models ripping possible ...

I noticed Softimage isn't getting any love so...


Image