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by TheDude
Sat Mar 09, 2019 11:14 pm
Forum: 3D/2D models
Topic: Can you check if your 3ds max opens this scene?
Replies: 21
Views: 4742

Re: Can you check if your 3ds max opens this scene?

It worked in 2018 after I installed the Dragonage plugin from here: https://www.nexusmods.com/dragonage/mods/895/?tab=files
I just went into Slate, right-click the material, and selected "Show material in viewport" and it looked fine.
by TheDude
Wed Jul 25, 2018 4:40 pm
Forum: 3D/2D models
Topic: Final Fantasy XV Models
Replies: 36
Views: 21111

Re: Final Fantasy XV Models

I checked the Noesis changelog and Mr. A added support for the Windows BTEX files. So now it supports all of them. Anyway, this isn't as good as Noesis, but it works with the above Duscae files and the few files I've tried from the full game. https://github.com/f441c153191ce9c28c69a693769b54af/ff15d...
by TheDude
Sat Jul 21, 2018 11:11 am
Forum: 3D/2D models
Topic: Final Fantasy XV Models
Replies: 36
Views: 21111

Re: Final Fantasy XV Models

The Episode Duscae skeletons are a bit strange, but I managed to import those samples. I had to use daemon1's Raw texture previewer/converter for the textures since nothing else worked. http://forum.xentax.com/viewtopic.php?p=131699#p131699 I have to do some testing to see if I broke anything with t...
by TheDude
Fri Jul 13, 2018 10:09 pm
Forum: 3D/2D models
Topic: Final Fantasy XV Models
Replies: 36
Views: 21111

Re: Final Fantasy XV Models

I'm a bit late. :(
I looked at it for a few seconds and the differences appear to be very minor.
I'll see what I can do.
by TheDude
Sat Jul 07, 2018 1:13 am
Forum: 3D/2D models
Topic: FFXV Model Imports, Maya 2018 and vertex groups/weights
Replies: 2
Views: 1340

Re: FFXV Model Imports, Maya 2018 and vertex groups/weights

I would definitely need to see some images. Sounds very strange.
by TheDude
Mon May 28, 2018 7:18 pm
Forum: 3D/2D models
Topic: Final Fantasy XV Models
Replies: 36
Views: 21111

Re: Final Fantasy XV Models

They come in pink!
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by TheDude
Tue Feb 13, 2018 11:11 pm
Forum: Game Archive
Topic: [X360] Star Ocean The Last Hope
Replies: 213
Views: 80445

Re: [X360] Star Ocean The Last Hope

This is all I could find: https://app.box.com/s/5plmvyxid2fyp283jxnyx3bwma6w9z52
So I included some junk as a consolation ....or something.
by TheDude
Sat Nov 18, 2017 4:17 pm
Forum: Holy Cow!
Topic: Modding Results
Replies: 110
Views: 136255

Re: Modding Results

Speaking of Doom and Mods.......

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by TheDude
Sat Nov 11, 2017 2:18 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis
Replies: 10
Views: 6215

Re: Star Ocean Anamnesis

"Can we STOP this cruel game! And allow the boy to keep ONE shred of dignity! For God's sake, I can't STAND to see him in all this pain!! Let him figure out this index data!! Is it so bad to see somebody happy?! So just help him out!! For the LOVE OF GOD, let the boy https://i.imgur.com/OAEjXB7...
by TheDude
Wed Aug 23, 2017 4:04 pm
Forum: 3D/2D models
Topic: Final Fantasy XV Models
Replies: 36
Views: 21111

Re: Final Fantasy XV Models

I'm not sure where this thread is headed, but.... "Ultimate quality and beyond" http://i.imgur.com/myPKAsx.jpg http://i.imgur.com/3D4TpBV.jpg Tabata explained that the demo ran at 4K using a GTX 1080 Ti card, but the minimum specifications will fall, at least, at the same level as the cons...
by TheDude
Wed Jan 06, 2016 2:57 am
Forum: 3D/2D models
Topic: Chrono Cross
Replies: 25
Views: 7439

Re: Chrono Cross

Wow! 【•】_【•】

I still have my copy of Chrono Cross somewhere. :keke:
by TheDude
Mon Jan 04, 2016 8:51 pm
Forum: Website
Topic: Happy new year! Our mission for 2016? Comment here!
Replies: 11
Views: 11588

Re: Happy new year! Our mission for 2016? Comment here!

Yes! A heRy VapPy and ahhsum 30016 to yOU missturr EM (hIC!)!

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by TheDude
Wed Apr 15, 2015 2:50 pm
Forum: 3D/2D models
Topic: Ni No Kuni - 3D Model fileformats
Replies: 14
Views: 6166

Re: Ni No Kuni - 3D Model fileformats

Maybe I should just start a new thread for a Playstation EDGE tutorial?
It's pretty much impossible to talk about though without using information straight from the SDK
and I'm not sure what I could or couldn't post (legally). :ninja: